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6.4 update (minus sprites)
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@@ -589,7 +589,8 @@ class PokemonEvolutionScene
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# Success jingle/message
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pbMEPlay("Evolution success")
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sprite_bitmap=@sprites["rsprite2"].getBitmap
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drawSpriteCredits(sprite_bitmap.filename,sprite_bitmap.path, @viewport)
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#drawSpriteCredits(sprite_bitmap.filename,sprite_bitmap.path, @viewport)
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newspeciesname = GameData::Species.get(@newspecies).name
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if !reversing
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@@ -608,13 +609,10 @@ class PokemonEvolutionScene
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pbEvolutionMethodAfterEvolution if !reversing
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@pokemon
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@pokemon.ability
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oldAbility = @pokemon.ability.id
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#oldAbility = @pokemon.ability.id if @pokemon.ability
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newSpecies = GameData::Species.get(@newspecies)
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allNewPossibleAbilities = newSpecies.abilities + newSpecies.hidden_abilities
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#allNewPossibleAbilities = newSpecies.abilities + newSpecies.hidden_abilities
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# Modify Pokémon to make it evolved
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@pokemon.species = @newspecies
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