Implemented usage of GameData::Item

This commit is contained in:
Maruno17
2020-11-08 22:45:59 +00:00
parent ff70791104
commit 1955d3698e
82 changed files with 1986 additions and 2195 deletions

View File

@@ -11,8 +11,8 @@ class Pokemon
for i in 0...formData[@species].length
fSpec = formData[@species][i]
next if !fSpec || fSpec<=0
megaStone = speciesData[fSpec][SpeciesData::MEGA_STONE] || 0
if megaStone>0 && self.hasItem?(megaStone)
megaStone = speciesData[fSpec][SpeciesData::MEGA_STONE]
if megaStone && self.hasItem?(megaStone)
ret = i; break
end
if !checkItemOnly