Many more Rubocop-inspired code improvements

This commit is contained in:
Maruno17
2021-12-18 19:06:22 +00:00
parent d17fc40a47
commit 13a238cc6a
107 changed files with 651 additions and 652 deletions

View File

@@ -35,8 +35,8 @@ class Sprite_Shadow < RPG::Sprite
@tile_id = @character.tile_id
@character_name = @character.character_name
@character_hue = @character.character_hue
@chbitmap.dispose if @chbitmap
if @tile_id >= 384
@chbitmap.dispose if @chbitmap
@chbitmap = pbGetTileBitmap(@character.map.tileset_name,
@tile_id, @character.character_hue)
self.src_rect.set(0, 0, 32, 32)
@@ -45,7 +45,6 @@ class Sprite_Shadow < RPG::Sprite
self.ox = 16
self.oy = 32
else
@chbitmap.dispose if @chbitmap
@chbitmap = AnimatedBitmap.new(
'Graphics/Characters/' + @character.character_name, @character.character_hue)
@cw = @chbitmap.width / 4
@@ -124,7 +123,7 @@ end
# ? CLASS Sprite_Character edit
#===================================================
class Sprite_Character < RPG::Sprite
alias :shadow_initialize :initialize
alias shadow_initialize initialize
def initialize(viewport, character = nil)
@ombrelist = []