Revert "[wip] fusedPokemon"

This reverts commit 440a585d8c.
This commit is contained in:
infinitefusion
2023-08-05 12:33:50 -04:00
parent 440a585d8c
commit 1a9846f72f
17 changed files with 8 additions and 102 deletions

View File

@@ -71,24 +71,24 @@ module GameData
return offset
end
def self.front_sprite_bitmap(body_number, head_number = nil, b = 0, isShiny = false, bodyShiny = false, headShiny = false)
def self.front_sprite_bitmap(dex_number, a = 0, b = 0, isShiny = false, bodyShiny = false, headShiny = false)
#la méthode est utilisé ailleurs avec d'autres arguments (gender, form, etc.) mais on les veut pas
if body_number.is_a?(Symbol)
body_number = GameData::Species.get(body_number).id_number
if dex_number.is_a?(Symbol)
dex_number = GameData::Species.get(dex_number).id_number
end
filename = self.sprite_filename(body_number)
filename = self.sprite_filename(dex_number)
sprite = (filename) ? AnimatedBitmap.new(filename) : nil
if isShiny
sprite.shiftColors(self.calculateShinyHueOffset(body_number, bodyShiny, headShiny))
sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
end
return sprite
end
def self.back_sprite_bitmap(body_number, head_number = nil, form = 0, isShiny = false, bodyShiny = false, headShiny = false)
filename = self.sprite_filename(body_number)
def self.back_sprite_bitmap(dex_number, b = 0, form = 0, isShiny = false, bodyShiny = false, headShiny = false)
filename = self.sprite_filename(dex_number)
sprite = (filename) ? AnimatedBitmap.new(filename) : nil
if isShiny
sprite.shiftColors(self.calculateShinyHueOffset(body_number, bodyShiny, headShiny))
sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
end
return sprite
end