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Made window bigger in map connections editor, fixed a couple of bugs, added Generation data to pokemon PBS files
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@@ -77,7 +77,7 @@ class Game_System
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end
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def bgm_pause(fadetime=0.0) # :nodoc:
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pos = Audio.bgm_position rescue 0
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pos = Audio.bgm_pos rescue 0
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self.bgm_fade(fadetime) if fadetime>0.0
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@bgm_position = pos
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@bgm_paused = true
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