Finished FPS agnosticism, removed particle engine

This commit is contained in:
Maruno17
2023-06-03 21:55:02 +01:00
parent 68de25562a
commit 1901675e33
39 changed files with 652 additions and 1504 deletions

View File

@@ -1030,12 +1030,14 @@ MenuHandlers.add(:debug_menu, :toggle_snag_machine, {
}
})
MenuHandlers.add(:debug_menu, :relic_stone, {
"name" => _INTL("Use Relic Stone"),
MenuHandlers.add(:debug_menu, :toggle_purify_chamber_access, {
"name" => _INTL("Toggle Purify Chamber Access"),
"parent" => :shadow_pokemon_menu,
"description" => _INTL("Choose a Shadow Pokémon to show to the Relic Stone for purification."),
"description" => _INTL("Toggle access to the Purify Chamber via the PC."),
"effect" => proc {
pbRelicStone
$player.seen_purify_chamber = !$player.seen_purify_chamber
pbMessage(_INTL("The Purify Chamber is accessible.")) if $player.seen_purify_chamber
pbMessage(_INTL("The Purify Chamber is not accessible.")) if !$player.seen_purify_chamber
}
})
@@ -1048,6 +1050,15 @@ MenuHandlers.add(:debug_menu, :purify_chamber, {
}
})
MenuHandlers.add(:debug_menu, :relic_stone, {
"name" => _INTL("Use Relic Stone"),
"parent" => :shadow_pokemon_menu,
"description" => _INTL("Choose a Shadow Pokémon to show to the Relic Stone for purification."),
"effect" => proc {
pbRelicStone
}
})
#===============================================================================
# PBS file editors
#===============================================================================