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Renamed all battle-related classes and modules
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@@ -362,7 +362,7 @@ def pbBugContestBattle(species,level)
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# Create the battle scene (the visual side of it)
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scene = pbNewBattleScene
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# Create the battle class (the mechanics side of it)
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battle = PokeBattle_BugContestBattle.new(scene,playerParty,foeParty,playerTrainer,nil)
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battle = BugContestBattle.new(scene,playerParty,foeParty,playerTrainer,nil)
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battle.party1starts = playerPartyStarts
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battle.ballCount = pbBugContestState.ballcount
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setBattleRule("single")
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