Lots of rubocop

This commit is contained in:
Maruno17
2023-01-28 15:21:12 +00:00
parent 2d056052ce
commit 13aab8d911
159 changed files with 1679 additions and 1931 deletions

View File

@@ -448,52 +448,52 @@ end
# Event movement
#===============================================================================
module PBMoveRoute
Down = 1
Left = 2
Right = 3
Up = 4
LowerLeft = 5
LowerRight = 6
UpperLeft = 7
UpperRight = 8
Random = 9
TowardPlayer = 10
AwayFromPlayer = 11
Forward = 12
Backward = 13
Jump = 14 # xoffset, yoffset
Wait = 15 # frames
TurnDown = 16
TurnLeft = 17
TurnRight = 18
TurnUp = 19
TurnRight90 = 20
TurnLeft90 = 21
Turn180 = 22
TurnRightOrLeft90 = 23
TurnRandom = 24
TurnTowardPlayer = 25
TurnAwayFromPlayer = 26
SwitchOn = 27 # 1 param
SwitchOff = 28 # 1 param
ChangeSpeed = 29 # 1 param
ChangeFreq = 30 # 1 param
WalkAnimeOn = 31
WalkAnimeOff = 32
StepAnimeOn = 33
StepAnimeOff = 34
DirectionFixOn = 35
DirectionFixOff = 36
ThroughOn = 37
ThroughOff = 38
AlwaysOnTopOn = 39
AlwaysOnTopOff = 40
Graphic = 41 # Name, hue, direction, pattern
Opacity = 42 # 1 param
Blending = 43 # 1 param
PlaySE = 44 # 1 param
Script = 45 # 1 param
ScriptAsync = 101 # 1 param
DOWN = 1
LEFT = 2
RRIGHT = 3
UP = 4
LOWER_LEFT = 5
LOWER_RIGHT = 6
UPPER_LEFT = 7
UPPER_RIGHT = 8
RANDOM = 9
TOWARD_PLAYER = 10
AWAY_FROM_PLAYER = 11
FORWARD = 12
BACKWARD = 13
JUMP = 14 # xoffset, yoffset
WAIT = 15 # frames
TURN_DOWN = 16
TURN_LEFT = 17
TURN_RIGHT = 18
TURN_UP = 19
TURN_RIGHT90 = 20
TURN_LEFT90 = 21
TURN180 = 22
TURN_RIGHT_OR_LEFT90 = 23
TURN_RANDOM = 24
TURN_TOWARD_PLAYER = 25
TURN_AWAY_FROM_PLAYER = 26
SWITCH_ON = 27 # 1 param
SWITCH_OFF = 28 # 1 param
CHANGE_SPEED = 29 # 1 param
CHANGE_FREQUENCY = 30 # 1 param
WALK_ANIME_ON = 31
WALK_ANIME_OFF = 32
STEP_ANIME_ON = 33
STEP_ANIME_OFF = 34
DIRECTION_FIX_ON = 35
DIRECTION_FIX_OFF = 36
THROUGH_ON = 37
THROUGH_OFF = 38
ALWAYS_ON_TOP_ON = 39
ALWAYS_ON_TOP_OFF = 40
GRAPHIC = 41 # Name, hue, direction, pattern
OPACITY = 42 # 1 param
BLENDING = 43 # 1 param
PLAY_SE = 44 # 1 param
SCRIPT = 45 # 1 param
SCRIPT_ASYNC = 101 # 1 param
end
def pbMoveRoute(event, commands, waitComplete = false)
@@ -501,23 +501,23 @@ def pbMoveRoute(event, commands, waitComplete = false)
route.repeat = false
route.skippable = true
route.list.clear
route.list.push(RPG::MoveCommand.new(PBMoveRoute::ThroughOn))
route.list.push(RPG::MoveCommand.new(PBMoveRoute::THROUGH_ON))
i = 0
while i < commands.length
case commands[i]
when PBMoveRoute::Wait, PBMoveRoute::SwitchOn, PBMoveRoute::SwitchOff,
PBMoveRoute::ChangeSpeed, PBMoveRoute::ChangeFreq, PBMoveRoute::Opacity,
PBMoveRoute::Blending, PBMoveRoute::PlaySE, PBMoveRoute::Script
when PBMoveRoute::WAIT, PBMoveRoute::SWITCH_ON, PBMoveRoute::SWITCH_OFF,
PBMoveRoute::CHANGE_SPEED, PBMoveRoute::CHANGE_FREQUENCY, PBMoveRoute::OPACITY,
PBMoveRoute::BLENDING, PBMoveRoute::PLAY_SE, PBMoveRoute::SCRIPT
route.list.push(RPG::MoveCommand.new(commands[i], [commands[i + 1]]))
i += 1
when PBMoveRoute::ScriptAsync
route.list.push(RPG::MoveCommand.new(PBMoveRoute::Script, [commands[i + 1]]))
route.list.push(RPG::MoveCommand.new(PBMoveRoute::Wait, [0]))
when PBMoveRoute::SCRIPT_ASYNC
route.list.push(RPG::MoveCommand.new(PBMoveRoute::SCRIPT, [commands[i + 1]]))
route.list.push(RPG::MoveCommand.new(PBMoveRoute::WAIT, [0]))
i += 1
when PBMoveRoute::Jump
when PBMoveRoute::JUMP
route.list.push(RPG::MoveCommand.new(commands[i], [commands[i + 1], commands[i + 2]]))
i += 2
when PBMoveRoute::Graphic
when PBMoveRoute::GRAPHIC
route.list.push(RPG::MoveCommand.new(commands[i],
[commands[i + 1], commands[i + 2],
commands[i + 3], commands[i + 4]]))
@@ -527,7 +527,7 @@ def pbMoveRoute(event, commands, waitComplete = false)
end
i += 1
end
route.list.push(RPG::MoveCommand.new(PBMoveRoute::ThroughOff))
route.list.push(RPG::MoveCommand.new(PBMoveRoute::THROUGH_OFF))
route.list.push(RPG::MoveCommand.new(0))
event&.force_move_route(route)
return route