Finished FPS agnosticism, removed particle engine

This commit is contained in:
Maruno17
2023-06-03 21:55:02 +01:00
parent 68de25562a
commit 1901675e33
39 changed files with 652 additions and 1504 deletions

View File

@@ -185,14 +185,14 @@ def pbDebugVariables(mode)
end
current_id = right_window.index + 1
case mode
when 0 # Switches
when 0 # Switches
if Input.trigger?(Input::USE)
pbPlayDecisionSE
$game_switches[current_id] = !$game_switches[current_id]
right_window.refresh
$game_map.need_refresh = true
end
when 1 # Variables
when 1 # Variables
if Input.repeat?(Input::LEFT)
pbDebugSetVariable(current_id, -1)
right_window.refresh