Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio

This commit is contained in:
Maruno17
2021-07-17 20:48:06 +01:00
parent 78f5530cbe
commit 14748f4999
22 changed files with 206 additions and 152 deletions

View File

@@ -46,7 +46,7 @@ class PokeBattle_Move
Effectiveness.ineffective_type?(moveType, defType)
end
# Delta Stream's weather
if @battle.pbWeather == :StrongWinds
if target.effectiveWeather == :StrongWinds
ret = Effectiveness::NORMAL_EFFECTIVE_ONE if defType == :FLYING &&
Effectiveness.super_effective_type?(moveType, defType)
end
@@ -349,13 +349,14 @@ class PokeBattle_Move
end
end
# Terrain moves
terrain_multiplier = (Settings::MECHANICS_GENERATION >= 8) ? 1.3 : 1.5
case @battle.field.terrain
when :Electric
multipliers[:base_damage_multiplier] *= 1.5 if type == :ELECTRIC && user.affectedByTerrain?
multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :ELECTRIC && user.affectedByTerrain?
when :Grassy
multipliers[:base_damage_multiplier] *= 1.5 if type == :GRASS && user.affectedByTerrain?
multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :GRASS && user.affectedByTerrain?
when :Psychic
multipliers[:base_damage_multiplier] *= 1.5 if type == :PSYCHIC && user.affectedByTerrain?
multipliers[:base_damage_multiplier] *= terrain_multiplier if type == :PSYCHIC && user.affectedByTerrain?
when :Misty
multipliers[:base_damage_multiplier] /= 2 if type == :DRAGON && target.affectedByTerrain?
end
@@ -381,7 +382,7 @@ class PokeBattle_Move
multipliers[:final_damage_multiplier] *= 0.75
end
# Weather
case @battle.pbWeather
case user.effectiveWeather
when :Sun, :HarshSun
if type == :FIRE
multipliers[:final_damage_multiplier] *= 1.5

View File

@@ -132,7 +132,7 @@ class PokeBattle_Move_008 < PokeBattle_ParalysisMove
def hitsFlyingTargets?; return true; end
def pbBaseAccuracy(user,target)
case @battle.pbWeather
case target.effectiveWeather
when :Sun, :HarshSun
return 50
when :Rain, :HeavyRain
@@ -203,7 +203,7 @@ end
#===============================================================================
class PokeBattle_Move_00D < PokeBattle_FreezeMove
def pbBaseAccuracy(user,target)
return 0 if @battle.pbWeather == :Hail
return 0 if target.effectiveWeather == :Hail
return super
end
end
@@ -309,7 +309,7 @@ class PokeBattle_Move_015 < PokeBattle_ConfuseMove
def hitsFlyingTargets?; return true; end
def pbBaseAccuracy(user,target)
case @battle.pbWeather
case target.effectiveWeather
when :Sun, :HarshSun
return 50
when :Rain, :HeavyRain
@@ -741,7 +741,7 @@ class PokeBattle_Move_028 < PokeBattle_MultiStatUpMove
def pbOnStartUse(user,targets)
increment = 1
increment = 2 if [:Sun, :HarshSun].include?(@battle.pbWeather)
increment = 2 if [:Sun, :HarshSun].include?(user.effectiveWeather)
@statUp[1] = @statUp[3] = increment
end
end

View File

@@ -105,13 +105,13 @@ end
#===============================================================================
class PokeBattle_Move_087 < PokeBattle_Move
def pbBaseDamage(baseDmg,user,target)
baseDmg *= 2 if @battle.pbWeather != :None
baseDmg *= 2 if user.effectiveWeather != :None
return baseDmg
end
def pbBaseType(user)
ret = :NORMAL
case @battle.pbWeather
case user.effectiveWeather
when :Sun, :HarshSun
ret = :FIRE if GameData::Type.exists?(:FIRE)
when :Rain, :HeavyRain
@@ -2064,7 +2064,7 @@ class PokeBattle_Move_0C4 < PokeBattle_TwoTurnMove
def pbIsChargingTurn?(user)
ret = super
if !user.effects[PBEffects::TwoTurnAttack]
if [:Sun, :HarshSun].include?(@battle.pbWeather)
if [:Sun, :HarshSun].include?(user.effectiveWeather)
@powerHerb = false
@chargingTurn = true
@damagingTurn = true
@@ -2079,7 +2079,7 @@ class PokeBattle_Move_0C4 < PokeBattle_TwoTurnMove
end
def pbBaseDamageMultiplier(damageMult,user,target)
damageMult /= 2 if ![:None, :Sun, :HarshSun].include?(@battle.pbWeather)
damageMult /= 2 if ![:None, :Sun, :HarshSun].include?(user.effectiveWeather)
return damageMult
end
end
@@ -2560,7 +2560,7 @@ end
#===============================================================================
class PokeBattle_Move_0D8 < PokeBattle_HealingMove
def pbOnStartUse(user,targets)
case @battle.pbWeather
case user.effectiveWeather
when :Sun, :HarshSun
@healAmount = (user.totalhp*2/3.0).round
when :None, :StrongWinds

View File

@@ -2242,7 +2242,7 @@ class PokeBattle_Move_167 < PokeBattle_Move
def canSnatch?; return true; end
def pbMoveFailed?(user,targets)
if @battle.pbWeather != :Hail
if user.effectiveWeather != :Hail
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
@@ -2416,8 +2416,8 @@ end
#===============================================================================
class PokeBattle_Move_16D < PokeBattle_HealingMove
def pbHealAmount(user)
return (user.totalhp*2/3.0).round if @battle.pbWeather == :Sandstorm
return (user.totalhp/2.0).round
return (user.totalhp * 2 / 3.0).round if user.effectiveWeather == :Sandstorm
return (user.totalhp / 2.0).round
end
end