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Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
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@@ -29,14 +29,10 @@ Some moves have changed properties/effects:
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than the order in which they were Quashed.
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- Parting Shot is able to make the user switch out if its effect is redirected
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by Mirror Armor. Throat Spray is triggered and applies before the switch.
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- Terrains have altered/additional effects.
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- Double Iron Bash no longer has a different effect if the target is Minimized.
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Some abilities have changed effects:
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- Oblivious, Own Tempo, Inner Focus and Scrappy now block Intimidate.
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- Intimidate now triggers Rattled.
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- If Unburden is negated by Neutralizing Gas, Unburden's effect stops applying.
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If Neutralizing Gas then leaves the field, Unburden's boost returns.
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- If another Pokémon faints before a Pokémon with Analytic makes its move,
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Analytic calculates whether it would have moved before or after the fainted
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Pokémon. In Gen 8, speed- and priority-modifying effects aren't considered,
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@@ -62,7 +58,6 @@ Other notes:
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- Look at Sweet Scent's out of battle effect, namely whether it should try to
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cause a horde battle (and what does that mean in Essentials?).
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- Maybe have multiple sets of Pickup items for multiple Gens.
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- Dive Ball should have an increased catch rate if surfing or fishing(?). Nah.
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- Add a newer type of berry tree mechanics? Have a separate setting that
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prevents deterioration?
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- If a battle ends because of Rocky Helmet damage, the side that the Rocky
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@@ -79,10 +74,8 @@ Make example event that combines the Gen 8 fossils.
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Add AI for new moves/items/abilities.
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Zacian/Zamazenta need code that changes their movesets upon entering/leaving
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battle. Can't use "onSetForm" since that's called after the battler is
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initialized and pbOnEnteringBattle doesn't have access to the battler (could
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change this).
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What happens to the PP of Iron Head when turned into/from Behemoth Blade/Bash
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for Zacian/Zamazenta?
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#===============================================================================
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# Low priority or ignorable
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