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Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler
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@@ -1015,14 +1015,6 @@ module Compiler
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compile_pbs_files
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compile_animations
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compile_trainer_events(mustCompile)
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Console.echo_li(_INTL("Saving messages..."))
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Translator.gather_script_and_event_texts
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MessageTypes.save_default_messages
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MessageTypes.load_default_messages if safeExists?("Data/messages_core.dat")
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Console.echo_done(true)
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Console.echo_li(_INTL("Reloading cache..."))
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System.reload_cache
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Console.echo_done(true)
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Console.echoln_li_done(_INTL("Successfully compiled all game data"))
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end
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