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Rewrote party screen, implemented redesign of it
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@@ -261,7 +261,7 @@ class PokemonReadyMenu
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user = $player.party[commands[0][command[1]][3]]
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if move == :FLY
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ret = nil
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pbFadeOutInWithUpdate(99999, @scene.sprites) do
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pbFadeOutInWithUpdate(@scene.sprites) do
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pbHideMenu
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scene = PokemonRegionMap_Scene.new(-1, false)
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screen = PokemonRegionMapScreen.new(scene)
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