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Refactoring of code relating to switching, effect damage and effects that trigger after a move is used
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@@ -297,7 +297,7 @@ class PokeBattle_Battle
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pbDisplay(_INTL("The battlefield is weird!"))
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end
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# Abilities upon entering battle
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pbOnActiveAll
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pbOnAllBattlersEnteringBattle
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# Main battle loop
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pbBattleLoop
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end
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