From 2057084f694e6dc617295afcfc86cc346bac8ad8 Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Mon, 21 Feb 2022 23:36:43 +0000 Subject: [PATCH] Light effects now centre themselves vertically on their events as intended --- .../001_Overworld visuals/002_Overworld_Overlays.rb | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Data/Scripts/012_Overworld/001_Overworld visuals/002_Overworld_Overlays.rb b/Data/Scripts/012_Overworld/001_Overworld visuals/002_Overworld_Overlays.rb index 3871c7e9d..3dfe1d116 100644 --- a/Data/Scripts/012_Overworld/001_Overworld visuals/002_Overworld_Overlays.rb +++ b/Data/Scripts/012_Overworld/001_Overworld visuals/002_Overworld_Overlays.rb @@ -153,7 +153,7 @@ class LightEffect_Basic < LightEffect super if (Object.const_defined?(:ScreenPosHelper) rescue false) @light.x = ScreenPosHelper.pbScreenX(@event) - @light.y = ScreenPosHelper.pbScreenY(@event) - (Game_Map::TILE_HEIGHT / 2) + @light.y = ScreenPosHelper.pbScreenY(@event) - (@event.height * Game_Map::TILE_HEIGHT / 2) @light.zoom_x = ScreenPosHelper.pbScreenZoomX(@event) @light.zoom_y = @light.zoom_x else @@ -188,7 +188,7 @@ class LightEffect_DayNight < LightEffect if @light.opacity > 0 if (Object.const_defined?(:ScreenPosHelper) rescue false) @light.x = ScreenPosHelper.pbScreenX(@event) - @light.y = ScreenPosHelper.pbScreenY(@event) - (Game_Map::TILE_HEIGHT / 2) + @light.y = ScreenPosHelper.pbScreenY(@event) - (@event.height * Game_Map::TILE_HEIGHT / 2) @light.zoom_x = ScreenPosHelper.pbScreenZoomX(@event) @light.zoom_y = ScreenPosHelper.pbScreenZoomY(@event) else