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Adds cache for autogen sprites to reduce lag when loading sprites
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@@ -48,7 +48,7 @@ module GameData
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end
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if !self::DATA.has_key?(other)
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echo _INTL("Unknown ID {1}.", other)
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echoln _INTL("Unknown ID {1}.", other)
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return self::get(:PIKACHU)
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end
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