mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 14:14:59 +00:00
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
This commit is contained in:
@@ -541,6 +541,12 @@ class PokeBattle_Battler
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return true
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end
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def effectiveWeather
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ret = @battle.pbWeather
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ret = :None if [:Sun, :Rain, :HarshSun, :HeavyRain].include?(ret) && hasActiveItem?(:UTILITYUMBRELLA)
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return ret
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end
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def affectedByPowder?(showMsg=false)
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return false if fainted?
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if pbHasType?(:GRASS) && Settings::MORE_TYPE_EFFECTS
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@@ -169,7 +169,7 @@ class PokeBattle_Battler
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if isSpecies?(:CASTFORM)
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if hasActiveAbility?(:FORECAST)
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newForm = 0
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case @battle.pbWeather
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case effectiveWeather
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when :Sun, :HarshSun then newForm = 1
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when :Rain, :HeavyRain then newForm = 2
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when :Hail then newForm = 3
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@@ -187,7 +187,7 @@ class PokeBattle_Battler
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if isSpecies?(:CHERRIM)
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if hasActiveAbility?(:FLOWERGIFT)
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newForm = 0
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newForm = 1 if [:Sun, :HarshSun].include?(@battle.pbWeather)
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newForm = 1 if [:Sun, :HarshSun].include?(effectiveWeather)
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if @form!=newForm
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@battle.pbShowAbilitySplash(self,true)
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@battle.pbHideAbilitySplash(self)
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@@ -199,7 +199,7 @@ class PokeBattle_Battler
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end
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# Eiscue - Ice Face
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if !ability_changed && isSpecies?(:EISCUE) && self.ability = :ICEFACE &&
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@form == 1 && @battle.pbWeather == :Hail
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@form == 1 && effectiveWeather == :Hail
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@canRestoreIceFace = true # Changed form at end of round
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end
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end
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@@ -52,7 +52,7 @@ class PokeBattle_Battler
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return false
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end
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# Weather immunity
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if newStatus == :FROZEN && [:Sun, :HarshSun].include?(@battle.pbWeather)
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if newStatus == :FROZEN && [:Sun, :HarshSun].include?(effectiveWeather)
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@battle.pbDisplay(_INTL("It doesn't affect {1}...",pbThis(true))) if showMessages
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return false
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end
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@@ -253,6 +253,17 @@ class PokeBattle_Battler
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end
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return false
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end
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if Settings::MECHANICS_GENERATION >= 8 && hasActiveAbility?([:OBLIVIOUS, :OWNTEMPO, :INNERFOCUS, :SCRAPPY])
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@battle.pbShowAbilitySplash(self)
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if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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@battle.pbDisplay(_INTL("{1}'s {2} cannot be lowered!", pbThis, GameData::Stat.get(:ATTACK).name))
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else
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@battle.pbDisplay(_INTL("{1}'s {2} prevents {3} loss!", pbThis, abilityName,
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GameData::Stat.get(:ATTACK).name))
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end
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@battle.pbHideAbilitySplash(self)
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return false
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end
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if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
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return pbLowerStatStageByAbility(:ATTACK,1,user,false)
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end
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@@ -324,7 +324,7 @@ class PokeBattle_Battler
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@battle.pbCommonAnimation("Powder",user)
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@battle.pbDisplay(_INTL("When the flame touched the powder on the Pokémon, it exploded!"))
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user.lastMoveFailed = true
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if ![:Rain, :HeavyRain].include?(@battle.pbWeather) && user.takesIndirectDamage?
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if ![:Rain, :HeavyRain].include?(user.effectiveWeather) && user.takesIndirectDamage?
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oldHP = user.hp
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user.pbReduceHP((user.totalhp/4.0).round,false)
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user.pbFaint if user.fainted?
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@@ -46,7 +46,7 @@ class PokeBattle_Move
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Effectiveness.ineffective_type?(moveType, defType)
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end
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# Delta Stream's weather
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if @battle.pbWeather == :StrongWinds
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if target.effectiveWeather == :StrongWinds
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ret = Effectiveness::NORMAL_EFFECTIVE_ONE if defType == :FLYING &&
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Effectiveness.super_effective_type?(moveType, defType)
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end
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@@ -349,13 +349,14 @@ class PokeBattle_Move
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end
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end
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# Terrain moves
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terrain_multiplier = (Settings::MECHANICS_GENERATION >= 8) ? 1.3 : 1.5
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case @battle.field.terrain
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when :Electric
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multipliers[:base_damage_multiplier] *= 1.5 if type == :ELECTRIC && user.affectedByTerrain?
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multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :ELECTRIC && user.affectedByTerrain?
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when :Grassy
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multipliers[:base_damage_multiplier] *= 1.5 if type == :GRASS && user.affectedByTerrain?
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multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :GRASS && user.affectedByTerrain?
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when :Psychic
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multipliers[:base_damage_multiplier] *= 1.5 if type == :PSYCHIC && user.affectedByTerrain?
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multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :PSYCHIC && user.affectedByTerrain?
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when :Misty
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multipliers[:base_damage_multiplier] /= 2 if type == :DRAGON && target.affectedByTerrain?
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end
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@@ -381,7 +382,7 @@ class PokeBattle_Move
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multipliers[:final_damage_multiplier] *= 0.75
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end
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# Weather
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case @battle.pbWeather
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case user.effectiveWeather
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when :Sun, :HarshSun
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if type == :FIRE
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multipliers[:final_damage_multiplier] *= 1.5
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@@ -132,7 +132,7 @@ class PokeBattle_Move_008 < PokeBattle_ParalysisMove
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def hitsFlyingTargets?; return true; end
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def pbBaseAccuracy(user,target)
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case @battle.pbWeather
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case target.effectiveWeather
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when :Sun, :HarshSun
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return 50
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when :Rain, :HeavyRain
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@@ -203,7 +203,7 @@ end
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#===============================================================================
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class PokeBattle_Move_00D < PokeBattle_FreezeMove
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def pbBaseAccuracy(user,target)
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return 0 if @battle.pbWeather == :Hail
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return 0 if target.effectiveWeather == :Hail
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return super
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end
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end
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@@ -309,7 +309,7 @@ class PokeBattle_Move_015 < PokeBattle_ConfuseMove
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def hitsFlyingTargets?; return true; end
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def pbBaseAccuracy(user,target)
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case @battle.pbWeather
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case target.effectiveWeather
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when :Sun, :HarshSun
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return 50
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when :Rain, :HeavyRain
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@@ -741,7 +741,7 @@ class PokeBattle_Move_028 < PokeBattle_MultiStatUpMove
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def pbOnStartUse(user,targets)
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increment = 1
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increment = 2 if [:Sun, :HarshSun].include?(@battle.pbWeather)
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increment = 2 if [:Sun, :HarshSun].include?(user.effectiveWeather)
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@statUp[1] = @statUp[3] = increment
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end
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end
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@@ -105,13 +105,13 @@ end
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#===============================================================================
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class PokeBattle_Move_087 < PokeBattle_Move
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def pbBaseDamage(baseDmg,user,target)
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baseDmg *= 2 if @battle.pbWeather != :None
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baseDmg *= 2 if user.effectiveWeather != :None
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return baseDmg
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end
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def pbBaseType(user)
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ret = :NORMAL
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case @battle.pbWeather
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case user.effectiveWeather
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when :Sun, :HarshSun
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ret = :FIRE if GameData::Type.exists?(:FIRE)
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when :Rain, :HeavyRain
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@@ -2064,7 +2064,7 @@ class PokeBattle_Move_0C4 < PokeBattle_TwoTurnMove
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def pbIsChargingTurn?(user)
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ret = super
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if !user.effects[PBEffects::TwoTurnAttack]
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if [:Sun, :HarshSun].include?(@battle.pbWeather)
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if [:Sun, :HarshSun].include?(user.effectiveWeather)
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@powerHerb = false
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@chargingTurn = true
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@damagingTurn = true
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@@ -2079,7 +2079,7 @@ class PokeBattle_Move_0C4 < PokeBattle_TwoTurnMove
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end
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def pbBaseDamageMultiplier(damageMult,user,target)
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damageMult /= 2 if ![:None, :Sun, :HarshSun].include?(@battle.pbWeather)
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damageMult /= 2 if ![:None, :Sun, :HarshSun].include?(user.effectiveWeather)
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return damageMult
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end
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end
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@@ -2560,7 +2560,7 @@ end
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#===============================================================================
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class PokeBattle_Move_0D8 < PokeBattle_HealingMove
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def pbOnStartUse(user,targets)
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case @battle.pbWeather
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case user.effectiveWeather
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when :Sun, :HarshSun
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@healAmount = (user.totalhp*2/3.0).round
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when :None, :StrongWinds
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@@ -2242,7 +2242,7 @@ class PokeBattle_Move_167 < PokeBattle_Move
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def canSnatch?; return true; end
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def pbMoveFailed?(user,targets)
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if @battle.pbWeather != :Hail
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if user.effectiveWeather != :Hail
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@battle.pbDisplay(_INTL("But it failed!"))
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return true
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end
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@@ -2416,8 +2416,8 @@ end
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#===============================================================================
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class PokeBattle_Move_16D < PokeBattle_HealingMove
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def pbHealAmount(user)
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return (user.totalhp*2/3.0).round if @battle.pbWeather == :Sandstorm
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return (user.totalhp/2.0).round
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return (user.totalhp * 2 / 3.0).round if user.effectiveWeather == :Sandstorm
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return (user.totalhp / 2.0).round
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end
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end
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@@ -80,7 +80,7 @@ class PokeBattle_Battle
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attr_accessor :lastMoveUsed # Last move used
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attr_accessor :lastMoveUser # Last move user
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attr_accessor :first_poke_ball # ID of the first thrown Poké Ball that failed
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attr_Accessor :poke_ball_failed # Set after first_poke_ball to prevent it being set again
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attr_accessor :poke_ball_failed # Set after first_poke_ball to prevent it being set again
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attr_reader :switching # True if during the switching phase of the round
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attr_reader :futureSight # True if Future Sight is hitting
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attr_reader :endOfRound # True during the end of round
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@@ -121,7 +121,7 @@ class PokeBattle_Battle
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pbParty(1).each_with_index do |pkmn,idxPkmn|
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pbCreateBattler(2*idxPkmn+side,pkmn,idxPkmn)
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# Changes the Pokémon's form upon entering battle (if it should)
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@peer.pbOnEnteringBattle(self,pkmn,true)
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@peer.pbOnEnteringBattle(self, @battlers[2 * idxPkmn + side], pkmn, true)
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pbSetSeen(@battlers[2*idxPkmn+side])
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@usedInBattle[side][idxPkmn] = true
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end
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@@ -291,7 +291,7 @@ class PokeBattle_Battle
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# Called from def pbReplace above and at the start of battle.
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# sendOuts is an array; each element is itself an array: [idxBattler,pkmn]
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def pbSendOut(sendOuts,startBattle=false)
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sendOuts.each { |b| @peer.pbOnEnteringBattle(self,b[1]) }
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sendOuts.each { |b| @peer.pbOnEnteringBattle(self, @battlers[b[0]], b[1]) }
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@scene.pbSendOutBattlers(sendOuts,startBattle)
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sendOuts.each do |b|
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@scene.pbResetMoveIndex(b[0])
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@@ -67,16 +67,14 @@ class PokeBattle_Battle
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when :ShadowSky then pbDisplay(_INTL("The shadow sky continues."))
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end
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# Effects due to weather
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curWeather = pbWeather
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priority.each do |b|
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# Weather-related abilities
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if b.abilityActive?
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BattleHandlers.triggerEORWeatherAbility(b.ability,curWeather,b,self)
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BattleHandlers.triggerEORWeatherAbility(b.ability, b.effectiveWeather, b, self)
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b.pbFaint if b.fainted?
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end
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# Weather damage
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# NOTE:
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case curWeather
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case b.effectiveWeather
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when :Sandstorm
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next if !b.takesSandstormDamage?
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pbDisplay(_INTL("{1} is buffeted by the sandstorm!",b.pbThis))
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@@ -257,10 +255,8 @@ class PokeBattle_Battle
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pbDisplay(_INTL("{1}'s wish came true!",wishMaker))
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end
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# Sea of Fire damage (Fire Pledge + Grass Pledge combination)
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curWeather = pbWeather
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for side in 0...2
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next if sides[side].effects[PBEffects::SeaOfFire]==0
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next if [:Rain, :HeavyRain].include?(curWeather)
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@battle.pbCommonAnimation("SeaOfFire") if side==0
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@battle.pbCommonAnimation("SeaOfFireOpp") if side==1
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priority.each do |b|
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@@ -4,7 +4,7 @@
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BattleHandlers::SpeedCalcAbility.add(:CHLOROPHYLL,
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proc { |ability,battler,mult|
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next mult * 2 if [:Sun, :HarshSun].include?(battler.battle.pbWeather)
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next mult * 2 if [:Sun, :HarshSun].include?(battler.effectiveWeather)
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}
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)
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@@ -16,7 +16,7 @@ BattleHandlers::SpeedCalcAbility.add(:QUICKFEET,
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BattleHandlers::SpeedCalcAbility.add(:SANDRUSH,
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proc { |ability,battler,mult|
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next mult * 2 if [:Sandstorm].include?(battler.battle.pbWeather)
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next mult * 2 if [:Sandstorm].include?(battler.effectiveWeather)
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}
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)
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@@ -28,7 +28,7 @@ BattleHandlers::SpeedCalcAbility.add(:SLOWSTART,
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BattleHandlers::SpeedCalcAbility.add(:SLUSHRUSH,
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proc { |ability,battler,mult|
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next mult * 2 if [:Hail].include?(battler.battle.pbWeather)
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next mult * 2 if [:Hail].include?(battler.effectiveWeather)
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}
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)
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@@ -40,7 +40,7 @@ BattleHandlers::SpeedCalcAbility.add(:SURGESURFER,
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BattleHandlers::SpeedCalcAbility.add(:SWIFTSWIM,
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proc { |ability,battler,mult|
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next mult * 2 if [:Rain, :HeavyRain].include?(battler.battle.pbWeather)
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next mult * 2 if [:Rain, :HeavyRain].include?(battler.effectiveWeather)
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}
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)
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@@ -147,7 +147,7 @@ BattleHandlers::StatusImmunityAbility.copy(:INSOMNIA,:SWEETVEIL,:VITALSPIRIT)
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BattleHandlers::StatusImmunityAbility.add(:LEAFGUARD,
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proc { |ability,battler,status|
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next true if [:Sun, :HarshSun].include?(battler.battle.pbWeather)
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next true if [:Sun, :HarshSun].include?(battler.effectiveWeather)
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}
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)
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@@ -826,13 +826,13 @@ BattleHandlers::AccuracyCalcTargetAbility.add(:NOGUARD,
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BattleHandlers::AccuracyCalcTargetAbility.add(:SANDVEIL,
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proc { |ability,mods,user,target,move,type|
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mods[:evasion_multiplier] *= 1.25 if target.battle.pbWeather == :Sandstorm
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mods[:evasion_multiplier] *= 1.25 if target.effectiveWeather == :Sandstorm
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}
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)
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BattleHandlers::AccuracyCalcTargetAbility.add(:SNOWCLOAK,
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proc { |ability,mods,user,target,move,type|
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mods[:evasion_multiplier] *= 1.25 if target.battle.pbWeather == :Hail
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mods[:evasion_multiplier] *= 1.25 if target.effectiveWeather == :Hail
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}
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)
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@@ -916,7 +916,7 @@ BattleHandlers::DamageCalcUserAbility.add(:FLASHFIRE,
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BattleHandlers::DamageCalcUserAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1005,7 +1005,7 @@ BattleHandlers::DamageCalcUserAbility.add(:RIVALRY,
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BattleHandlers::DamageCalcUserAbility.add(:SANDFORCE,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if user.battle.pbWeather == :Sandstorm &&
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if user.effectiveWeather == :Sandstorm &&
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[:ROCK, :GROUND, :STEEL].include?(type)
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mults[:base_damage_multiplier] *= 1.3
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end
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@@ -1026,7 +1026,7 @@ BattleHandlers::DamageCalcUserAbility.add(:SLOWSTART,
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BattleHandlers::DamageCalcUserAbility.add(:SOLARPOWER,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.specialMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1122,7 +1122,7 @@ BattleHandlers::DamageCalcUserAllyAbility.add(:BATTERY,
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BattleHandlers::DamageCalcUserAllyAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1150,7 +1150,7 @@ BattleHandlers::DamageCalcTargetAbility.copy(:FILTER,:SOLIDROCK)
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BattleHandlers::DamageCalcTargetAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.specialMove? && [:Sun, :HarshSun].include?(target.effectiveWeather)
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mults[:defense_multiplier] *= 1.5
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end
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||||
}
|
||||
@@ -1235,7 +1235,7 @@ BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:SHADOWSHIELD,
|
||||
|
||||
BattleHandlers::DamageCalcTargetAllyAbility.add(:FLOWERGIFT,
|
||||
proc { |ability,user,target,move,mults,baseDmg,type|
|
||||
if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
|
||||
if move.specialMove? && [:Sun, :HarshSun].include?(target.effectiveWeather)
|
||||
mults[:defense_multiplier] *= 1.5
|
||||
end
|
||||
}
|
||||
@@ -1864,7 +1864,7 @@ BattleHandlers::EORHealingAbility.add(:HEALER,
|
||||
BattleHandlers::EORHealingAbility.add(:HYDRATION,
|
||||
proc { |ability,battler,battle|
|
||||
next if battler.status == :NONE
|
||||
next if ![:Rain, :HeavyRain].include?(battle.pbWeather)
|
||||
next if ![:Rain, :HeavyRain].include?(battler.effectiveWeather)
|
||||
battle.pbShowAbilitySplash(battler)
|
||||
oldStatus = battler.status
|
||||
battler.pbCureStatus(PokeBattle_SceneConstants::USE_ABILITY_SPLASH)
|
||||
@@ -1987,7 +1987,7 @@ BattleHandlers::EORGainItemAbility.add(:HARVEST,
|
||||
proc { |ability,battler,battle|
|
||||
next if battler.item
|
||||
next if !battler.recycleItem || !GameData::Item.get(battler.recycleItem).is_berry?
|
||||
if ![:Sun, :HarshSun].include?(battle.pbWeather)
|
||||
if ![:Sun, :HarshSun].include?(battler.effectiveWeather)
|
||||
next unless battle.pbRandom(100)<50
|
||||
end
|
||||
battle.pbShowAbilitySplash(battler)
|
||||
|
||||
@@ -455,7 +455,7 @@ class PokeBattle_AI
|
||||
end
|
||||
end
|
||||
if move.function=="028" # Growth
|
||||
score += 20 if [:Sun, :HarshSun].include?(@battle.pbWeather)
|
||||
score += 20 if [:Sun, :HarshSun].include?(user.effectiveWeather)
|
||||
end
|
||||
end
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -1869,7 +1869,7 @@ class PokeBattle_AI
|
||||
if user.hp==user.totalhp || (skill>=PBTrainerAI.mediumSkill && !user.canHeal?)
|
||||
score -= 90
|
||||
else
|
||||
case @battle.pbWeather
|
||||
case user.effectiveWeather
|
||||
when :Sun, :HarshSun
|
||||
score += 30
|
||||
when :None
|
||||
@@ -2159,7 +2159,7 @@ class PokeBattle_AI
|
||||
if @battle.pbCheckGlobalAbility(:AIRLOCK) ||
|
||||
@battle.pbCheckGlobalAbility(:CLOUDNINE)
|
||||
score -= 90
|
||||
elsif @battle.pbWeather == :Sun
|
||||
elsif @battle.field.weather == :Sun
|
||||
score -= 90
|
||||
else
|
||||
user.eachMove do |m|
|
||||
@@ -2172,7 +2172,7 @@ class PokeBattle_AI
|
||||
if @battle.pbCheckGlobalAbility(:AIRLOCK) ||
|
||||
@battle.pbCheckGlobalAbility(:CLOUDNINE)
|
||||
score -= 90
|
||||
elsif @battle.pbWeather == :Rain
|
||||
elsif @battle.field.weather == :Rain
|
||||
score -= 90
|
||||
else
|
||||
user.eachMove do |m|
|
||||
@@ -2185,7 +2185,7 @@ class PokeBattle_AI
|
||||
if @battle.pbCheckGlobalAbility(:AIRLOCK) ||
|
||||
@battle.pbCheckGlobalAbility(:CLOUDNINE)
|
||||
score -= 90
|
||||
elsif @battle.pbWeather == :Sandstorm
|
||||
elsif @battle.field.weather == :Sandstorm
|
||||
score -= 90
|
||||
end
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -2193,7 +2193,7 @@ class PokeBattle_AI
|
||||
if @battle.pbCheckGlobalAbility(:AIRLOCK) ||
|
||||
@battle.pbCheckGlobalAbility(:CLOUDNINE)
|
||||
score -= 90
|
||||
elsif @battle.pbWeather == :Hail
|
||||
elsif @battle.field.weather == :Hail
|
||||
score -= 90
|
||||
end
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -2522,7 +2522,7 @@ class PokeBattle_AI
|
||||
if @battle.pbCheckGlobalAbility(:AIRLOCK) ||
|
||||
@battle.pbCheckGlobalAbility(:CLOUDNINE)
|
||||
score -= 90
|
||||
elsif @battle.pbWeather == :ShadowSky
|
||||
elsif @battle.field.weather == :ShadowSky
|
||||
score -= 90
|
||||
end
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -2929,7 +2929,7 @@ class PokeBattle_AI
|
||||
when "166"
|
||||
#---------------------------------------------------------------------------
|
||||
when "167"
|
||||
if user.pbOwnSide.effects[PBEffects::AuroraVeil]>0 || @battle.pbWeather != :Hail
|
||||
if user.pbOwnSide.effects[PBEffects::AuroraVeil]>0 || user.effectiveWeather != :Hail
|
||||
score -= 90
|
||||
else
|
||||
score += 40
|
||||
@@ -2988,7 +2988,7 @@ class PokeBattle_AI
|
||||
else
|
||||
score += 50
|
||||
score -= user.hp*100/user.totalhp
|
||||
score += 30 if @battle.pbWeather == :Sandstorm
|
||||
score += 30 if user.effectiveWeather == :Sandstorm
|
||||
end
|
||||
#---------------------------------------------------------------------------
|
||||
when "16E"
|
||||
|
||||
@@ -43,7 +43,7 @@ class PokeBattle_AI
|
||||
Effectiveness.ineffective_type?(moveType, defType)
|
||||
end
|
||||
# Delta Stream's weather
|
||||
if @battle.pbWeather == :StrongWinds
|
||||
if target.effectiveWeather == :StrongWinds
|
||||
ret = Effectiveness::NORMAL_EFFECTIVE_ONE if defType == :FLYING &&
|
||||
Effectiveness.super_effective_type?(moveType, defType)
|
||||
end
|
||||
@@ -439,7 +439,7 @@ class PokeBattle_AI
|
||||
end
|
||||
# Weather
|
||||
if skill>=PBTrainerAI.mediumSkill
|
||||
case @battle.pbWeather
|
||||
case user.effectiveWeather
|
||||
when :Sun, :HarshSun
|
||||
if type == :FIRE
|
||||
multipliers[:final_damage_multiplier] *= 1.5
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#===============================================================================
|
||||
# Unused class.
|
||||
class PokeBattle_NullBattlePeer
|
||||
def pbOnEnteringBattle(battle,pkmn,wild=false); end
|
||||
def pbOnEnteringBattle(battle, battler, pkmn, wild = false); end
|
||||
def pbOnLeavingBattle(battle,pkmn,usedInBattle,endBattle=false); end
|
||||
|
||||
def pbStorePokemon(player,pkmn)
|
||||
@@ -52,9 +52,11 @@ class PokeBattle_RealBattlePeer
|
||||
return (box<0) ? "" : $PokemonStorage[box].name
|
||||
end
|
||||
|
||||
def pbOnEnteringBattle(_battle,pkmn,wild=false)
|
||||
def pbOnEnteringBattle(battle, battler, pkmn, wild = false)
|
||||
f = MultipleForms.call("getFormOnEnteringBattle",pkmn,wild)
|
||||
pkmn.form = f if f
|
||||
battler.form = pkmn.form if battler.form != pkmn.form
|
||||
MultipleForms.call("changePokemonOnEnteringBattle", battler, pkmn, battle)
|
||||
end
|
||||
|
||||
# For switching out, including due to fainting, and for the end of battle
|
||||
@@ -63,6 +65,7 @@ class PokeBattle_RealBattlePeer
|
||||
f = MultipleForms.call("getFormOnLeavingBattle",pkmn,battle,usedInBattle,endBattle)
|
||||
pkmn.form = f if f && pkmn.form!=f
|
||||
pkmn.hp = pkmn.totalhp if pkmn.hp>pkmn.totalhp
|
||||
MultipleForms.call("changePokemonOnLeavingBattle", pkmn, battle, usedInBattle, endBattle)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -301,7 +301,7 @@ BattleHandlers::UserAbilityEndOfMove.copy(:GRIMNEIGH, :ASONEGRIMNEIGH)
|
||||
BattleHandlers::AbilityOnSwitchIn.add(:ICEFACE,
|
||||
proc { |ability, battler, battle|
|
||||
next if !battler.isSpecies?(:EISCUE) || battler.form != 1
|
||||
next if battle.pbWeather != :Hail
|
||||
next if battler.effectiveWeather != :Hail
|
||||
battle.pbShowAbilitySplash(battler)
|
||||
if !PokeBattle_SceneConstants::USE_ABILITY_SPLASH
|
||||
battle.pbDisplay(_INTL("{1}'s {2} activated!", battler.pbThis, battler.abilityName))
|
||||
|
||||
Reference in New Issue
Block a user