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Fixed error in Powder's backfire message, fixed move disruption affecting recharge moves when it shouldn't, fixed error when Shell Side Arm has no targets, fixed AI not unregistering Mega Evolution if it won't do so after all
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@@ -574,7 +574,6 @@ EventHandlers.add(:on_frame_update, :phone_call_counter,
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if $PokemonGlobal.phone.time_to_next_call <= 0
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$PokemonGlobal.phone.time_to_next_call = rand(20...40) * 60.0 # 20-40 minutes
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end
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# TODO: FPS. Can probably leave this alone.
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$PokemonGlobal.phone.time_to_next_call -= Graphics.delta
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next if $PokemonGlobal.phone.time_to_next_call > 0
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# Time for a random phone call; generate one
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