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pokemon cries
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@@ -200,6 +200,10 @@ module GameData
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return pbGetMessage(MessageTypes::Entries, @id_number)
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end
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def is_fusion
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return @id_number > Settings::NB_POKEMON
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end
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def apply_metrics_to_sprite(sprite, index, shadow = false)
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if shadow
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if (index & 1) == 1 # Foe Pokémon
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@@ -209,7 +213,8 @@ module GameData
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if (index & 1) == 0 # Player's Pokémon
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sprite.x += @back_sprite_x * 2
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sprite.y += (@back_sprite_y * 2) + Settings::BACKSPRITE_POSITION_OFFSET
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else # Foe Pokémon
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else
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# Foe Pokémon
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sprite.x += @front_sprite_x * 2
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sprite.y += (@front_sprite_y * 2) + Settings::FRONTSPRITE_POSITION_OFFSET
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sprite.y -= @front_sprite_altitude * 2
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@@ -362,13 +367,15 @@ def pbGetEvolvedFormData(species, exclude_invalid = false)
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end
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# @deprecated Use {GameData#Species#get_family_evolutions} instead. This alias is slated to be removed in v20.
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def pbGetEvolutionFamilyData(species) # Unused
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def pbGetEvolutionFamilyData(species)
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# Unused
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Deprecation.warn_method('pbGetEvolutionFamilyData', 'v20', 'GameData::Species.get(species).get_family_evolutions')
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return GameData::Species.get(species).get_family_evolutions
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end
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# @deprecated Use {GameData#Species#get_previous_species} instead. This alias is slated to be removed in v20.
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def pbGetPreviousForm(species) # Unused
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def pbGetPreviousForm(species)
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# Unused
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Deprecation.warn_method('pbGetPreviousForm', 'v20', 'GameData::Species.get(species).get_previous_species')
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return GameData::Species.get(species).get_previous_species
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end
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@@ -380,7 +387,8 @@ def pbGetBabySpecies(species, check_items = false, item1 = nil, item2 = nil)
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end
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# @deprecated Use {GameData#Species#family_evolutions_have_method?} instead. This alias is slated to be removed in v20.
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def pbCheckEvolutionFamilyForMethod(species, method, param = nil) # Unused
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def pbCheckEvolutionFamilyForMethod(species, method, param = nil)
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# Unused
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Deprecation.warn_method('pbCheckEvolutionFamilyForMethod', 'v20', 'GameData::Species.get(species).family_evolutions_have_method?(method)')
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return GameData::Species.get(species).family_evolutions_have_method?(method, param)
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end
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@@ -18,11 +18,16 @@ module GameData
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factors.each_with_index do |factor, index|
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value = ((i / (2 ** index)) % 2 == 0) ? factor[1] : factor[2]
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case factor[0]
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when 0 then try_species = value
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when 1 then try_form = value
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when 2 then try_gender = value
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when 3 then try_shadow = value
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when 4 then try_subfolder = value # Shininess
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when 0 then
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try_species = value
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when 1 then
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try_form = value
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when 2 then
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try_gender = value
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when 3 then
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try_shadow = value
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when 4 then
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try_subfolder = value # Shininess
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end
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end
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# Look for a graphic matching this combination's parameters
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@@ -177,6 +182,10 @@ module GameData
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def self.check_cry_file(species, form)
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species_data = self.get_species_form(species, form)
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return nil if species_data.nil?
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if species_data.is_fusion
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species_data = GameData::Species.get(getHeadID(species_data))
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end
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if form > 0
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ret = sprintf("Cries/%s_%d", species_data.species, form)
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return ret if pbResolveAudioSE(ret)
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@@ -17,7 +17,7 @@
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class HallOfFame_Scene
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# When true, all pokémon will be in one line
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# When false, all pokémon will be in two lines
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SINGLEROW = false
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SINGLEROW = true
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# Make the pokémon movement ON in hall entry
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ANIMATION = true
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# Speed in pokémon movement in hall entry. Don't use less than 2!
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@@ -88,7 +88,8 @@ class HallOfFame_Scene
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@viewport.dispose
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end
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def slowFadeOut(sprites,exponent) # 2 exponent
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def slowFadeOut(sprites, exponent)
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# 2 exponent
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# To handle values above 8
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extraWaitExponent = exponent - 9
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exponent = 8 if 8 < exponent
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@@ -210,6 +211,9 @@ class HallOfFame_Scene
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@sprites["pokemon#{i}"] = PokemonSprite.new(@viewport)
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@sprites["pokemon#{i}"].setOffset(PictureOrigin::TopLeft)
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@sprites["pokemon#{i}"].setPokemonBitmap(pok)
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@sprites["pokemon#{i}"].zoom_x = Settings::BACKRPSPRITE_SCALE
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@sprites["pokemon#{i}"].zoom_y = Settings::BACKRPSPRITE_SCALE
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# This method doesn't put the exact coordinates
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@sprites["pokemon#{i}"].x = xpoint
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@sprites["pokemon#{i}"].y = ypoint
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@@ -272,6 +276,16 @@ class HallOfFame_Scene
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end
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end
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def getDifficulty
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if $game_switches[GAME_DIFFICULTY_EASY]
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return "Easy"
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elsif $game_switches[GAME_DIFFICULTY_HARD]
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return "Hard"
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else
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return "Normal"
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end
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end
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def writeTrainerData
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totalsec = Graphics.frame_count / Graphics.frame_rate
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hour = totalsec / 60 / 60
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@@ -282,6 +296,7 @@ class HallOfFame_Scene
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lefttext += _ISPRINTF("Time<r>{1:02d}:{2:02d}<br>", hour, min)
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lefttext += _INTL("Pokédex<r>{1}/{2}<br>",
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$Trainer.pokedex.owned_count, $Trainer.pokedex.seen_count)
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lefttext += _INTL("Difficulty<r>{1}<br>", getDifficulty())
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@sprites["messagebox"] = Window_AdvancedTextPokemon.new(lefttext)
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@sprites["messagebox"].viewport = @viewport
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@sprites["messagebox"].width = 192 if @sprites["messagebox"].width < 192
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@@ -387,7 +402,8 @@ class HallOfFame_Scene
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if @battlerIndex < @hallEntry.size # Preparates the next battler
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setPokemonSpritesOpacity(@battlerIndex, OPACITY)
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@sprites["overlay"].bitmap.clear
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else # Show the welcome message and preparates the trainer
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else
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# Show the welcome message and preparates the trainer
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setPokemonSpritesOpacity(-1)
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writeWelcome
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(ENTRYWAITTIME * 2 * Graphics.frame_rate / 20).times do
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@@ -93,6 +93,8 @@ def getDexNumberForSpecies(species)
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dexNum = GameData::Species.get(species).id_number
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elsif species.is_a?(Pokemon)
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dexNum = GameData::Species.get(species.species).id_number
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elsif species.is_a?(GameData::Species)
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return species.id_number
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else
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dexNum = species
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end
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@@ -142,7 +144,10 @@ def getBodyID(species)
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return (dexNum / NB_POKEMON).round
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end
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def getHeadID(species, bodyId)
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def getHeadID(species, bodyId = nil)
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if bodyId == nil
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bodyId = getBodyID(species)
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end
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head_dexNum = getDexNumberForSpecies(species)
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body_dexNum = getDexNumberForSpecies(bodyId)
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calculated_number = (head_dexNum - (body_dexNum * NB_POKEMON)).round
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@@ -1317,7 +1317,7 @@ def pbDNASplicing(pokemon, scene, supersplicers = false, superSplicer = false)
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typeWindow = drawPokemonType(newid)
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if hasCustom§
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if hasCustom
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previewwindow.picture.pbSetColor(220, 255, 220, 200)
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else
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previewwindow.picture.pbSetColor(255, 255, 255, 200)
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@@ -1407,6 +1407,11 @@ def pbDNASplicing(pokemon, scene, supersplicers = false, superSplicer = false)
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end
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body_level = poke1.level
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head_level = poke2.level
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pokemon.exp_gained_since_fused=0
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pokemon.exp_when_fused_head=nil
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pokemon.exp_when_fused_body=nil
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if $Trainer.party.length >= 6
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if (keepInParty == 0)
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$PokemonStorage.pbStoreCaught(poke2)
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