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Merge branch 'master' into dev
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@@ -367,11 +367,7 @@ class PokemonEncounters
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chance_total = 0
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enc_list.each { |a| chance_total += a[0] }
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# Choose a random entry in the encounter table based on entry probabilities
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rnd = 0
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chance_rolls.times do
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r = rand(chance_total)
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rnd = r if r > rnd # Prefer rarer entries if rolling repeatedly
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end
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rnd = rand(chance_total)
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encounter = nil
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enc_list.each do |enc|
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rnd -= enc[0]
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