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Many more Rubocop-inspired code improvements
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@@ -570,9 +570,10 @@ module GameData
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when "09D" then new_code = "StartWeakenElectricMoves"
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when "09E" then new_code = "StartWeakenFireMoves"
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when "09F"
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if data[:id] == :MULTIATTACK
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case data[:id]
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when :MULTIATTACK
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new_code = "TypeDependsOnUserMemory"
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elsif data[:id] == :TECHNOBLAST
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when :TECHNOBLAST
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new_code = "TypeDependsOnUserDrive"
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else
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new_code = "TypeDependsOnUserPlate"
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