Refactoring of code relating to switching, effect damage and effects that trigger after a move is used

This commit is contained in:
Maruno17
2021-09-19 19:03:17 +01:00
parent f00f030825
commit 1fb3ff5408
24 changed files with 345 additions and 343 deletions

View File

@@ -297,7 +297,7 @@ class PokeBattle_Battle
pbDisplay(_INTL("The battlefield is weird!"))
end
# Abilities upon entering battle
pbOnActiveAll
pbOnAllBattlersEnteringBattle
# Main battle loop
pbBattleLoop
end