diff --git a/Data/CommonEvents.rxdata b/Data/CommonEvents.rxdata index 26eca1d7a..b389ed0e3 100644 Binary files a/Data/CommonEvents.rxdata and b/Data/CommonEvents.rxdata differ diff --git a/Data/MapInfos.rxdata b/Data/MapInfos.rxdata index df577978c..8a377201a 100644 Binary files a/Data/MapInfos.rxdata and b/Data/MapInfos.rxdata differ diff --git a/Data/Scripts/001_Settings.rb b/Data/Scripts/001_Settings.rb index 01616c6bd..1244e74c3 100644 --- a/Data/Scripts/001_Settings.rb +++ b/Data/Scripts/001_Settings.rb @@ -6,7 +6,7 @@ module Settings # The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format. GAME_VERSION = '5.0.0' - GAME_VERSION_NUMBER = "6.0.2" + GAME_VERSION_NUMBER = "6.0.3" POKERADAR_LIGHT_ANIMATION_RED_ID = 17 POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18 diff --git a/Data/Scripts/050_AddOns/GameplayUtils.rb b/Data/Scripts/050_AddOns/GameplayUtils.rb index 3d0d280c5..91388d7fd 100644 --- a/Data/Scripts/050_AddOns/GameplayUtils.rb +++ b/Data/Scripts/050_AddOns/GameplayUtils.rb @@ -209,7 +209,9 @@ def playPokeFluteAnimation end def restoreDefaultCharacterSprite(charset_number=0) + meta = GameData::Metadata.get_player($Trainer.character_ID) $game_player.setDefaultCharName(nil, 0, false) + $game_player.character_name =meta[1] Graphics.update Input.update pbUpdateSceneMap diff --git a/Data/System.rxdata b/Data/System.rxdata index 187213d48..3e5338ff0 100644 Binary files a/Data/System.rxdata and b/Data/System.rxdata differ