Renamed all battle-related classes and modules

This commit is contained in:
Maruno17
2021-11-16 23:05:16 +00:00
parent 6dacd6a139
commit 1c4819e5f0
79 changed files with 1270 additions and 1310 deletions

View File

@@ -54,13 +54,13 @@ class SpritePositioner
@sprites["battle_bg"] = AnimatedPlane.new(@viewport)
@sprites["battle_bg"].setBitmap(battlebg)
@sprites["battle_bg"].z = 0
baseX, baseY = PokeBattle_SceneConstants.pbBattlerPosition(0)
baseX, baseY = Battle::Scene.pbBattlerPosition(0)
@sprites["base_0"] = IconSprite.new(baseX, baseY, @viewport)
@sprites["base_0"].setBitmap(playerbase)
@sprites["base_0"].x -= @sprites["base_0"].bitmap.width / 2 if @sprites["base_0"].bitmap
@sprites["base_0"].y -= @sprites["base_0"].bitmap.height if @sprites["base_0"].bitmap
@sprites["base_0"].z = 1
baseX, baseY = PokeBattle_SceneConstants.pbBattlerPosition(1)
baseX, baseY = Battle::Scene.pbBattlerPosition(1)
@sprites["base_1"] = IconSprite.new(baseX, baseY, @viewport)
@sprites["base_1"].setBitmap(enemybase)
@sprites["base_1"].x -= @sprites["base_1"].bitmap.width / 2 if @sprites["base_1"].bitmap
@@ -118,7 +118,7 @@ class SpritePositioner
end
metrics_data = GameData::SpeciesMetrics.get_species_form(@species, @form)
for i in 0...2
pos = PokeBattle_SceneConstants.pbBattlerPosition(i, 1)
pos = Battle::Scene.pbBattlerPosition(i, 1)
@sprites["pokemon_#{i}"].x = pos[0]
@sprites["pokemon_#{i}"].y = pos[1]
metrics_data.apply_metrics_to_sprite(@sprites["pokemon_#{i}"], i)