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https://github.com/infinitefusion/infinitefusion-e18.git
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updates to version 6.1
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@@ -158,19 +158,19 @@ class PokemonPauseMenu
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else
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#if $Trainer.pokedex.accessible_dexes.length == 1
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$PokemonGlobal.pokedexDex = $Trainer.pokedex.accessible_dexes[0]
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pbFadeOutIn {
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scene = PokemonPokedex_Scene.new
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screen = PokemonPokedexScreen.new(scene)
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screen.pbStartScreen
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@scene.pbRefresh
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}
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# pbFadeOutIn {
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# scene = PokemonPokedex_Scene.new
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# screen = PokemonPokedexScreen.new(scene)
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# screen.pbStartScreen
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# @scene.pbRefresh
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# }
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# else
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# pbFadeOutIn {
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# scene = PokemonPokedexMenu_Scene.new
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# screen = PokemonPokedexMenuScreen.new(scene)
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# screen.pbStartScreen
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# @scene.pbRefresh
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# }
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pbFadeOutIn {
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scene = PokemonPokedexMenu_Scene.new
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screen = PokemonPokedexMenuScreen.new(scene)
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screen.pbStartScreen
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@scene.pbRefresh
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}
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# end
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end
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elsif cmdPokemon >= 0 && command == cmdPokemon
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