mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 14:14:59 +00:00
Lots of rubocop
This commit is contained in:
@@ -4,10 +4,10 @@
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class BattleChallenge
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attr_reader :currentChallenge
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BattleTowerID = 0
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BattlePalaceID = 1
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BattleArenaID = 2
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BattleFactoryID = 3
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BATTLE_TOWER_ID = 0
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BATTLE_PALACE_ID = 1
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BATTLE_ARENA_ID = 2
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BATTLE_FACTORY_ID = 3
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def initialize
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@bc = BattleChallengeData.new
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@@ -20,17 +20,17 @@ class BattleChallenge
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@numRounds = numrounds
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@rules = rules
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register(id, id[/double/], 3,
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id[/^factory/] ? BattleFactoryID : BattleTowerID,
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id[/^factory/] ? BATTLE_FACTORY_ID : BATTLE_TOWER_ID,
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id[/open$/] ? 1 : 0)
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pbWriteCup(id, rules)
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end
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def register(id, doublebattle, numPokemon, battletype, mode = 1)
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ensureType(id)
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if battletype == BattleFactoryID
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if battletype == BATTLE_FACTORY_ID
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@bc.setExtraData(BattleFactoryData.new(@bc))
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numPokemon = 3
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battletype = BattleTowerID
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battletype = BATTLE_TOWER_ID
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end
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@rules = modeToRules(doublebattle, numPokemon, battletype, mode) if !@rules
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end
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@@ -47,9 +47,9 @@ class BattleChallenge
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rules = PokemonChallengeRules.new
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# Set the battle type
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case battletype
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when BattlePalaceID
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when BATTLE_PALACE_ID
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rules.setBattleType(BattlePalace.new)
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when BattleArenaID
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when BATTLE_ARENA_ID
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rules.setBattleType(BattleArena.new)
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doublebattle = false
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else # Factory works the same as Tower
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@@ -82,8 +82,7 @@ class BattleChallenge
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@bc.pbStart(t, @numRounds)
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end
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def pbStart(challenge)
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end
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def pbStart(challenge); end
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def pbEnd
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if @currentChallenge != -1
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@@ -98,8 +97,8 @@ class BattleChallenge
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opponent = pbGenerateBattleTrainer(self.nextTrainer, self.rules)
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bttrainers = pbGetBTTrainers(@id)
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trainerdata = bttrainers[self.nextTrainer]
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opponent.lose_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesLose, trainerdata[4])
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opponent.win_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesWin, trainerdata[3])
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opponent.lose_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_LOSE, trainerdata[4])
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opponent.win_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_WIN, trainerdata[3])
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ret = pbOrganizedBattleEx(opponent, self.rules)
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return ret
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end
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@@ -166,6 +165,8 @@ class BattleChallenge
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return ensureType(challenge).maxSwaps
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end
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#-----------------------------------------------------------------------------
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private
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def ensureType(id)
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@@ -284,6 +285,8 @@ class BattleChallengeData
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return @trainers[@battleNumber - 1]
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end
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#-----------------------------------------------------------------------------
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private
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def reset
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@@ -373,23 +376,23 @@ class BattleFactoryData
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bttrainers = pbGetBTTrainers(pbBattleChallenge.currentChallenge)
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trainerdata = bttrainers[@trainerid]
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@opponent = NPCTrainer.new(
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pbGetMessageFromHash(MessageTypes::TrainerNames, trainerdata[1]),
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pbGetMessageFromHash(MessageTypes::TRAINER_NAMES, trainerdata[1]),
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trainerdata[0]
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)
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@opponent.lose_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesLose, trainerdata[4])
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@opponent.win_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesWin, trainerdata[3])
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@opponent.lose_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_LOSE, trainerdata[4])
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@opponent.win_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_WIN, trainerdata[3])
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opponentPkmn = pbBattleFactoryPokemon(pbBattleChallenge.rules, @bcdata.wins, @bcdata.swaps, @rentals)
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@opponent.party = opponentPkmn.sample(3)
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end
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def pbChooseRentals
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pbFadeOutIn {
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pbFadeOutIn do
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scene = BattleSwapScene.new
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screen = BattleSwapScreen.new(scene)
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@rentals = screen.pbStartRent(@rentals)
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@bcdata.pbAddSwap
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@bcdata.setParty(@rentals)
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}
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end
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end
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def pbPrepareSwaps
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@@ -398,11 +401,11 @@ class BattleFactoryData
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bttrainers = pbGetBTTrainers(pbBattleChallenge.currentChallenge)
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trainerdata = bttrainers[trainerid]
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@opponent = NPCTrainer.new(
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pbGetMessageFromHash(MessageTypes::TrainerNames, trainerdata[1]),
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pbGetMessageFromHash(MessageTypes::TRAINER_NAMES, trainerdata[1]),
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trainerdata[0]
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)
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@opponent.lose_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesLose, trainerdata[4])
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@opponent.win_text = pbGetMessageFromHash(MessageTypes::FrontierEndSpeechesWin, trainerdata[3])
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@opponent.lose_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_LOSE, trainerdata[4])
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@opponent.win_text = pbGetMessageFromHash(MessageTypes::FRONTIER_END_SPEECHES_WIN, trainerdata[3])
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opponentPkmn = pbBattleFactoryPokemon(pbBattleChallenge.rules, @bcdata.wins, @bcdata.swaps,
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[].concat(@rentals).concat(@oldopponent))
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@opponent.party = opponentPkmn.sample(3)
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@@ -410,19 +413,17 @@ class BattleFactoryData
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def pbChooseSwaps
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swapMade = true
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pbFadeOutIn {
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pbFadeOutIn do
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scene = BattleSwapScene.new
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screen = BattleSwapScreen.new(scene)
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swapMade = screen.pbStartSwap(@rentals, @oldopponent)
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@bcdata.pbAddSwap if swapMade
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@bcdata.setParty(@rentals)
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}
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end
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return swapMade
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end
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def pbBattle(challenge)
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bttrainers = pbGetBTTrainers(pbBattleChallenge.currentChallenge)
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trainerdata = bttrainers[@trainerid]
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return pbOrganizedBattleEx(@opponent, challenge.rules)
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end
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end
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@@ -37,7 +37,7 @@ end
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#===============================================================================
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def pbEntryScreen(*arg)
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retval = false
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pbFadeOutIn {
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pbFadeOutIn do
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scene = PokemonParty_Scene.new
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screen = PokemonPartyScreen.new(scene, $player.party)
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ret = screen.pbPokemonMultipleEntryScreenEx(pbBattleChallenge.rules.ruleset)
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@@ -45,7 +45,7 @@ def pbEntryScreen(*arg)
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pbBattleChallenge.setParty(ret) if ret
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# Continue (return true) if Pokémon were chosen
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retval = (ret && ret.length > 0)
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}
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end
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return retval
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end
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@@ -92,7 +92,7 @@ def pbBattleChallengeBeginSpeech
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return "..." if !pbBattleChallenge.pbInProgress?
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bttrainers = pbGetBTTrainers(pbBattleChallenge.currentChallenge)
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tr = bttrainers[pbBattleChallenge.nextTrainer]
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return (tr) ? pbGetMessageFromHash(MessageTypes::FrontierIntroSpeeches, tr[2]) : "..."
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return (tr) ? pbGetMessageFromHash(MessageTypes::FRONTIER_INTRO_SPEECHES, tr[2]) : "..."
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end
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#===============================================================================
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@@ -184,16 +184,14 @@ class PBPokemon
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return "#{species},#{item},#{nature},#{move1},#{move2},#{move3},#{move4},#{ev}"
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end
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=begin
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def _dump(depth)
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return [@species, @item, @nature, @move1, @move2, @move3, @move4, @ev].pack("vvCvvvvC")
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end
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# def _dump(depth)
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# return [@species, @item, @nature, @move1, @move2, @move3, @move4, @ev].pack("vvCvvvvC")
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# end
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def self._load(str)
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data = str.unpack("vvCvvvvC")
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return self.new(data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7])
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end
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=end
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# def self._load(str)
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# data = str.unpack("vvCvvvvC")
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# return self.new(data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7])
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# end
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def convertMove(move)
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move = :FRUSTRATION if move == :RETURN && GameData::Move.exists?(:FRUSTRATION)
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@@ -43,7 +43,7 @@ def pbGenerateBattleTrainer(idxTrainer, rules)
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# Create the trainer
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trainerdata = bttrainers[idxTrainer]
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opponent = NPCTrainer.new(
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pbGetMessageFromHash(MessageTypes::TrainerNames, trainerdata[1]),
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pbGetMessageFromHash(MessageTypes::TRAINER_NAMES, trainerdata[1]),
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trainerdata[0]
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)
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# Determine how many IVs the trainer's Pokémon will have
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@@ -62,11 +62,9 @@ def pbOrganizedBattleEx(opponent, challengedata)
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BattleCreationHelperMethods.prepare_battle(battle)
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# Perform the battle itself
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decision = 0
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pbBattleAnimation(pbGetTrainerBattleBGM(opponent)) {
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pbSceneStandby {
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decision = battle.pbStartBattle
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}
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}
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pbBattleAnimation(pbGetTrainerBattleBGM(opponent)) do
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pbSceneStandby { decision = battle.pbStartBattle }
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end
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Input.update
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# Restore both parties to their original levels
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challengedata.unadjustLevels($player.party, opponent.party, oldlevels)
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@@ -116,19 +114,17 @@ def pbPlayBattle(battledata)
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scene.abortable = true
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lastbattle = Marshal.restore(battledata)
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case lastbattle[0]
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when BattleChallenge::BattleTowerID
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when BattleChallenge::BATTLE_TOWER_ID
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battleplayer = RecordedBattle::PlaybackBattle.new(scene, lastbattle)
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when BattleChallenge::BattlePalaceID
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when BattleChallenge::BATTLE_PALACE_ID
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battleplayer = RecordedBattle::BattlePalacePlaybackBattle.new(scene, lastbattle)
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when BattleChallenge::BattleArenaID
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when BattleChallenge::BATTLE_ARENA_ID
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battleplayer = RecordedBattle::BattleArenaPlaybackBattle.new(scene, lastbattle)
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end
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bgm = RecordedBattle::PlaybackHelper.pbGetBattleBGM(lastbattle)
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pbBattleAnimation(bgm) {
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pbSceneStandby {
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battleplayer.pbStartBattle
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}
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}
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pbBattleAnimation(bgm) do
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pbSceneStandby { battleplayer.pbStartBattle }
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end
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end
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#===============================================================================
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@@ -140,9 +136,7 @@ def pbDebugPlayBattle
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params.setInitialValue(0)
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params.setCancelValue(-1)
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num = pbMessageChooseNumber(_INTL("Choose a battle."), params)
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if num >= 0
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pbPlayBattleFromFile(sprintf("Battles/Battle%03d.dat", num))
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end
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pbPlayBattleFromFile(sprintf("Battles/Battle%03d.dat", num)) if num >= 0
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end
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def pbPlayBattleFromFile(filename)
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@@ -91,7 +91,7 @@ class BattleSwapScene
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# Processes the scene
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def pbChoosePokemon(canCancel)
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pbActivateWindow(@sprites, "list") {
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pbActivateWindow(@sprites, "list") do
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loop do
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Graphics.update
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Input.update
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@@ -109,7 +109,7 @@ class BattleSwapScene
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end
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end
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end
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}
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end
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end
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def pbUpdateChoices(choices)
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@@ -26,7 +26,7 @@ class SafariState
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def pbGoToStart
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if $scene.is_a?(Scene_Map)
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pbFadeOutIn {
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pbFadeOutIn do
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$game_temp.player_transferring = true
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$game_temp.transition_processing = true
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$game_temp.player_new_map_id = @start[0]
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@@ -35,7 +35,7 @@ class SafariState
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$game_temp.player_new_direction = 2
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pbDismountBike
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$scene.transfer_player
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}
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end
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end
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end
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@@ -129,11 +129,9 @@ def pbSafariBattle(pkmn, level = 1)
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BattleCreationHelperMethods.prepare_battle(battle)
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# Perform the battle itself
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decision = 0
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pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
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pbSceneStandby {
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decision = battle.pbStartBattle
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}
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}
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pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) do
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pbSceneStandby { decision = battle.pbStartBattle }
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end
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Input.update
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# Update Safari game data based on result of battle
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pbSafariState.ballcount = battle.ballCount
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@@ -68,14 +68,14 @@ class PokemonChallengeRules
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end
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def adjustLevelsBilateral(party1, party2)
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if @levelAdjustment && @levelAdjustment.type == LevelAdjustment::BothTeams
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if @levelAdjustment && @levelAdjustment.type == LevelAdjustment::BOTH_TEAMS
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return @levelAdjustment.adjustLevels(party1, party2)
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end
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return nil
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end
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def unadjustLevelsBilateral(party1, party2, adjusts)
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if @levelAdjustment && adjusts && @levelAdjustment.type == LevelAdjustment::BothTeams
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if @levelAdjustment && adjusts && @levelAdjustment.type == LevelAdjustment::BOTH_TEAMS
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@levelAdjustment.unadjustLevels(party1, party2, adjusts)
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end
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end
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@@ -134,9 +134,9 @@ class PokemonRuleSet
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def hasRegistrableTeam?(list)
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return false if !list || list.length < self.minTeamLength
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pbEachCombination(list, self.maxTeamLength) { |comb|
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pbEachCombination(list, self.maxTeamLength) do |comb|
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return true if canRegisterTeam?(comb)
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}
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end
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return false
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end
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@@ -156,7 +156,7 @@ class PokemonRuleSet
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return false if !rule.isValid?(team)
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end
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if @subsetRules.length > 0
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pbEachCombination(team, teamNumber) { |comb|
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pbEachCombination(team, teamNumber) do |comb|
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isValid = true
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@subsetRules.each do |rule|
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next if rule.isValid?(comb)
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@@ -164,7 +164,7 @@ class PokemonRuleSet
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break
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end
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return true if isValid
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}
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end
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return false
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end
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return true
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@@ -2,10 +2,10 @@
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#
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#===============================================================================
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class LevelAdjustment
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BothTeams = 0
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EnemyTeam = 1
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MyTeam = 2
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BothTeamsDifferent = 3
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BOTH_TEAMS = 0
|
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ENEMY_TEAM = 1
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MY_TEAM = 2
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BOTH_TEAMS_DIFFERENT = 3
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def initialize(adjustment)
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@adjustment = adjustment
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@@ -48,14 +48,14 @@ class LevelAdjustment
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adj1 = nil
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adj2 = nil
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ret = [getOldExp(team1, team2), getOldExp(team2, team1)]
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if @adjustment == BothTeams || @adjustment == MyTeam
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if @adjustment == BOTH_TEAMS || @adjustment == MY_TEAM
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adj1 = getAdjustment(team1, team2)
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elsif @adjustment == BothTeamsDifferent
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elsif @adjustment == BOTH_TEAMS_DIFFERENT
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adj1 = getMyAdjustment(team1, team2)
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end
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if @adjustment == BothTeams || @adjustment == EnemyTeam
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if @adjustment == BOTH_TEAMS || @adjustment == ENEMY_TEAM
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adj2 = getAdjustment(team2, team1)
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elsif @adjustment == BothTeamsDifferent
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elsif @adjustment == BOTH_TEAMS_DIFFERENT
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adj2 = getTheirAdjustment(team2, team1)
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end
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if adj1
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@@ -81,7 +81,7 @@ end
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#===============================================================================
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class FixedLevelAdjustment < LevelAdjustment
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def initialize(level)
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super(LevelAdjustment::BothTeams)
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super(LevelAdjustment::BOTH_TEAMS)
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||||
@level = level.clamp(1, GameData::GrowthRate.max_level)
|
||||
end
|
||||
|
||||
@@ -97,7 +97,7 @@ end
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||||
#===============================================================================
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||||
class TotalLevelAdjustment < LevelAdjustment
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def initialize(minLevel, maxLevel, totalLevel)
|
||||
super(LevelAdjustment::EnemyTeam)
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||||
super(LevelAdjustment::ENEMY_TEAM)
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||||
@minLevel = minLevel.clamp(1, GameData::GrowthRate.max_level)
|
||||
@maxLevel = maxLevel.clamp(1, GameData::GrowthRate.max_level)
|
||||
@totalLevel = totalLevel
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||||
@@ -129,7 +129,7 @@ end
|
||||
#===============================================================================
|
||||
class CombinedLevelAdjustment < LevelAdjustment
|
||||
def initialize(my, their)
|
||||
super(LevelAdjustment::BothTeamsDifferent)
|
||||
super(LevelAdjustment::BOTH_TEAMS_DIFFERENT)
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||||
@my = my
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||||
@their = their
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||||
end
|
||||
@@ -159,7 +159,7 @@ end
|
||||
#===============================================================================
|
||||
class CappedLevelAdjustment < LevelAdjustment
|
||||
def initialize(level)
|
||||
super(LevelAdjustment::BothTeams)
|
||||
super(LevelAdjustment::BOTH_TEAMS)
|
||||
@level = level.clamp(1, GameData::GrowthRate.max_level)
|
||||
end
|
||||
|
||||
@@ -175,7 +175,7 @@ end
|
||||
#===============================================================================
|
||||
class LevelBalanceAdjustment < LevelAdjustment
|
||||
def initialize(minLevel)
|
||||
super(LevelAdjustment::BothTeams)
|
||||
super(LevelAdjustment::BOTH_TEAMS)
|
||||
@minLevel = minLevel
|
||||
end
|
||||
|
||||
@@ -193,7 +193,7 @@ end
|
||||
#===============================================================================
|
||||
class EnemyLevelAdjustment < LevelAdjustment
|
||||
def initialize(level)
|
||||
super(LevelAdjustment::EnemyTeam)
|
||||
super(LevelAdjustment::ENEMY_TEAM)
|
||||
@level = level.clamp(1, GameData::GrowthRate.max_level)
|
||||
end
|
||||
|
||||
@@ -209,7 +209,7 @@ end
|
||||
#===============================================================================
|
||||
class OpenLevelAdjustment < LevelAdjustment
|
||||
def initialize(minLevel = 1)
|
||||
super(LevelAdjustment::EnemyTeam)
|
||||
super(LevelAdjustment::ENEMY_TEAM)
|
||||
@minLevel = minLevel
|
||||
end
|
||||
|
||||
|
||||
@@ -128,9 +128,7 @@ class BugContestState
|
||||
score = pbBugContestScore(pokemon)
|
||||
judgearray.push([cont, pokemon.species, score])
|
||||
end
|
||||
if judgearray.length < 3
|
||||
raise _INTL("Too few bug catching contestants")
|
||||
end
|
||||
raise _INTL("Too few bug catching contestants") if judgearray.length < 3
|
||||
judgearray.sort! { |a, b| b[2] <=> a[2] } # sort by score in descending order
|
||||
@places.push(judgearray[0])
|
||||
@places.push(judgearray[1])
|
||||
@@ -156,7 +154,7 @@ class BugContestState
|
||||
@decision = 1
|
||||
pbJudge
|
||||
if $scene.is_a?(Scene_Map)
|
||||
pbFadeOutIn {
|
||||
pbFadeOutIn do
|
||||
$game_temp.player_transferring = true
|
||||
$game_temp.player_new_map_id = @start[0]
|
||||
$game_temp.player_new_x = @start[1]
|
||||
@@ -165,7 +163,7 @@ class BugContestState
|
||||
pbDismountBike
|
||||
$scene.transfer_player
|
||||
$game_map.need_refresh = true # in case player moves to the same map
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@@ -386,7 +384,7 @@ def pbBugContestBattle(pkmn, level = 1)
|
||||
BattleCreationHelperMethods.prepare_battle(battle)
|
||||
# Perform the battle itself
|
||||
decision = 0
|
||||
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
|
||||
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) do
|
||||
decision = battle.pbStartBattle
|
||||
BattleCreationHelperMethods.after_battle(decision, true)
|
||||
if [2, 5].include?(decision) # Lost or drew
|
||||
@@ -394,7 +392,7 @@ def pbBugContestBattle(pkmn, level = 1)
|
||||
$game_system.bgs_unpause
|
||||
pbBugContestStartOver
|
||||
end
|
||||
}
|
||||
end
|
||||
Input.update
|
||||
# Update Bug Contest game data based on result of battle
|
||||
pbBugContestState.ballcount = battle.ballCount
|
||||
|
||||
@@ -40,20 +40,18 @@ end
|
||||
#===============================================================================
|
||||
#
|
||||
#===============================================================================
|
||||
=begin
|
||||
[3/10]
|
||||
0-266 - 0-500
|
||||
[106]
|
||||
267-372 - 380-500
|
||||
[95]
|
||||
373-467 - 400-555 (nonlegendary)
|
||||
468-563 - 400-555 (nonlegendary)
|
||||
564-659 - 400-555 (nonlegendary)
|
||||
660-755 - 400-555 (nonlegendary)
|
||||
756-799 - 580-600 [legendary] (compat1==15 or compat2==15, genderbyte=255)
|
||||
800-849 - 500-
|
||||
850-881 - 580-
|
||||
=end
|
||||
# [3/10]
|
||||
# 0-266 - 0-500
|
||||
# [106]
|
||||
# 267-372 - 380-500
|
||||
# [95]
|
||||
# 373-467 - 400-555 (nonlegendary)
|
||||
# 468-563 - 400-555 (nonlegendary)
|
||||
# 564-659 - 400-555 (nonlegendary)
|
||||
# 660-755 - 400-555 (nonlegendary)
|
||||
# 756-799 - 580-600 [legendary] (compat1==15 or compat2==15, genderbyte=255)
|
||||
# 800-849 - 500-
|
||||
# 850-881 - 580-
|
||||
|
||||
def withRestr(_rule, minbs, maxbs, legendary)
|
||||
ret = PokemonChallengeRules.new.addPokemonRule(BaseStatRestriction.new(minbs, maxbs))
|
||||
@@ -99,11 +97,11 @@ def pbArrangeByTier(pokemonlist, rule)
|
||||
# Now for each tier, sort the Pokemon in that tier by their BST (lowest first).
|
||||
ret = []
|
||||
tiers.length.times do |i|
|
||||
tierPokemon[i].sort! { |a, b|
|
||||
tierPokemon[i].sort! do |a, b|
|
||||
bstA = baseStatTotal(a.species)
|
||||
bstB = baseStatTotal(b.species)
|
||||
(bstA == bstB) ? a.species <=> b.species : bstA <=> bstB
|
||||
}
|
||||
end
|
||||
ret.concat(tierPokemon[i])
|
||||
end
|
||||
return ret
|
||||
@@ -323,7 +321,7 @@ def pbWriteCup(id, rules)
|
||||
return if !pbConfirmMessage(_INTL("This may take a long time. Are you sure?"))
|
||||
mw = pbCreateMessageWindow
|
||||
t = Time.now
|
||||
pbGenerateChallenge(rules, id) { |message|
|
||||
pbGenerateChallenge(rules, id) do |message|
|
||||
if Time.now - t >= 5
|
||||
Graphics.update
|
||||
t = Time.now
|
||||
@@ -333,7 +331,7 @@ def pbWriteCup(id, rules)
|
||||
Graphics.update
|
||||
t = Time.now
|
||||
end
|
||||
}
|
||||
end
|
||||
pbDisposeMessageWindow(mw)
|
||||
pbMessage(_INTL("Team generation complete."))
|
||||
end
|
||||
|
||||
@@ -115,9 +115,7 @@ def addMove(moves, move, base)
|
||||
[:REFLECT, :LIGHTSCREEN, :SAFEGUARD, :SUBSTITUTE, :FAKEOUT].include?(data.id)
|
||||
count = base + 2
|
||||
end
|
||||
if data.base_damage >= 80 && data.type == :NORMAL
|
||||
count = base + 3
|
||||
end
|
||||
count = base + 3 if data.base_damage >= 80 && data.type == :NORMAL
|
||||
if [:PROTECT, :DETECT, :TOXIC, :AERIALACE, :WILLOWISP, :SPORE, :THUNDERWAVE,
|
||||
:HYPNOSIS, :CONFUSERAY, :ENDURE, :SWORDSDANCE].include?(data.id)
|
||||
count = base + 3
|
||||
@@ -345,9 +343,7 @@ def pbRandomPokemonFromRule(rules, trainer)
|
||||
types = GameData::Species.get(species).types
|
||||
item = :LEFTOVERS if !types.include?(:POISON)
|
||||
end
|
||||
if item == :HEATROCK && moves.none? { |m| m == :SUNNYDAY }
|
||||
item = :LEFTOVERS
|
||||
end
|
||||
item = :LEFTOVERS if item == :HEATROCK && moves.none? { |m| m == :SUNNYDAY }
|
||||
if item == :DAMPROCK && moves.none? { |m| m == :RAINDANCE }
|
||||
item = :LEFTOVERS
|
||||
end
|
||||
|
||||
@@ -40,11 +40,11 @@ def pbTrainerInfo(pokemonlist, trfile, rules)
|
||||
bttrainers.push(tr)
|
||||
end
|
||||
# Sort all the randomly chosen trainers by their base money (smallest first)
|
||||
bttrainers.sort! { |a, b|
|
||||
bttrainers.sort! do |a, b|
|
||||
money1 = GameData::TrainerType.get(a[0]).base_money
|
||||
money2 = GameData::TrainerType.get(b[0]).base_money
|
||||
next (money1 == money2) ? a[0].to_s <=> b[0].to_s : money1 <=> money2
|
||||
}
|
||||
end
|
||||
end
|
||||
yield(nil) if block_given?
|
||||
# Set all Pokémon in pokemonlist to the appropriate level, and determine their
|
||||
@@ -119,14 +119,14 @@ def pbTrainerInfo(pokemonlist, trfile, rules)
|
||||
# anyway (more likely to add it if the trainer has access to more
|
||||
# Pokémon of the same type(s) as this Pokémon)
|
||||
t = pkmntypes[index]
|
||||
t.each { |typ|
|
||||
t.each do |typ|
|
||||
weight = [32, 12, 5, 2, 1, 0, 0, 0][[absDiff, 7].min]
|
||||
weight *= types[typ]
|
||||
if rand(40) < weight
|
||||
numbers.push(index)
|
||||
numbersPokemon.push(pokemonlist[index])
|
||||
end
|
||||
}
|
||||
end
|
||||
end
|
||||
end
|
||||
numbers |= [] # Remove duplicates
|
||||
|
||||
@@ -237,6 +237,8 @@ class PlayerRating
|
||||
setVolatility2(volatility)
|
||||
end
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
|
||||
private
|
||||
|
||||
attr_writer :volatility
|
||||
@@ -286,7 +288,7 @@ class PlayerRating
|
||||
squVariance = variance + variance
|
||||
squDevplusVar = squDeviation + variance
|
||||
x0 = a
|
||||
100.times { # Up to 100 iterations to avoid potentially infinite loops
|
||||
100.times do # Up to 100 iterations to avoid potentially infinite loops
|
||||
e = Math.exp(x0)
|
||||
d = squDevplusVar + e
|
||||
squD = d * d
|
||||
@@ -297,7 +299,7 @@ class PlayerRating
|
||||
x1 = x0
|
||||
x0 -= h1 / h2
|
||||
break if (x1 - x0).abs < 0.000001
|
||||
}
|
||||
end
|
||||
return Math.exp(x0 / 2.0)
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user