Adds cache for autogen sprites to reduce lag when loading sprites

This commit is contained in:
infinitefusion
2023-11-23 19:25:28 -05:00
parent cbe71d8530
commit 1af9d853cb
8 changed files with 30 additions and 6 deletions

View File

@@ -48,7 +48,7 @@ module GameData
end
if !self::DATA.has_key?(other)
echo _INTL("Unknown ID {1}.", other)
echoln _INTL("Unknown ID {1}.", other)
return self::get(:PIKACHU)
end