6.4 update (minus sprites)

This commit is contained in:
infinitefusion
2024-12-21 09:43:11 -05:00
parent f70c2cfde4
commit 1e325366d2
1717 changed files with 140299 additions and 27845 deletions

View File

@@ -7,98 +7,114 @@ class PokemonTrainerCard_Scene
end
def pbStartScene
@viewport = Viewport.new(0,0,Graphics.width,Graphics.height)
@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
@viewport.z = 99999
@sprites = {}
background = pbResolveBitmap(sprintf("Graphics/Pictures/Trainer Card/bg_f"))
if $Trainer.female? && background
addBackgroundPlane(@sprites,"bg","Trainer Card/bg_f",@viewport)
else
addBackgroundPlane(@sprites,"bg","Trainer Card/bg",@viewport)
end
cardexists = pbResolveBitmap(sprintf("Graphics/Pictures/Trainer Card/card_f"))
@sprites["card"] = IconSprite.new(0,0,@viewport)
setCardBackground()
is_postgame = $game_switches[SWITCH_BEAT_THE_LEAGUE]
if $Trainer.female? && cardexists
path = "Graphics/Pictures/Trainer Card/card_f"
if is_postgame
path+="_postgame"
end
@sprites["card"].setBitmap(path)
else
path = "Graphics/Pictures/Trainer Card/card"
if is_postgame
path+="_postgame"
end
@sprites["card"].setBitmap(path)
end
@sprites["overlay"] = BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
overlay_version = is_postgame ? "overlay_postgame" : "overlay"
addBackgroundPlane(@sprites, "highlights", "Trainer Card/#{overlay_version}", @viewport)
@sprites["overlay"] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
pbSetSystemFont(@sprites["overlay"].bitmap)
@sprites["trainer"] = IconSprite.new(336,112,@viewport)
@sprites["trainer"] = IconSprite.new(336, 112, @viewport)
@sprites["trainer"].setBitmapDirectly(generate_front_trainer_sprite_bitmap())
@sprites["trainer"].x -= (@sprites["trainer"].bitmap.width-128)/2
@sprites["trainer"].y -= (@sprites["trainer"].bitmap.height-128)
@sprites["trainer"].x -= (@sprites["trainer"].bitmap.width - 128) / 2
@sprites["trainer"].y -= (@sprites["trainer"].bitmap.height - 128)
@sprites["trainer"].z = 2
pbDrawTrainerCardFront
pbFadeInAndShow(@sprites) { pbUpdate }
end
def setCardBackground()
background_img = $Trainer.card_background ? $Trainer.card_background : "BLUE"
background_img_path = "Graphics/Pictures/Trainer Card/backgrounds/#{background_img}"
cardexists = pbResolveBitmap(sprintf(background_img_path))
@sprites["card"] = IconSprite.new(0, 0, @viewport)
if cardexists
@sprites["card"].setBitmap(background_img_path) if cardexists
else
@sprites["card"].setBitmap("Graphics/Pictures/Trainer Card/card")
end
@sprites["card"].z=-100
end
def promptSwapBackground()
$Trainer.unlocked_card_backgrounds = [] if !$Trainer.unlocked_card_backgrounds
if $Trainer.unlocked_card_backgrounds.length >= 1
if pbConfirmMessage("Swap your current Trainer Card background")
chosen = pbListScreen("Trainer card", TrainerCardBackgroundLister.new($Trainer.unlocked_card_backgrounds))
echoln chosen
if chosen
$Trainer.card_background = chosen
pbSEPlay("GUI trainer card open")
setCardBackground()
end
end
else
pbMessage("You can purchase new Trainer Card backgrounds at PokéMarts!")
end
end
def pbDrawTrainerCardFront
overlay = @sprites["overlay"].bitmap
overlay.clear
baseColor = Color.new(72,72,72)
shadowColor = Color.new(160,160,160)
baseColor = Color.new(72, 72, 72)
shadowColor = Color.new(160, 160, 160)
totalsec = Graphics.frame_count / Graphics.frame_rate
hour = totalsec / 60 / 60
min = totalsec / 60 % 60
time = (hour>0) ? _INTL("{1}h {2}m",hour,min) : _INTL("{1}m",min)
time = (hour > 0) ? _INTL("{1}h {2}m", hour, min) : _INTL("{1}m", min)
$PokemonGlobal.startTime = pbGetTimeNow if !$PokemonGlobal.startTime
starttime = _INTL("{1} {2}, {3}",
pbGetAbbrevMonthName($PokemonGlobal.startTime.mon),
$PokemonGlobal.startTime.day,
$PokemonGlobal.startTime.year)
pbGetAbbrevMonthName($PokemonGlobal.startTime.mon),
$PokemonGlobal.startTime.day,
$PokemonGlobal.startTime.year)
textPositions = [
[_INTL("Name"),34,58,0,baseColor,shadowColor],
[$Trainer.name,302,58,1,baseColor,shadowColor],
[_INTL("ID No."),332,58,0,baseColor,shadowColor],
[sprintf("%05d",$Trainer.public_ID),468,58,1,baseColor,shadowColor],
[_INTL("Money"),34,106,0,baseColor,shadowColor],
[_INTL("${1}",$Trainer.money.to_s_formatted),302,106,1,baseColor,shadowColor],
[_INTL("Pokédex"),34,154,0,baseColor,shadowColor],
[sprintf("%d/%d",$Trainer.pokedex.owned_count,$Trainer.pokedex.seen_count),302,154,1,baseColor,shadowColor],
[_INTL("Time"),34,202,0,baseColor,shadowColor],
[time,302,202,1,baseColor,shadowColor],
[_INTL("Started"),34,250,0,baseColor,shadowColor],
[starttime,302,250,1,baseColor,shadowColor]
[_INTL("Name"), 34, 58, 0, baseColor, shadowColor],
[$Trainer.name, 302, 58, 1, baseColor, shadowColor],
[_INTL("ID No."), 332, 58, 0, baseColor, shadowColor],
[sprintf("%05d", $Trainer.public_ID), 468, 58, 1, baseColor, shadowColor],
[_INTL("Money"), 34, 106, 0, baseColor, shadowColor],
[_INTL("${1}", $Trainer.money.to_s_formatted), 302, 106, 1, baseColor, shadowColor],
[_INTL("Pokédex"), 34, 154, 0, baseColor, shadowColor],
[sprintf("%d/%d", $Trainer.pokedex.owned_count, $Trainer.pokedex.seen_count), 302, 154, 1, baseColor, shadowColor],
[_INTL("Time"), 34, 202, 0, baseColor, shadowColor],
[time, 302, 202, 1, baseColor, shadowColor],
[_INTL("Started"), 34, 250, 0, baseColor, shadowColor],
[starttime, 302, 250, 1, baseColor, shadowColor]
]
pbDrawTextPositions(overlay,textPositions)
pbDrawTextPositions(overlay, textPositions)
x = 72
imagePositions = []
postgame = $game_switches[SWITCH_BEAT_THE_LEAGUE]
numberOfBadgesDisplayed = postgame ? 16 : 8
for i in 0...numberOfBadgesDisplayed
badgeRow= i<8 ? 0 : 1
badgeRow = i < 8 ? 0 : 1
if $Trainer.badges[i]
if i == 8
x =72
x = 72
end
badge_graphic_x = badgeRow == 0 ? i*32 : (i-8)*32
badge_graphic_y =badgeRow*32
y = getBadgeDisplayHeight(postgame,i)
imagePositions.push(["Graphics/Pictures/Trainer Card/icon_badges",x,y,badge_graphic_x,badge_graphic_y,32,32])
badge_graphic_x = badgeRow == 0 ? i * 32 : (i - 8) * 32
badge_graphic_y = badgeRow * 32
y = getBadgeDisplayHeight(postgame, i)
imagePositions.push(["Graphics/Pictures/Trainer Card/icon_badges", x, y, badge_graphic_x, badge_graphic_y, 32, 32])
end
x += 48
end
pbDrawImagePositions(overlay,imagePositions)
pbDrawImagePositions(overlay, imagePositions)
end
def getBadgeDisplayHeight(postgame,i)
def getBadgeDisplayHeight(postgame, i)
if postgame
if i < 8
y=310
y = 310
else
y=344
y = 344
end
else
y = 312
@@ -112,6 +128,9 @@ class PokemonTrainerCard_Scene
Graphics.update
Input.update
pbUpdate
if Input.trigger?(Input::USE)
promptSwapBackground()
end
if Input.trigger?(Input::BACK)
pbPlayCloseMenuSE
break