Finished FPS agnosticism, removed particle engine

This commit is contained in:
Maruno17
2023-06-03 21:55:02 +01:00
parent 68de25562a
commit 1901675e33
39 changed files with 652 additions and 1504 deletions

View File

@@ -17,7 +17,7 @@ class PokemonSystem
attr_accessor :textinput
def initialize
@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
@textspeed = 1 # Text speed (0=slow, 1=medium, 2=fast, 3=instant)
@battlescene = 0 # Battle effects (animations) (0=on, 1=off)
@battlestyle = 0 # Battle style (0=switch, 1=set)
@sendtoboxes = 0 # Send to Boxes (0=manual, 1=automatic)
@@ -422,7 +422,7 @@ MenuHandlers.add(:options_menu, :text_speed, {
"name" => _INTL("Text Speed"),
"order" => 30,
"type" => EnumOption,
"parameters" => [_INTL("Slow"), _INTL("Normal"), _INTL("Fast")],
"parameters" => [_INTL("Slow"), _INTL("Mid"), _INTL("Fast"), _INTL("Inst")],
"description" => _INTL("Choose the speed at which text appears."),
"on_select" => proc { |scene| scene.sprites["textbox"].letterbyletter = true },
"get_proc" => proc { next $PokemonSystem.textspeed },