mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
This commit is contained in:
@@ -4,7 +4,7 @@
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BattleHandlers::SpeedCalcAbility.add(:CHLOROPHYLL,
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proc { |ability,battler,mult|
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next mult * 2 if [:Sun, :HarshSun].include?(battler.battle.pbWeather)
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next mult * 2 if [:Sun, :HarshSun].include?(battler.effectiveWeather)
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}
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)
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@@ -16,7 +16,7 @@ BattleHandlers::SpeedCalcAbility.add(:QUICKFEET,
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BattleHandlers::SpeedCalcAbility.add(:SANDRUSH,
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proc { |ability,battler,mult|
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next mult * 2 if [:Sandstorm].include?(battler.battle.pbWeather)
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next mult * 2 if [:Sandstorm].include?(battler.effectiveWeather)
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}
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)
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@@ -28,7 +28,7 @@ BattleHandlers::SpeedCalcAbility.add(:SLOWSTART,
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BattleHandlers::SpeedCalcAbility.add(:SLUSHRUSH,
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proc { |ability,battler,mult|
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next mult * 2 if [:Hail].include?(battler.battle.pbWeather)
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next mult * 2 if [:Hail].include?(battler.effectiveWeather)
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}
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)
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@@ -40,7 +40,7 @@ BattleHandlers::SpeedCalcAbility.add(:SURGESURFER,
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BattleHandlers::SpeedCalcAbility.add(:SWIFTSWIM,
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proc { |ability,battler,mult|
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next mult * 2 if [:Rain, :HeavyRain].include?(battler.battle.pbWeather)
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next mult * 2 if [:Rain, :HeavyRain].include?(battler.effectiveWeather)
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}
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)
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@@ -147,7 +147,7 @@ BattleHandlers::StatusImmunityAbility.copy(:INSOMNIA,:SWEETVEIL,:VITALSPIRIT)
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BattleHandlers::StatusImmunityAbility.add(:LEAFGUARD,
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proc { |ability,battler,status|
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next true if [:Sun, :HarshSun].include?(battler.battle.pbWeather)
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next true if [:Sun, :HarshSun].include?(battler.effectiveWeather)
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}
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)
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@@ -826,13 +826,13 @@ BattleHandlers::AccuracyCalcTargetAbility.add(:NOGUARD,
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BattleHandlers::AccuracyCalcTargetAbility.add(:SANDVEIL,
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proc { |ability,mods,user,target,move,type|
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mods[:evasion_multiplier] *= 1.25 if target.battle.pbWeather == :Sandstorm
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mods[:evasion_multiplier] *= 1.25 if target.effectiveWeather == :Sandstorm
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}
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)
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BattleHandlers::AccuracyCalcTargetAbility.add(:SNOWCLOAK,
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proc { |ability,mods,user,target,move,type|
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mods[:evasion_multiplier] *= 1.25 if target.battle.pbWeather == :Hail
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mods[:evasion_multiplier] *= 1.25 if target.effectiveWeather == :Hail
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}
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)
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@@ -916,7 +916,7 @@ BattleHandlers::DamageCalcUserAbility.add(:FLASHFIRE,
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BattleHandlers::DamageCalcUserAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1005,7 +1005,7 @@ BattleHandlers::DamageCalcUserAbility.add(:RIVALRY,
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BattleHandlers::DamageCalcUserAbility.add(:SANDFORCE,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if user.battle.pbWeather == :Sandstorm &&
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if user.effectiveWeather == :Sandstorm &&
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[:ROCK, :GROUND, :STEEL].include?(type)
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mults[:base_damage_multiplier] *= 1.3
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end
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@@ -1026,7 +1026,7 @@ BattleHandlers::DamageCalcUserAbility.add(:SLOWSTART,
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BattleHandlers::DamageCalcUserAbility.add(:SOLARPOWER,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.specialMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1122,7 +1122,7 @@ BattleHandlers::DamageCalcUserAllyAbility.add(:BATTERY,
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BattleHandlers::DamageCalcUserAllyAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.physicalMove? && [:Sun, :HarshSun].include?(user.effectiveWeather)
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mults[:attack_multiplier] *= 1.5
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end
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}
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@@ -1150,7 +1150,7 @@ BattleHandlers::DamageCalcTargetAbility.copy(:FILTER,:SOLIDROCK)
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BattleHandlers::DamageCalcTargetAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.specialMove? && [:Sun, :HarshSun].include?(target.effectiveWeather)
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mults[:defense_multiplier] *= 1.5
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end
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}
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@@ -1235,7 +1235,7 @@ BattleHandlers::DamageCalcTargetAbilityNonIgnorable.add(:SHADOWSHIELD,
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BattleHandlers::DamageCalcTargetAllyAbility.add(:FLOWERGIFT,
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proc { |ability,user,target,move,mults,baseDmg,type|
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if move.specialMove? && [:Sun, :HarshSun].include?(user.battle.pbWeather)
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if move.specialMove? && [:Sun, :HarshSun].include?(target.effectiveWeather)
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mults[:defense_multiplier] *= 1.5
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end
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}
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@@ -1864,7 +1864,7 @@ BattleHandlers::EORHealingAbility.add(:HEALER,
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BattleHandlers::EORHealingAbility.add(:HYDRATION,
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proc { |ability,battler,battle|
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next if battler.status == :NONE
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next if ![:Rain, :HeavyRain].include?(battle.pbWeather)
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next if ![:Rain, :HeavyRain].include?(battler.effectiveWeather)
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battle.pbShowAbilitySplash(battler)
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oldStatus = battler.status
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battler.pbCureStatus(PokeBattle_SceneConstants::USE_ABILITY_SPLASH)
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@@ -1987,7 +1987,7 @@ BattleHandlers::EORGainItemAbility.add(:HARVEST,
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proc { |ability,battler,battle|
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next if battler.item
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next if !battler.recycleItem || !GameData::Item.get(battler.recycleItem).is_berry?
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if ![:Sun, :HarshSun].include?(battle.pbWeather)
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if ![:Sun, :HarshSun].include?(battler.effectiveWeather)
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next unless battle.pbRandom(100)<50
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end
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battle.pbShowAbilitySplash(battler)
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