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Renamed all battle-related classes and modules
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@@ -108,7 +108,7 @@ def pbSafariBattle(species,level)
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# Create the battle scene (the visual side of it)
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scene = pbNewBattleScene
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# Create the battle class (the mechanics side of it)
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battle = PokeBattle_SafariZone.new(scene,playerTrainer,foeParty)
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battle = SafariBattle.new(scene,playerTrainer,foeParty)
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battle.ballCount = pbSafariState.ballcount
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pbPrepareBattle(battle)
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# Perform the battle itself
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