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Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
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@@ -134,7 +134,7 @@ module Settings
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# The odds of a newly generated Pokémon being shiny (out of 65536).
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SHINY_POKEMON_CHANCE = (MECHANICS_GENERATION >= 6) ? 16 : 8
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# Whether super shininess is enabled (uses a different shiny animation).
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SUPER_SHINY = (MECHANICS_GENERATION >= 8)
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SUPER_SHINY = (MECHANICS_GENERATION == 8)
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# Whether Pokémon with the "Legendary", "Mythical" or "Ultra Beast" flags will
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# have at least 3 perfect IVs.
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LEGENDARIES_HAVE_SOME_PERFECT_IVS = (MECHANICS_GENERATION >= 6)
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