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6.4 update (minus sprites)
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19
Data/Scripts/052_AddOns/RandomAddOns.rb
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19
Data/Scripts/052_AddOns/RandomAddOns.rb
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@@ -0,0 +1,19 @@
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#Eevee quest
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Events.onStepTaken+=proc {|sender,e|
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next if !$game_switches[173]
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next if !$game_switches[179] #If not outside of building
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$game_variables[102]+=1
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if $game_variables[102] % 100 == 0 then
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$game_variables[101]+=1
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end
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if $game_variables[102] >= 400 then
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if $game_variables[102] % 100 == 0 then
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Kernel.pbMessage(_INTL("Eevee is getting tired. You should head back soon!"))
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cry=pbResolveAudioSE(pbCryFile(133))
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pbSEPlay(cry,100,100)
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end
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end
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}
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