Finished FPS agnosticism, removed particle engine

This commit is contained in:
Maruno17
2023-06-03 21:55:02 +01:00
parent 68de25562a
commit 1901675e33
39 changed files with 652 additions and 1504 deletions

View File

@@ -574,6 +574,7 @@ EventHandlers.add(:on_frame_update, :phone_call_counter,
if $PokemonGlobal.phone.time_to_next_call <= 0
$PokemonGlobal.phone.time_to_next_call = rand(20...40) * 60.0 # 20-40 minutes
end
# TODO: FPS. Can probably leave this alone.
$PokemonGlobal.phone.time_to_next_call -= Graphics.delta
next if $PokemonGlobal.phone.time_to_next_call > 0
# Time for a random phone call; generate one