Implemented usage of GameData::Item

This commit is contained in:
Maruno17
2020-11-08 22:45:59 +00:00
parent ff70791104
commit 1955d3698e
82 changed files with 1986 additions and 2195 deletions

View File

@@ -184,14 +184,14 @@ class PokemonPauseMenu
return
end
elsif cmdBag>=0 && command==cmdBag
item = 0
item = nil
pbFadeOutIn {
scene = PokemonBag_Scene.new
screen = PokemonBagScreen.new(scene,$PokemonBag)
item = screen.pbStartScreen
(item>0) ? @scene.pbEndScene : @scene.pbRefresh
(item) ? @scene.pbEndScene : @scene.pbRefresh
}
if item>0
if item
$game_temp.in_menu = false
pbUseKeyItemInField(item)
return