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updates to version 6.1
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@@ -9,6 +9,8 @@ class Game_Player < Game_Character
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attr_accessor :bump_se
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attr_accessor :charsetData
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attr_accessor :encounter_count
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attr_accessor :x
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attr_accessor :y
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SCREEN_CENTER_X = (Settings::SCREEN_WIDTH / 2 - Game_Map::TILE_WIDTH / 2) * Game_Map::X_SUBPIXELS
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SCREEN_CENTER_Y = (Settings::SCREEN_HEIGHT / 2 - Game_Map::TILE_HEIGHT / 2) * Game_Map::Y_SUBPIXELS
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