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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
6.4 update (minus sprites)
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266
Data/Scripts/048_Fusion/Sprites/BattleSpriteLoader.rb
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266
Data/Scripts/048_Fusion/Sprites/BattleSpriteLoader.rb
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class BattleSpriteLoader
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def initialize
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@download_allowed = true
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end
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def load_pif_sprite_directly(pif_sprite)
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extractor = get_sprite_extractor_instance(pif_sprite.type)
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return extractor.load_sprite(pif_sprite)
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end
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#random alt
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def load_pif_sprite(pif_sprite)
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case pif_sprite.type
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when :CUSTOM, :AUTOGEN
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load_fusion_sprite(pif_sprite.head_id, pif_sprite.body_id)
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when :BASE
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load_base_sprite(pif_sprite.head_id)
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end
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end
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# Only preloads if the pokemon's sprite has been assigned an alt letter
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def preload_sprite_from_pokemon(pokemon)
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return if !pokemon
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substitution_id = get_sprite_substitution_id_from_dex_number(pokemon.species)
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echoln substitution_id
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echoln $PokemonGlobal.alt_sprite_substitutions
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pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
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if !pif_sprite
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pif_sprite = get_pif_sprite_from_species(pokemon.species)
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end
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preload(pif_sprite)
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end
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#loads a sprite into cache without actually returning it
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# Does not download spritesheet
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def preload(pif_sprite)
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echoln "preloading"
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previous_download_allowed = @download_allowed
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@download_allowed = false
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load_pif_sprite(pif_sprite)
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@download_allowed = previous_download_allowed
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end
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def clear_sprites_cache(type)
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extractor = get_sprite_extractor_instance(type)
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extractor.clear_cache
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end
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def load_from_dex_number(dex_number)
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if dex_number > NB_POKEMON
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if dex_number > ZAPMOLCUNO_NB #Triple Fusion
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return load_triple_fusion_sprite(dex_number)
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else
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#Regular fusion
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body_id = getBodyID(dex_number)
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head_id = getHeadID(dex_number, body_id)
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return load_fusion_sprite(head_id, body_id)
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end
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else
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#base pokemon
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return load_base_sprite(dex_number)
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end
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end
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def obtain_fusion_pif_sprite(head_id,body_id)
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substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
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pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
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if !pif_sprite
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pif_sprite = select_new_pif_fusion_sprite(head_id, body_id)
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substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
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$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
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end
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return pif_sprite
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end
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def load_fusion_sprite(head_id, body_id)
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pif_sprite = obtain_fusion_pif_sprite(head_id,body_id)
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local_path = check_for_local_sprite(pif_sprite)
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if local_path
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return AnimatedBitmap.new(local_path)
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end
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extractor = get_sprite_extractor_instance(pif_sprite.type)
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loaded_sprite = extractor.load_sprite(pif_sprite, @download_allowed)
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if !loaded_sprite
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loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
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end
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return loaded_sprite
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end
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def load_base_sprite(dex_number)
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substitution_id = get_sprite_substitution_id_from_dex_number(dex_number)
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pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
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if !pif_sprite
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pif_sprite = select_new_pif_base_sprite(dex_number)
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$PokemonGlobal.alt_sprite_substitutions[substitution_id] = pif_sprite if $PokemonGlobal
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end
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local_path = check_for_local_sprite(pif_sprite)
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if local_path
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return AnimatedBitmap.new(local_path)
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end
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extractor = get_sprite_extractor_instance(pif_sprite.type)
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loaded_sprite = extractor.load_sprite(pif_sprite)
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if !loaded_sprite
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loaded_sprite = handle_unloaded_sprites(extractor,pif_sprite)
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end
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return loaded_sprite
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end
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def handle_unloaded_sprites(extractor,pif_sprite)
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if(extractor.is_a?(CustomSpriteExtracter)) #Custom failed to load, load an autogen (which should always be there)
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new_extractor = get_sprite_extractor_instance(:AUTOGEN)
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return new_extractor.load_sprite(pif_sprite)
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else
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#If autogen or base sprite aren't able to load a sprite then we have nothing else to load -> show a ? instead.
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return AnimatedBitmap.new(Settings::DEFAULT_SPRITE_PATH)
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end
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end
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#Always loaded from local individual sprites
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def load_triple_fusion_sprite(dex_number)
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sprite_path = getSpecialSpriteName(dex_number)
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return AnimatedBitmap.new(sprite_path)
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end
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def get_sprite_extractor_instance(type)
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case type
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when :AUTOGEN
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return AutogenExtracter.instance
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when :CUSTOM
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return CustomSpriteExtracter.instance
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when :BASE
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return BaseSpriteExtracter.instance
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else
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raise ArgumentError, "Unknown sprite type: #{type}"
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end
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end
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def check_for_local_sprite(pif_sprite)
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if pif_sprite.type == :BASE
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sprite_path = "#{Settings::CUSTOM_BASE_SPRITES_FOLDER}#{pif_sprite.head_id}#{pif_sprite.alt_letter}.png"
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else
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sprite_path = "#{Settings::CUSTOM_BATTLERS_FOLDER_INDEXED}#{pif_sprite.head_id}/#{pif_sprite.head_id}.#{pif_sprite.body_id}#{pif_sprite.alt_letter}.png"
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end
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return pbResolveBitmap(sprite_path)
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end
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def get_pif_sprite_from_species(species)
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species = GameData::Species.get(species)
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head_id = species.get_head_species
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body_id = species.get_body_species
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substitution_id = get_sprite_substitution_id_for_fusion(head_id, body_id)
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pif_sprite = $PokemonGlobal.alt_sprite_substitutions[substitution_id] if $PokemonGlobal
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return pif_sprite if pif_sprite
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if species.id_number <= NB_POKEMON #base pokemon
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return select_new_pif_base_sprite(head_id)
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else #isFusion
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return select_new_pif_fusion_sprite(head_id, body_id)
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end
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end
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#
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# Flow:
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# # if none found, look for custom sprite in custom spritesheet (download if can't find spritesheet or new spritepack released)
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# if none found, load from autogen spritesheet
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def select_new_pif_fusion_sprite(head_id, body_id)
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species_symbol = "B#{body_id}H#{head_id}".to_sym
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spritename = get_fusion_spritename(head_id,body_id)
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customSpritesList = $game_temp.custom_sprites_list[species_symbol]
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alt_letter = ""
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if customSpritesList
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alt_letter = get_random_alt_letter_for_custom(head_id,body_id,true)
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type = :CUSTOM
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type = :AUTOGEN if !alt_letter
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else
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type = :AUTOGEN
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end
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if $PokemonTemp.forced_alt_sprites && $PokemonTemp.forced_alt_sprites.include?(spritename)
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alt_letter = $PokemonTemp.forced_alt_sprites[spritename]
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end
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return PIFSprite.new(type, head_id, body_id, alt_letter)
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end
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def select_new_pif_base_sprite(dex_number)
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random_alt = get_random_alt_letter_for_unfused(dex_number, true) #nil if no main
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random_alt = "" if !random_alt
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return PIFSprite.new(:BASE, dex_number, nil, random_alt)
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end
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def getSpecialSpriteName(dexNum)
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base_path = "Graphics/Battlers/special/"
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case dexNum
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when Settings::ZAPMOLCUNO_NB
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return sprintf(base_path + "144.145.146")
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when Settings::ZAPMOLCUNO_NB + 1
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return sprintf(base_path + "144.145.146")
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when Settings::ZAPMOLCUNO_NB + 2
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return sprintf(base_path + "243.244.245")
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when Settings::ZAPMOLCUNO_NB + 3
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return sprintf(base_path +"340.341.342")
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when Settings::ZAPMOLCUNO_NB + 4
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return sprintf(base_path +"343.344.345")
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when Settings::ZAPMOLCUNO_NB + 5
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return sprintf(base_path +"349.350.351")
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when Settings::ZAPMOLCUNO_NB + 6
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return sprintf(base_path +"151.251.381")
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when Settings::ZAPMOLCUNO_NB + 11
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return sprintf(base_path +"150.348.380")
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#starters
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when Settings::ZAPMOLCUNO_NB + 7
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return sprintf(base_path +"3.6.9")
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when Settings::ZAPMOLCUNO_NB + 8
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return sprintf(base_path +"154.157.160")
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when Settings::ZAPMOLCUNO_NB + 9
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return sprintf(base_path +"278.281.284")
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when Settings::ZAPMOLCUNO_NB + 10
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return sprintf(base_path +"318.321.324")
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#starters prevos
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when Settings::ZAPMOLCUNO_NB + 12
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return sprintf(base_path +"1.4.7")
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when Settings::ZAPMOLCUNO_NB + 13
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return sprintf(base_path +"2.5.8")
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when Settings::ZAPMOLCUNO_NB + 14
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return sprintf(base_path +"152.155.158")
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when Settings::ZAPMOLCUNO_NB + 15
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return sprintf(base_path +"153.156.159")
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when Settings::ZAPMOLCUNO_NB + 16
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return sprintf(base_path +"276.279.282")
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when Settings::ZAPMOLCUNO_NB + 17
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return sprintf(base_path +"277.280.283")
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when Settings::ZAPMOLCUNO_NB + 18
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return sprintf(base_path +"316.319.322")
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when Settings::ZAPMOLCUNO_NB + 19
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return sprintf(base_path +"317.320.323")
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when Settings::ZAPMOLCUNO_NB + 20 #birdBoss Left
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return sprintf(base_path +"invisible")
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when Settings::ZAPMOLCUNO_NB + 21 #birdBoss middle
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return sprintf(base_path + "144.145.146")
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when Settings::ZAPMOLCUNO_NB + 22 #birdBoss right
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return sprintf(base_path +"invisible")
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when Settings::ZAPMOLCUNO_NB + 23 #sinnohboss left
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return sprintf(base_path +"invisible")
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when Settings::ZAPMOLCUNO_NB + 24 #sinnohboss middle
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return sprintf(base_path +"343.344.345")
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when Settings::ZAPMOLCUNO_NB + 25 #sinnohboss right
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return sprintf(base_path +"invisible")
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when Settings::ZAPMOLCUNO_NB + 25 #cardboard
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return sprintf(base_path +"invisible")
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when Settings::ZAPMOLCUNO_NB + 26 #cardboard
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return sprintf(base_path + "cardboard")
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when Settings::ZAPMOLCUNO_NB + 27 #Triple regi
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return sprintf(base_path + "447.448.449")
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#Triple Kalos 1
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when Settings::ZAPMOLCUNO_NB + 28
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return sprintf(base_path + "479.482.485")
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when Settings::ZAPMOLCUNO_NB + 29
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return sprintf(base_path + "480.483.486")
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when Settings::ZAPMOLCUNO_NB + 30
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return sprintf(base_path + "481.484.487")
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else
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return sprintf(base_path + "000")
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end
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end
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end
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