updates to version 6.1

This commit is contained in:
infinitefusion
2024-03-28 17:14:35 -04:00
parent e952a6f574
commit 1635409e6d
1151 changed files with 509422 additions and 5972 deletions

View File

@@ -6,6 +6,7 @@
class Scene_Map
attr_reader :spritesetGlobal
attr_reader :map_renderer
attr_accessor :spritesets
def spriteset
for i in @spritesets.values
@@ -209,10 +210,11 @@ class Scene_Map
unless $game_system.menu_disabled || $game_player.moving?
$game_temp.menu_calling = true
$game_temp.menu_beep = true
$scene.spriteset.addUserSprite(LocationWindow.new($game_map.name+ "\n"+ pbGetTimeNow.strftime("%I:%M %p")))
dayOfWeek = getDayOfTheWeek().to_s
$scene.spriteset.addUserSprite(LocationWindow.new($game_map.name+ "\n"+ pbGetTimeNow.strftime("%I:%M %p") + "\n" + dayOfWeek))
end
elsif Input.trigger?(Input::SPECIAL)
unless $game_player.moving?
unless $game_system.menu_disabled || $game_player.moving?
$PokemonTemp.keyItemCalling = true
end
elsif Input.press?(Input::F9)

View File

@@ -324,7 +324,7 @@ class Interpreter
end
# Sets another event's self switch (eg. pbSetSelfSwitch(20, "A", true) ).
def pbSetSelfSwitch(eventid, switch_name, value, mapid = -1)
def pbSetSelfSwitch(eventid, switch_name, value, mapid = -1)
mapid = @map_id if mapid < 0
old_value = $game_self_switches[[mapid, eventid, switch_name]]
$game_self_switches[[mapid, eventid, switch_name]] = value