Rewrote party screen, implemented redesign of it

This commit is contained in:
Maruno17
2024-09-07 21:51:54 +01:00
parent fab5fc0641
commit 2190f7c251
26 changed files with 2236 additions and 562 deletions

View File

@@ -36,17 +36,16 @@ end
#
#===============================================================================
def pbEntryScreen(*arg)
retval = false
ret_val = false
pbFadeOutIn do
scene = PokemonParty_Scene.new
screen = PokemonPartyScreen.new(scene, $player.party)
ret = screen.pbPokemonMultipleEntryScreenEx(pbBattleChallenge.rules.ruleset)
screen = UI::Party.new($player.party, mode: :choose_entry_order)
ret = screen.choose_pokemon_entry_order(pbBattleChallenge.rules.ruleset)
# Set party
pbBattleChallenge.setParty(ret) if ret
# Continue (return true) if Pokémon were chosen
retval = (ret && ret.length > 0)
ret_val = (ret && ret.length > 0)
end
return retval
return ret_val
end
#===============================================================================