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Renamed all battle-related classes and modules
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@@ -402,7 +402,7 @@ def pbRuledBattle(team1, team2, rule)
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items2[i] = p.item_id
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trainer2.party.push(p)
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end
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scene = PokeBattle_DebugSceneNoLogging.new
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scene = Battle::DebugSceneNoLogging.new
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battle = rule.createBattle(scene, trainer1, trainer2)
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battle.debug = true
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battle.controlPlayer = true
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