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Adds cache for autogen sprites to reduce lag when loading sprites
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@@ -1932,7 +1932,7 @@ class PokemonStorageScreen
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if heldpoke || selected[0] == -1
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p = (heldpoke) ? heldpoke : @storage[-1, index]
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p.time_form_set = nil
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p.form = 0 if p.isSpecies?(:SHAYMIN)
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#p.form = 0 if p.isSpecies?(:SHAYMIN)
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#p.heal
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end
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@scene.pbStore(selected, heldpoke, destbox, firstfree)
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