mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-23 06:46:00 +00:00
Many more Rubocop-inspired code improvements
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@@ -212,14 +212,14 @@ class PokemonSummary_Scene
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def pbDisplay(text)
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@sprites["messagebox"].text = text
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@sprites["messagebox"].visible = true
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pbPlayDecisionSE()
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pbPlayDecisionSE
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loop do
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Graphics.update
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Input.update
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pbUpdate
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if @sprites["messagebox"].busy?
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if Input.trigger?(Input::USE)
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pbPlayDecisionSE() if @sprites["messagebox"].pausing?
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pbPlayDecisionSE if @sprites["messagebox"].pausing?
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@sprites["messagebox"].resume
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end
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elsif Input.trigger?(Input::USE) || Input.trigger?(Input::BACK)
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@@ -393,7 +393,7 @@ class PokemonSummary_Scene
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[@pokemon.speciesName, 435, 106, 2, Color.new(64, 64, 64), Color.new(176, 176, 176)],
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[_INTL("Type"), 238, 138, 0, base, shadow],
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[_INTL("OT"), 238, 170, 0, base, shadow],
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[_INTL("ID No."), 238, 202, 0, base, shadow],
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[_INTL("ID No."), 238, 202, 0, base, shadow]
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]
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# Write the Regional/National Dex number
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dexnum = 0
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@@ -836,7 +836,7 @@ class PokemonSummary_Scene
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# Write various bits of text
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textpos = [
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[_INTL("No. of Ribbons:"), 234, 326, 0, Color.new(64, 64, 64), Color.new(176, 176, 176)],
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[@pokemon.numRibbons.to_s, 450, 326, 1, Color.new(64, 64, 64), Color.new(176, 176, 176)],
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[@pokemon.numRibbons.to_s, 450, 326, 1, Color.new(64, 64, 64), Color.new(176, 176, 176)]
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]
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# Draw all text
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pbDrawTextPositions(overlay, textpos)
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@@ -1097,11 +1097,12 @@ class PokemonSummary_Scene
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# Reposition the cursor
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@sprites["markingsel"].x = 284 + 58 * (index % 3)
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@sprites["markingsel"].y = 144 + 50 * (index / 3)
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if index == 6 # OK
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case index
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when 6 # OK
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@sprites["markingsel"].x = 284
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@sprites["markingsel"].y = 244
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@sprites["markingsel"].src_rect.y = @sprites["markingsel"].bitmap.height / 2
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elsif index == 7 # Cancel
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when 7 # Cancel
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@sprites["markingsel"].x = 284
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@sprites["markingsel"].y = 294
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@sprites["markingsel"].src_rect.y = @sprites["markingsel"].bitmap.height / 2
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@@ -1116,10 +1117,11 @@ class PokemonSummary_Scene
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break
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elsif Input.trigger?(Input::USE)
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pbPlayDecisionSE
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if index == 6 # OK
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case index
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when 6 # OK
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ret = markings
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break
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elsif index == 7 # Cancel
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when 7 # Cancel
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break
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else
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markings[index] = ((markings[index] || 0) + 1) % mark_variants
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@@ -1197,7 +1199,7 @@ class PokemonSummary_Scene
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pbFadeOutIn {
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scene = PokemonBag_Scene.new
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screen = PokemonBagScreen.new(scene, $bag)
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item = screen.pbChooseItemScreen(Proc.new { |itm| GameData::Item.get(itm).can_hold? })
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item = screen.pbChooseItemScreen(proc { |itm| GameData::Item.get(itm).can_hold? })
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}
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if item
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dorefresh = pbGiveItemToPokemon(item, @pokemon, self, @partyindex)
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