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Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
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@@ -67,6 +67,7 @@ class Scene_Map
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pbCancelVehicles($game_temp.player_new_map_id) if cancelVehicles
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autofade($game_temp.player_new_map_id)
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pbBridgeOff
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@spritesetGlobal.playersprite.clearShadows
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if $game_map.map_id!=$game_temp.player_new_map_id
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$MapFactory.setup($game_temp.player_new_map_id)
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end
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