Lots of rubocop

This commit is contained in:
Maruno17
2023-01-28 15:21:12 +00:00
parent 2d056052ce
commit 13aab8d911
159 changed files with 1679 additions and 1931 deletions

View File

@@ -48,15 +48,15 @@ class Sprite_Reflection
# Just-in-time creation of sprite
@sprite = Sprite.new(@viewport) if !@sprite
if @sprite
x = @rsprite.x - @rsprite.ox * TilemapRenderer::ZOOM_X
y = @rsprite.y - @rsprite.oy * TilemapRenderer::ZOOM_Y
x = @rsprite.x - (@rsprite.ox * TilemapRenderer::ZOOM_X)
y = @rsprite.y - (@rsprite.oy * TilemapRenderer::ZOOM_Y)
y -= Game_Map::TILE_HEIGHT * TilemapRenderer::ZOOM_Y if @rsprite.character.character_name[/offset/i]
@height = $PokemonGlobal.bridge if !@fixedheight
y += @height * TilemapRenderer::ZOOM_Y * Game_Map::TILE_HEIGHT / 2
width = @rsprite.src_rect.width
height = @rsprite.src_rect.height
@sprite.x = x + (width / 2) * TilemapRenderer::ZOOM_X
@sprite.y = y + (height + (height / 2)) * TilemapRenderer::ZOOM_Y
@sprite.x = x + ((width / 2) * TilemapRenderer::ZOOM_X)
@sprite.y = y + ((height + (height / 2)) * TilemapRenderer::ZOOM_Y)
@sprite.ox = width / 2
@sprite.oy = (height / 2) - 2 # Hard-coded 2 pixel shift up
@sprite.oy -= @rsprite.character.bob_height * 2