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Finished FPS agnosticism, removed particle engine
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@@ -216,19 +216,19 @@ class PokemonEntryScene
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pbPlayDecisionSE
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break
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end
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elsif index == -1 # Insert a space
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elsif index == -1 # Insert a space
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if @sprites["entry"].insert(" ")
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pbPlayDecisionSE
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else
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pbPlayBuzzerSE
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end
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elsif index == -2 # Change character set
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elsif index == -2 # Change character set
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pbPlayDecisionSE
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@symtype += 1
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@symtype = 0 if @symtype >= @@Characters.length
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@sprites["entry2"].setCharset(@@Characters[@symtype][0])
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@sprites["entry2"].setOtherCharset(@@Characters[@symtype][1])
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else # Insert given character
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else # Insert given character
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if @sprites["entry"].insert(@sprites["entry2"].character)
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pbPlayDecisionSE
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else
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