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Added Setting SHOW_MODIFIED_MOVE_PROPERTIES, other minor tweaks and fixes
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@@ -84,7 +84,7 @@ class MoveRelearner_Scene
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0, 78 + ((@sprites["commands"].index - @sprites["commands"].top_item) * 64),
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0, 0, 258, 72])
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selMoveData = GameData::Move.get(@moves[@sprites["commands"].index])
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power = selMoveData.display_damage(@pokemon)
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power = selMoveData.display_power(@pokemon)
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category = selMoveData.display_category(@pokemon)
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accuracy = selMoveData.display_accuracy(@pokemon)
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textpos.push([_INTL("CATEGORY"), 272, 120, :left, Color.new(248, 248, 248), Color.black])
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