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Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods
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@@ -203,10 +203,10 @@ BallHandlers::ModifyCatchRate.add(:MOONBALL,proc { |ball,catchRate,battle,battle
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# family can evolve with the Moon Stone, not whether the target itself
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# can immediately evolve with the Moon Stone.
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moon_stone = GameData::Item.try_get(:MOONSTONE)
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if moon_stone && pbCheckEvolutionFamilyForItemMethodItem(battler.species, moon_stone.id)
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if moon_stone && EvolutionHelper.check_family_for_method_item(battler.species, moon_stone.id)
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catchRate *= 4
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end
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next [catchRate,255].min
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next [catchRate, 255].min
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})
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BallHandlers::ModifyCatchRate.add(:SPORTBALL,proc { |ball,catchRate,battle,battler,ultraBeast|
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