Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects

This commit is contained in:
Maruno17
2024-03-11 23:31:48 +00:00
parent 47be44a54c
commit 1ff5b12acd
10 changed files with 46 additions and 7 deletions

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@@ -134,7 +134,7 @@ module Settings
# The odds of a newly generated Pokémon being shiny (out of 65536).
SHINY_POKEMON_CHANCE = (MECHANICS_GENERATION >= 6) ? 16 : 8
# Whether super shininess is enabled (uses a different shiny animation).
SUPER_SHINY = (MECHANICS_GENERATION >= 8)
SUPER_SHINY = (MECHANICS_GENERATION == 8)
# Whether Pokémon with the "Legendary", "Mythical" or "Ultra Beast" flags will
# have at least 3 perfect IVs.
LEGENDARIES_HAVE_SOME_PERFECT_IVS = (MECHANICS_GENERATION >= 6)