Updated Power Green fonts, repositioned all text accordingly

This commit is contained in:
Maruno17
2022-02-20 23:29:09 +00:00
parent dd78075657
commit 19e50bd507
37 changed files with 353 additions and 332 deletions

View File

@@ -71,15 +71,15 @@ class ReadyMenuButton < SpriteWrapper
self.bitmap.blt(0, 0, @button.bitmap, rect)
textx = (@command[2]) ? 164 : (GameData::Item.get(@command[0]).is_important?) ? 146 : 124
textpos = [
[@command[1], textx, 16, 2, Color.new(248, 248, 248), Color.new(40, 40, 40), 1]
[@command[1], textx, 24, 2, Color.new(248, 248, 248), Color.new(40, 40, 40), 1]
]
if !@command[2] && !GameData::Item.get(@command[0]).is_important?
qty = $bag.quantity(@command[0])
if qty > 99
textpos.push([_INTL(">99"), 230, 16, 1,
textpos.push([_INTL(">99"), 230, 24, 1,
Color.new(248, 248, 248), Color.new(40, 40, 40), 1])
else
textpos.push([_INTL("x{1}", qty), 230, 16, 1,
textpos.push([_INTL("x{1}", qty), 230, 24, 1,
Color.new(248, 248, 248), Color.new(40, 40, 40), 1])
end
end