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Rewrote the random dungeon generator code
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@@ -774,6 +774,8 @@ module Compiler
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compile_trainer_lists # Depends on TrainerType
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compile_metadata # Depends on TrainerType
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compile_map_metadata
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compile_dungeon_tilesets
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compile_dungeon_parameters
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compile_phone # Depends on TrainerType
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end
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@@ -805,6 +807,8 @@ module Compiler
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dataFiles = [
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"abilities.dat",
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"berry_plants.dat",
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"dungeon_parameters.dat",
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"dungeon_tilesets.dat",
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"encounters.dat",
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"items.dat",
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"map_connections.dat",
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@@ -828,6 +832,8 @@ module Compiler
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"abilities.txt",
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"battle_facility_lists.txt",
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"berry_plants.txt",
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"dungeon_parameters.txt",
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"dungeon_tilesets.txt",
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"encounters.txt",
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"items.txt",
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"map_connections.txt",
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