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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
Added SKIP_TITLE_SCREEN Setting, added const for type icon size, fixed some battle bugs and inconsistencies
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@@ -205,12 +205,12 @@ module Battle::AbilityEffects
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DamageCalcFromTargetAlly.trigger(ability, user, target, move, mults, power, type)
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end
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def self.triggerCriticalCalcFromUser(ability, user, target, crit_stage)
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return trigger(CriticalCalcFromUser, ability, user, target, crit_stage, ret: crit_stage)
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def self.triggerCriticalCalcFromUser(ability, user, target, move, crit_stage)
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return trigger(CriticalCalcFromUser, ability, user, target, move, crit_stage, ret: crit_stage)
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end
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def self.triggerCriticalCalcFromTarget(ability, user, target, crit_stage)
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return trigger(CriticalCalcFromTarget, ability, user, target, crit_stage, ret: crit_stage)
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def self.triggerCriticalCalcFromTarget(ability, user, target, move, crit_stage)
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return trigger(CriticalCalcFromTarget, ability, user, target, move, crit_stage, ret: crit_stage)
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end
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#=============================================================================
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@@ -1693,13 +1693,13 @@ Battle::AbilityEffects::DamageCalcFromTargetAlly.add(:FRIENDGUARD,
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#===============================================================================
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Battle::AbilityEffects::CriticalCalcFromUser.add(:MERCILESS,
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proc { |ability, user, target, c|
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proc { |ability, user, target, move, c|
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next 99 if target.poisoned?
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}
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)
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Battle::AbilityEffects::CriticalCalcFromUser.add(:SUPERLUCK,
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proc { |ability, user, target, c|
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proc { |ability, user, target, move, c|
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next c + 1
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}
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)
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@@ -1709,7 +1709,7 @@ Battle::AbilityEffects::CriticalCalcFromUser.add(:SUPERLUCK,
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#===============================================================================
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Battle::AbilityEffects::CriticalCalcFromTarget.add(:BATTLEARMOR,
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proc { |ability, user, target, c|
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proc { |ability, user, target, move, c|
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next -1
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}
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)
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@@ -1847,7 +1847,7 @@ Battle::AbilityEffects::OnBeingHit.add(:EFFECTSPORE,
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msg = _INTL("{1}'s {2} made {3} fall asleep!", target.pbThis,
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target.abilityName, user.pbThis(true))
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end
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user.pbSleep(msg)
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user.pbSleep(target, msg)
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end
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when 1
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if user.pbCanPoison?(target, Battle::Scene::USE_ABILITY_SPLASH)
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@@ -125,12 +125,12 @@ module Battle::ItemEffects
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DamageCalcFromTarget.trigger(item, user, target, move, mults, power, type)
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end
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def self.triggerCriticalCalcFromUser(item, user, target, crit_stage)
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return trigger(CriticalCalcFromUser, item, user, target, crit_stage, ret: crit_stage)
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def self.triggerCriticalCalcFromUser(item, user, target, move, crit_stage)
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return trigger(CriticalCalcFromUser, item, user, target, move, crit_stage, ret: crit_stage)
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end
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def self.triggerCriticalCalcFromTarget(item, user, target, crit_stage)
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return trigger(CriticalCalcFromTarget, item, user, target, crit_stage, ret: crit_stage)
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def self.triggerCriticalCalcFromTarget(item, user, target, move, crit_stage)
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return trigger(CriticalCalcFromTarget, item, user, target, move, crit_stage, ret: crit_stage)
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end
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#=============================================================================
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@@ -1280,13 +1280,13 @@ Battle::ItemEffects::DamageCalcFromTarget.add(:YACHEBERRY,
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#===============================================================================
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Battle::ItemEffects::CriticalCalcFromUser.add(:LUCKYPUNCH,
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proc { |item, user, target, c|
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proc { |item, user, target, move, c|
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next c + 2 if user.isSpecies?(:CHANSEY)
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}
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)
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Battle::ItemEffects::CriticalCalcFromUser.add(:RAZORCLAW,
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proc { |item, user, target, c|
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proc { |item, user, target, move, c|
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next c + 1
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}
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)
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@@ -1294,7 +1294,7 @@ Battle::ItemEffects::CriticalCalcFromUser.add(:RAZORCLAW,
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Battle::ItemEffects::CriticalCalcFromUser.copy(:RAZORCLAW, :SCOPELENS)
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Battle::ItemEffects::CriticalCalcFromUser.add(:LEEK,
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proc { |item, user, target, c|
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proc { |item, user, target, move, c|
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next c + 2 if user.isSpecies?(:FARFETCHD) || user.isSpecies?(:SIRFETCHD)
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}
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)
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