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Adds cache for autogen sprites to reduce lag when loading sprites
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@@ -412,6 +412,7 @@ class PokemonLoadScreen
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Game.load(@save_data)
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$game_switches[SWITCH_V5_1] = true
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$PokemonGlobal.alt_sprite_substitutions = {} if !$PokemonGlobal.alt_sprite_substitutions
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$PokemonGlobal.autogen_sprites_cache = {}
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return
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when cmd_new_game
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@scene.pbEndScene
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