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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
This commit is contained in:
@@ -330,6 +330,8 @@ class SafariBattle
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@ballCount = 0
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@ballCount = 0
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end
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end
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def disablePokeBalls=(value); end
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def sendToBoxes=(value); end
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def defaultWeather=(value); @weather = value; end
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def defaultWeather=(value); @weather = value; end
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def defaultTerrain=(value); end
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def defaultTerrain=(value); end
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@@ -210,9 +210,9 @@ def pbBattleOnStepTaken(repel_active)
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if $PokemonEncounters.have_double_wild_battle?
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if $PokemonEncounters.have_double_wild_battle?
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encounter2 = $PokemonEncounters.choose_wild_pokemon(encounter_type)
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encounter2 = $PokemonEncounters.choose_wild_pokemon(encounter_type)
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EventHandlers.trigger(:on_wild_species_chosen, encounter2)
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EventHandlers.trigger(:on_wild_species_chosen, encounter2)
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pbDoubleWildBattle(encounter[0], encounter[1], encounter2[0], encounter2[1])
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WildBattle.start(encounter, encounter2, can_override: true)
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else
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else
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pbWildBattle(encounter[0], encounter[1])
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WildBattle.start(encounter, can_override: true)
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end
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end
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$game_temp.encounter_type = nil
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$game_temp.encounter_type = nil
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$game_temp.encounter_triggered = true
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$game_temp.encounter_triggered = true
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@@ -82,12 +82,119 @@ def setBattleRule(*args)
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raise _INTL("Argument {1} expected a variable after it but didn't have one.", r) if r
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raise _INTL("Argument {1} expected a variable after it but didn't have one.", r) if r
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end
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end
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def pbNewBattleScene
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# Used to determine the environment in battle, and also the form of Burmy/
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# Wormadam.
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def pbGetEnvironment
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ret = :None
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map_env = $game_map.metadata&.battle_environment
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ret = map_env if map_env
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if $game_temp.encounter_type &&
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GameData::EncounterType.get($game_temp.encounter_type).type == :fishing
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terrainTag = $game_player.pbFacingTerrainTag
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else
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terrainTag = $game_player.terrain_tag
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end
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tile_environment = terrainTag.battle_environment
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if ret == :Forest && [:Grass, :TallGrass].include?(tile_environment)
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ret = :ForestGrass
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elsif tile_environment
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ret = tile_environment
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end
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return ret
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end
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# Record current levels of Pokémon in party, to see if they gain a level during
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# battle and may need to evolve afterwards
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EventHandlers.add(:on_start_battle, :record_party_status,
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proc {
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$game_temp.party_levels_before_battle = []
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$game_temp.party_critical_hits_dealt = []
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$game_temp.party_direct_damage_taken = []
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$player.party.each_with_index do |pkmn, i|
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$game_temp.party_levels_before_battle[i] = pkmn.level
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$game_temp.party_critical_hits_dealt[i] = 0
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$game_temp.party_direct_damage_taken[i] = 0
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end
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}
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)
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def pbCanDoubleBattle?
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return true if $player.able_pokemon_count >= 2
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return $PokemonGlobal.partner && $player.able_pokemon_count >= 1
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end
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def pbCanTripleBattle?
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return true if $player.able_pokemon_count >= 3
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return $PokemonGlobal.partner && $player.able_pokemon_count >= 2
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end
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#===============================================================================
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# Helper methods for setting up and closing down battles
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#===============================================================================
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module BattleCreationHelperMethods
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module_function
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# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
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def skip_battle?
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return true if $player.able_pokemon_count == 0
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return true if $DEBUG && Input.press?(Input::CTRL)
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return false
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end
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def skip_battle(outcome_variable, trainer_battle = false)
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pbMessage(_INTL("SKIPPING BATTLE...")) if !trainer_battle && $player.pokemon_count > 0
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pbMessage(_INTL("SKIPPING BATTLE...")) if trainer_battle && $DEBUG
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pbMessage(_INTL("AFTER WINNING...")) if trainer_battle && $player.able_pokemon_count > 0
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$game_temp.clear_battle_rules
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$PokemonGlobal.nextBattleBGM = nil
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$PokemonGlobal.nextBattleVictoryBGM = nil
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$PokemonGlobal.nextBattleCaptureME = nil
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$PokemonGlobal.nextBattleBack = nil
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pbMEStop
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outcome = 1 # Win
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outcome = 0 if trainer_battle && $player.able_pokemon_count == 0 # Undecided
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pbSet(outcome_variable, outcome)
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return outcome
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end
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def partner_can_participate?(foe_party)
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return false if !$PokemonGlobal.partner || $game_temp.battle_rules["noPartner"]
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return true if foe_party.length > 1
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if $game_temp.battle_rules["size"]
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return false if $game_temp.battle_rules["size"] == "single" ||
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$game_temp.battle_rules["size"][/^1v/i] # "1v1", "1v2", "1v3", etc.
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return true
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end
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return false
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end
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# Generate information for the player and partner trainer(s)
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def set_up_player_trainers(foe_party)
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trainer_array = [$player]
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ally_items = []
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pokemon_array = $player.party
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party_starts = [0]
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if partner_can_participate?(foe_party)
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ally = NPCTrainer.new($PokemonGlobal.partner[1], $PokemonGlobal.partner[0])
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ally.id = $PokemonGlobal.partner[2]
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ally.party = $PokemonGlobal.partner[3]
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ally_items[1] = ally.items.clone
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trainer_array.push(ally)
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pokemon_array = []
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$player.party.each { |pkmn| pokemon_array.push(pkmn) }
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party_starts.push(pokemon_array.length)
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ally.party.each { |pkmn| pokemon_array.push(pkmn) }
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setBattleRule("double") if $game_temp.battle_rules["size"].nil?
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end
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return trainer_array, ally_items, pokemon_array, party_starts
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end
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def create_battle_scene
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return Battle::Scene.new
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return Battle::Scene.new
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end
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end
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# Sets up various battle parameters and applies special rules.
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# Sets up various battle parameters and applies special rules.
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def pbPrepareBattle(battle)
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def prepare_battle(battle)
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battleRules = $game_temp.battle_rules
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battleRules = $game_temp.battle_rules
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# The size of the battle, i.e. how many Pokémon on each side (default: "single")
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# The size of the battle, i.e. how many Pokémon on each side (default: "single")
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battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil?
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battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil?
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@@ -180,402 +287,7 @@ def pbPrepareBattle(battle)
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end
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end
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end
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end
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# Used to determine the environment in battle, and also the form of Burmy/
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def after_battle(outcome, can_lose)
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# Wormadam.
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def pbGetEnvironment
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ret = :None
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map_env = $game_map.metadata&.battle_environment
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ret = map_env if map_env
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if $game_temp.encounter_type &&
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GameData::EncounterType.get($game_temp.encounter_type).type == :fishing
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terrainTag = $game_player.pbFacingTerrainTag
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else
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terrainTag = $game_player.terrain_tag
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end
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tile_environment = terrainTag.battle_environment
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if ret == :Forest && [:Grass, :TallGrass].include?(tile_environment)
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ret = :ForestGrass
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elsif tile_environment
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ret = tile_environment
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end
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return ret
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end
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# Record current levels of Pokémon in party, to see if they gain a level during
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# battle and may need to evolve afterwards
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EventHandlers.add(:on_start_battle, :record_party_status,
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proc {
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$game_temp.party_levels_before_battle = []
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$game_temp.party_critical_hits_dealt = []
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$game_temp.party_direct_damage_taken = []
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$player.party.each_with_index do |pkmn, i|
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$game_temp.party_levels_before_battle[i] = pkmn.level
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$game_temp.party_critical_hits_dealt[i] = 0
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$game_temp.party_direct_damage_taken[i] = 0
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end
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}
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)
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def pbCanDoubleBattle?
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return $PokemonGlobal.partner || $player.able_pokemon_count >= 2
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end
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def pbCanTripleBattle?
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return true if $player.able_pokemon_count >= 3
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return $PokemonGlobal.partner && $player.able_pokemon_count >= 2
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end
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#===============================================================================
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# Start a wild battle
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#===============================================================================
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def pbWildBattleCore(*args)
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outcomeVar = $game_temp.battle_rules["outcomeVar"] || 1
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canLose = $game_temp.battle_rules["canLose"] || false
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# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
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if $player.able_pokemon_count == 0 || ($DEBUG && Input.press?(Input::CTRL))
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pbMessage(_INTL("SKIPPING BATTLE...")) if $player.pokemon_count > 0
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pbSet(outcomeVar, 1) # Treat it as a win
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$game_temp.clear_battle_rules
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$PokemonGlobal.nextBattleBGM = nil
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$PokemonGlobal.nextBattleVictoryBGM = nil
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$PokemonGlobal.nextBattleCaptureME = nil
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$PokemonGlobal.nextBattleBack = nil
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pbMEStop
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return 1 # Treat it as a win
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end
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# Record information about party Pokémon to be used at the end of battle (e.g.
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# comparing levels for an evolution check)
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EventHandlers.trigger(:on_start_battle)
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# Generate wild Pokémon based on the species and level
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foeParty = []
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sp = nil
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args.each do |arg|
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if arg.is_a?(Pokemon)
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foeParty.push(arg)
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elsif arg.is_a?(Array)
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species = GameData::Species.get(arg[0]).id
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pkmn = pbGenerateWildPokemon(species, arg[1])
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foeParty.push(pkmn)
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elsif sp
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species = GameData::Species.get(sp).id
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pkmn = pbGenerateWildPokemon(species, arg)
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foeParty.push(pkmn)
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sp = nil
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else
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sp = arg
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end
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end
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raise _INTL("Expected a level after being given {1}, but one wasn't found.", sp) if sp
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# Calculate who the trainers and their party are
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playerTrainers = [$player]
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playerParty = $player.party
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playerPartyStarts = [0]
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room_for_partner = (foeParty.length > 1)
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if !room_for_partner && $game_temp.battle_rules["size"] &&
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!["single", "1v1", "1v2", "1v3"].include?($game_temp.battle_rules["size"])
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room_for_partner = true
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end
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if $PokemonGlobal.partner && !$game_temp.battle_rules["noPartner"] && room_for_partner
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ally = NPCTrainer.new($PokemonGlobal.partner[1], $PokemonGlobal.partner[0])
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ally.id = $PokemonGlobal.partner[2]
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ally.party = $PokemonGlobal.partner[3]
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playerTrainers.push(ally)
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playerParty = []
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$player.party.each { |pkmn| playerParty.push(pkmn) }
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playerPartyStarts.push(playerParty.length)
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ally.party.each { |pkmn| playerParty.push(pkmn) }
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setBattleRule("double") if !$game_temp.battle_rules["size"]
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end
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# Create the battle scene (the visual side of it)
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scene = pbNewBattleScene
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# Create the battle class (the mechanics side of it)
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battle = Battle.new(scene, playerParty, foeParty, playerTrainers, nil)
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battle.party1starts = playerPartyStarts
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# Set various other properties in the battle class
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pbPrepareBattle(battle)
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$game_temp.clear_battle_rules
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# Perform the battle itself
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decision = 0
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pbBattleAnimation(pbGetWildBattleBGM(foeParty), (foeParty.length == 1) ? 0 : 2, foeParty) {
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pbSceneStandby {
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decision = battle.pbStartBattle
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}
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pbAfterBattle(decision, canLose)
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}
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Input.update
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# Save the result of the battle in a Game Variable (1 by default)
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# 0 - Undecided or aborted
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# 1 - Player won
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# 2 - Player lost
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# 3 - Player or wild Pokémon ran from battle, or player forfeited the match
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# 4 - Wild Pokémon was caught
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# 5 - Draw
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case decision
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when 1, 4 # Won, caught
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$stats.wild_battles_won += 1
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when 2, 3, 5 # Lost, fled, draw
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$stats.wild_battles_lost += 1
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end
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pbSet(outcomeVar, decision)
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return decision
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end
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#===============================================================================
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# Standard methods that start a wild battle of various sizes
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#===============================================================================
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# Used when walking in tall grass, hence the additional code.
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def pbWildBattle(species, level, outcomeVar = 1, canRun = true, canLose = false)
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species = GameData::Species.get(species).id
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# Potentially call a different pbWildBattle-type method instead (for roaming
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# Pokémon, Safari battles, Bug Contest battles)
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handled = [nil]
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EventHandlers.trigger(:on_calling_wild_battle, species, level, handled)
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return handled[0] if !handled[0].nil?
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# Set some battle rules
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setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
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setBattleRule("cannotRun") if !canRun
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setBattleRule("canLose") if canLose
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# Perform the battle
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decision = pbWildBattleCore(species, level)
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# Used by the Poké Radar to update/break the chain
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EventHandlers.trigger(:on_wild_battle_end, species, level, decision)
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# Return false if the player lost or drew the battle, and true if any other result
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return (decision != 2 && decision != 5)
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end
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def pbDoubleWildBattle(species1, level1, species2, level2,
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outcomeVar = 1, canRun = true, canLose = false)
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# Set some battle rules
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setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
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setBattleRule("cannotRun") if !canRun
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setBattleRule("canLose") if canLose
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setBattleRule("double")
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# Perform the battle
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decision = pbWildBattleCore(species1, level1, species2, level2)
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# Return false if the player lost or drew the battle, and true if any other result
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return (decision != 2 && decision != 5)
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end
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def pbTripleWildBattle(species1, level1, species2, level2, species3, level3,
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outcomeVar = 1, canRun = true, canLose = false)
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# Set some battle rules
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setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
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setBattleRule("cannotRun") if !canRun
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setBattleRule("canLose") if canLose
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setBattleRule("triple")
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# Perform the battle
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decision = pbWildBattleCore(species1, level1, species2, level2, species3, level3)
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# Return false if the player lost or drew the battle, and true if any other result
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return (decision != 2 && decision != 5)
|
|
||||||
end
|
|
||||||
|
|
||||||
#===============================================================================
|
|
||||||
# Start a trainer battle
|
|
||||||
#===============================================================================
|
|
||||||
def pbTrainerBattleCore(*args)
|
|
||||||
outcomeVar = $game_temp.battle_rules["outcomeVar"] || 1
|
|
||||||
canLose = $game_temp.battle_rules["canLose"] || false
|
|
||||||
# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
|
|
||||||
if $player.able_pokemon_count == 0 || ($DEBUG && Input.press?(Input::CTRL))
|
|
||||||
pbMessage(_INTL("SKIPPING BATTLE...")) if $DEBUG
|
|
||||||
pbMessage(_INTL("AFTER WINNING...")) if $DEBUG && $player.able_pokemon_count > 0
|
|
||||||
pbSet(outcomeVar, ($player.able_pokemon_count == 0) ? 0 : 1) # Treat it as undecided/a win
|
|
||||||
$game_temp.clear_battle_rules
|
|
||||||
$PokemonGlobal.nextBattleBGM = nil
|
|
||||||
$PokemonGlobal.nextBattleVictoryBGM = nil
|
|
||||||
$PokemonGlobal.nextBattleCaptureME = nil
|
|
||||||
$PokemonGlobal.nextBattleBack = nil
|
|
||||||
pbMEStop
|
|
||||||
return ($player.able_pokemon_count == 0) ? 0 : 1 # Treat it as undecided/a win
|
|
||||||
end
|
|
||||||
# Record information about party Pokémon to be used at the end of battle (e.g.
|
|
||||||
# comparing levels for an evolution check)
|
|
||||||
EventHandlers.trigger(:on_start_battle)
|
|
||||||
# Generate trainers and their parties based on the arguments given
|
|
||||||
foeTrainers = []
|
|
||||||
foeItems = []
|
|
||||||
foeEndSpeeches = []
|
|
||||||
foeParty = []
|
|
||||||
foePartyStarts = []
|
|
||||||
args.each do |arg|
|
|
||||||
case arg
|
|
||||||
when NPCTrainer
|
|
||||||
foeTrainers.push(arg)
|
|
||||||
foePartyStarts.push(foeParty.length)
|
|
||||||
arg.party.each { |pkmn| foeParty.push(pkmn) }
|
|
||||||
foeEndSpeeches.push(arg.lose_text)
|
|
||||||
foeItems.push(arg.items)
|
|
||||||
when Array # [trainer type, trainer name, ID, speech (optional)]
|
|
||||||
trainer = pbLoadTrainer(arg[0], arg[1], arg[2])
|
|
||||||
pbMissingTrainer(arg[0], arg[1], arg[2]) if !trainer
|
|
||||||
return 0 if !trainer
|
|
||||||
EventHandlers.trigger(:on_trainer_load, trainer)
|
|
||||||
foeTrainers.push(trainer)
|
|
||||||
foePartyStarts.push(foeParty.length)
|
|
||||||
trainer.party.each { |pkmn| foeParty.push(pkmn) }
|
|
||||||
foeEndSpeeches.push(arg[3] || trainer.lose_text)
|
|
||||||
foeItems.push(trainer.items)
|
|
||||||
else
|
|
||||||
raise _INTL("Expected NPCTrainer or array of trainer data, got {1}.", arg)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
# Calculate who the player trainer(s) and their party are
|
|
||||||
playerTrainers = [$player]
|
|
||||||
allyItems = []
|
|
||||||
playerParty = $player.party
|
|
||||||
playerPartyStarts = [0]
|
|
||||||
room_for_partner = (foeParty.length > 1)
|
|
||||||
if !room_for_partner && $game_temp.battle_rules["size"] &&
|
|
||||||
!["single", "1v1", "1v2", "1v3"].include?($game_temp.battle_rules["size"])
|
|
||||||
room_for_partner = true
|
|
||||||
end
|
|
||||||
if $PokemonGlobal.partner && !$game_temp.battle_rules["noPartner"] && room_for_partner
|
|
||||||
ally = NPCTrainer.new($PokemonGlobal.partner[1], $PokemonGlobal.partner[0])
|
|
||||||
ally.id = $PokemonGlobal.partner[2]
|
|
||||||
ally.party = $PokemonGlobal.partner[3]
|
|
||||||
allyItems[1] = ally.items.clone
|
|
||||||
playerTrainers.push(ally)
|
|
||||||
playerParty = []
|
|
||||||
$player.party.each { |pkmn| playerParty.push(pkmn) }
|
|
||||||
playerPartyStarts.push(playerParty.length)
|
|
||||||
ally.party.each { |pkmn| playerParty.push(pkmn) }
|
|
||||||
setBattleRule("double") if !$game_temp.battle_rules["size"]
|
|
||||||
end
|
|
||||||
# Create the battle scene (the visual side of it)
|
|
||||||
scene = pbNewBattleScene
|
|
||||||
# Create the battle class (the mechanics side of it)
|
|
||||||
battle = Battle.new(scene, playerParty, foeParty, playerTrainers, foeTrainers)
|
|
||||||
battle.party1starts = playerPartyStarts
|
|
||||||
battle.party2starts = foePartyStarts
|
|
||||||
battle.items = foeItems
|
|
||||||
battle.ally_items = allyItems
|
|
||||||
battle.endSpeeches = foeEndSpeeches
|
|
||||||
# Set various other properties in the battle class
|
|
||||||
pbPrepareBattle(battle)
|
|
||||||
$game_temp.clear_battle_rules
|
|
||||||
# Perform the battle itself
|
|
||||||
decision = 0
|
|
||||||
pbBattleAnimation(pbGetTrainerBattleBGM(foeTrainers), (battle.singleBattle?) ? 1 : 3, foeTrainers) {
|
|
||||||
pbSceneStandby {
|
|
||||||
decision = battle.pbStartBattle
|
|
||||||
}
|
|
||||||
pbAfterBattle(decision, canLose)
|
|
||||||
}
|
|
||||||
Input.update
|
|
||||||
# Save the result of the battle in a Game Variable (1 by default)
|
|
||||||
# 0 - Undecided or aborted
|
|
||||||
# 1 - Player won
|
|
||||||
# 2 - Player lost
|
|
||||||
# 3 - Player or wild Pokémon ran from battle, or player forfeited the match
|
|
||||||
# 5 - Draw
|
|
||||||
case decision
|
|
||||||
when 1 # Won
|
|
||||||
$stats.trainer_battles_won += 1
|
|
||||||
when 2, 3, 5 # Lost, fled, draw
|
|
||||||
$stats.trainer_battles_lost += 1
|
|
||||||
end
|
|
||||||
pbSet(outcomeVar, decision)
|
|
||||||
return decision
|
|
||||||
end
|
|
||||||
|
|
||||||
#===============================================================================
|
|
||||||
# Standard methods that start a trainer battle of various sizes
|
|
||||||
#===============================================================================
|
|
||||||
# Used by most trainer events, which can be positioned in such a way that
|
|
||||||
# multiple trainer events spot the player at once. The extra code in this method
|
|
||||||
# deals with that case and can cause a double trainer battle instead.
|
|
||||||
def pbTrainerBattle(trainerID, trainerName, endSpeech = nil,
|
|
||||||
doubleBattle = false, trainerPartyID = 0, canLose = false, outcomeVar = 1)
|
|
||||||
# If there is another NPC trainer who spotted the player at the same time, and
|
|
||||||
# it is possible to have a double battle (the player has 2+ able Pokémon or
|
|
||||||
# has a partner trainer), then record this first NPC trainer into
|
|
||||||
# $game_temp.waiting_trainer and end this method. That second NPC event will
|
|
||||||
# then trigger and cause the battle to happen against this first trainer and
|
|
||||||
# themselves.
|
|
||||||
if !$game_temp.waiting_trainer && pbMapInterpreterRunning? &&
|
|
||||||
($player.able_pokemon_count > 1 ||
|
|
||||||
($player.able_pokemon_count > 0 && $PokemonGlobal.partner))
|
|
||||||
thisEvent = pbMapInterpreter.get_self
|
|
||||||
# Find all other triggered trainer events
|
|
||||||
triggeredEvents = $game_player.pbTriggeredTrainerEvents([2], false)
|
|
||||||
otherEvent = []
|
|
||||||
triggeredEvents.each do |i|
|
|
||||||
next if i.id == thisEvent.id
|
|
||||||
next if $game_self_switches[[$game_map.map_id, i.id, "A"]]
|
|
||||||
otherEvent.push(i)
|
|
||||||
end
|
|
||||||
# Load the trainer's data, and call an event which might modify it
|
|
||||||
trainer = pbLoadTrainer(trainerID, trainerName, trainerPartyID)
|
|
||||||
pbMissingTrainer(trainerID, trainerName, trainerPartyID) if !trainer
|
|
||||||
return false if !trainer
|
|
||||||
EventHandlers.trigger(:on_trainer_load, trainer)
|
|
||||||
# If there is exactly 1 other triggered trainer event, and this trainer has
|
|
||||||
# 6 or fewer Pokémon, record this trainer for a double battle caused by the
|
|
||||||
# other triggered trainer event
|
|
||||||
if otherEvent.length == 1 && trainer.party.length <= Settings::MAX_PARTY_SIZE
|
|
||||||
trainer.lose_text = endSpeech if endSpeech && !endSpeech.empty?
|
|
||||||
$game_temp.waiting_trainer = [trainer, thisEvent.id]
|
|
||||||
return false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
# Set some battle rules
|
|
||||||
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
|
||||||
setBattleRule("canLose") if canLose
|
|
||||||
setBattleRule("double") if doubleBattle || $game_temp.waiting_trainer
|
|
||||||
# Perform the battle
|
|
||||||
if $game_temp.waiting_trainer
|
|
||||||
decision = pbTrainerBattleCore($game_temp.waiting_trainer[0],
|
|
||||||
[trainerID, trainerName, trainerPartyID, endSpeech])
|
|
||||||
else
|
|
||||||
decision = pbTrainerBattleCore([trainerID, trainerName, trainerPartyID, endSpeech])
|
|
||||||
end
|
|
||||||
# Finish off the recorded waiting trainer, because they have now been battled
|
|
||||||
if decision == 1 && $game_temp.waiting_trainer # Win
|
|
||||||
pbMapInterpreter.pbSetSelfSwitch($game_temp.waiting_trainer[1], "A", true)
|
|
||||||
end
|
|
||||||
$game_temp.waiting_trainer = nil
|
|
||||||
# Return true if the player won the battle, and false if any other result
|
|
||||||
return (decision == 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
def pbDoubleTrainerBattle(trainerID1, trainerName1, trainerPartyID1, endSpeech1,
|
|
||||||
trainerID2, trainerName2, trainerPartyID2 = 0, endSpeech2 = nil,
|
|
||||||
canLose = false, outcomeVar = 1)
|
|
||||||
# Set some battle rules
|
|
||||||
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
|
||||||
setBattleRule("canLose") if canLose
|
|
||||||
setBattleRule("double")
|
|
||||||
# Perform the battle
|
|
||||||
decision = pbTrainerBattleCore(
|
|
||||||
[trainerID1, trainerName1, trainerPartyID1, endSpeech1],
|
|
||||||
[trainerID2, trainerName2, trainerPartyID2, endSpeech2]
|
|
||||||
)
|
|
||||||
# Return true if the player won the battle, and false if any other result
|
|
||||||
return (decision == 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
def pbTripleTrainerBattle(trainerID1, trainerName1, trainerPartyID1, endSpeech1,
|
|
||||||
trainerID2, trainerName2, trainerPartyID2, endSpeech2,
|
|
||||||
trainerID3, trainerName3, trainerPartyID3 = 0, endSpeech3 = nil,
|
|
||||||
canLose = false, outcomeVar = 1)
|
|
||||||
# Set some battle rules
|
|
||||||
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
|
||||||
setBattleRule("canLose") if canLose
|
|
||||||
setBattleRule("triple")
|
|
||||||
# Perform the battle
|
|
||||||
decision = pbTrainerBattleCore(
|
|
||||||
[trainerID1, trainerName1, trainerPartyID1, endSpeech1],
|
|
||||||
[trainerID2, trainerName2, trainerPartyID2, endSpeech2],
|
|
||||||
[trainerID3, trainerName3, trainerPartyID3, endSpeech3]
|
|
||||||
)
|
|
||||||
# Return true if the player won the battle, and false if any other result
|
|
||||||
return (decision == 1)
|
|
||||||
end
|
|
||||||
|
|
||||||
#===============================================================================
|
|
||||||
# After battles
|
|
||||||
#===============================================================================
|
|
||||||
def pbAfterBattle(decision, canLose)
|
|
||||||
$player.party.each do |pkmn|
|
$player.party.each do |pkmn|
|
||||||
pkmn.statusCount = 0 if pkmn.status == :POISON # Bad poison becomes regular
|
pkmn.statusCount = 0 if pkmn.status == :POISON # Bad poison becomes regular
|
||||||
pkmn.makeUnmega
|
pkmn.makeUnmega
|
||||||
@@ -589,14 +301,300 @@ def pbAfterBattle(decision, canLose)
|
|||||||
pkmn.makeUnprimal
|
pkmn.makeUnprimal
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if [2, 5].include?(decision) && canLose # if loss or draw
|
if [2, 5].include?(outcome) && can_lose # if loss or draw
|
||||||
$player.party.each { |pkmn| pkmn.heal }
|
$player.party.each { |pkmn| pkmn.heal }
|
||||||
(Graphics.frame_rate / 4).times { Graphics.update }
|
(Graphics.frame_rate / 4).times { Graphics.update }
|
||||||
end
|
end
|
||||||
EventHandlers.trigger(:on_end_battle, decision, canLose)
|
EventHandlers.trigger(:on_end_battle, outcome, can_lose)
|
||||||
$game_player.straighten
|
$game_player.straighten
|
||||||
end
|
end
|
||||||
|
|
||||||
|
# Save the result of the battle in a Game Variable (1 by default)
|
||||||
|
# 0 - Undecided or aborted
|
||||||
|
# 1 - Player won
|
||||||
|
# 2 - Player lost
|
||||||
|
# 3 - Player or wild Pokémon ran from battle, or player forfeited the match
|
||||||
|
# 4 - Wild Pokémon was caught
|
||||||
|
# 5 - Draw
|
||||||
|
def set_outcome(outcome, outcome_variable = 1, trainer_battle = false)
|
||||||
|
case outcome
|
||||||
|
when 1, 4 # Won, caught
|
||||||
|
$stats.wild_battles_won += 1 if !trainer_battle
|
||||||
|
$stats.trainer_battles_won += 1 if trainer_battle
|
||||||
|
when 2, 3, 5 # Lost, fled, draw
|
||||||
|
$stats.wild_battles_lost += 1 if !trainer_battle
|
||||||
|
$stats.trainer_battles_lost += 1 if trainer_battle
|
||||||
|
end
|
||||||
|
pbSet(outcome_variable, outcome)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
#===============================================================================
|
||||||
|
# Wild battles
|
||||||
|
#===============================================================================
|
||||||
|
class WildBattle
|
||||||
|
# Used when walking in tall grass, hence the additional code.
|
||||||
|
def self.start(*args, can_override: false)
|
||||||
|
foe_party = WildBattle.generate_foes(*args)
|
||||||
|
# Potentially call a different WildBattle.start-type method instead (for
|
||||||
|
# roaming Pokémon, Safari battles, Bug Contest battles)
|
||||||
|
if foe_party.length == 1 && can_override
|
||||||
|
handled = [nil]
|
||||||
|
EventHandlers.trigger(:on_calling_wild_battle, foe_party[0].species, foe_party[0].level, handled)
|
||||||
|
return handled[0] if !handled[0].nil?
|
||||||
|
end
|
||||||
|
# Perform the battle
|
||||||
|
outcome = WildBattle.start_core(*foe_party)
|
||||||
|
# Used by the Poké Radar to update/break the chain
|
||||||
|
if foe_party.length == 1 && can_override
|
||||||
|
EventHandlers.trigger(:on_wild_battle_end, foe_party[0].species, foe_party[0].level, outcome)
|
||||||
|
end
|
||||||
|
# Return false if the player lost or drew the battle, and true if any other result
|
||||||
|
return outcome != 2 && outcome != 5
|
||||||
|
end
|
||||||
|
|
||||||
|
def self.start_core(*args)
|
||||||
|
outcome_variable = $game_temp.battle_rules["outcomeVar"] || 1
|
||||||
|
can_lose = $game_temp.battle_rules["canLose"] || false
|
||||||
|
# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
|
||||||
|
if BattleCreationHelperMethods.skip_battle?
|
||||||
|
return BattleCreationHelperMethods.skip_battle(outcome_variable)
|
||||||
|
end
|
||||||
|
# Record information about party Pokémon to be used at the end of battle
|
||||||
|
# (e.g. comparing levels for an evolution check)
|
||||||
|
EventHandlers.trigger(:on_start_battle)
|
||||||
|
# Generate array of foes
|
||||||
|
foe_party = WildBattle.generate_foes(*args)
|
||||||
|
# Generate information for the player and partner trainer(s)
|
||||||
|
player_trainers, ally_items, player_party, player_party_starts = BattleCreationHelperMethods.set_up_player_trainers(foe_party)
|
||||||
|
# Create the battle scene (the visual side of it)
|
||||||
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
|
# Create the battle class (the mechanics side of it)
|
||||||
|
battle = Battle.new(scene, player_party, foe_party, player_trainers, nil)
|
||||||
|
battle.party1starts = player_party_starts
|
||||||
|
battle.ally_items = ally_items
|
||||||
|
# Set various other properties in the battle class
|
||||||
|
setBattleRule("#{foe_party.length}v#{foe_party.length}") if $game_temp.battle_rules["size"].nil?
|
||||||
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
|
$game_temp.clear_battle_rules
|
||||||
|
# Perform the battle itself
|
||||||
|
outcome = 0
|
||||||
|
pbBattleAnimation(pbGetWildBattleBGM(foe_party), (foe_party.length == 1) ? 0 : 2, foe_party) {
|
||||||
|
pbSceneStandby {
|
||||||
|
outcome = battle.pbStartBattle
|
||||||
|
}
|
||||||
|
BattleCreationHelperMethods.after_battle(outcome, can_lose)
|
||||||
|
}
|
||||||
|
Input.update
|
||||||
|
# Save the result of the battle in a Game Variable (1 by default)
|
||||||
|
BattleCreationHelperMethods.set_outcome(outcome, outcome_variable)
|
||||||
|
return outcome
|
||||||
|
end
|
||||||
|
|
||||||
|
def self.generate_foes(*args)
|
||||||
|
ret = []
|
||||||
|
species_id = nil
|
||||||
|
args.each do |arg|
|
||||||
|
case arg
|
||||||
|
when Pokemon
|
||||||
|
raise _INTL("Species {1} was given but not a level.", species_id) if species_id
|
||||||
|
ret.push(arg)
|
||||||
|
when Array
|
||||||
|
raise _INTL("Species {1} was given but not a level.", species_id) if species_id
|
||||||
|
species = GameData::Species.get(arg[0]).id
|
||||||
|
pkmn = pbGenerateWildPokemon(species, arg[1])
|
||||||
|
ret.push(pkmn)
|
||||||
|
else
|
||||||
|
if species_id # Expecting level
|
||||||
|
if !arg.is_a?(Integer) || !(1..GameData::GrowthRate.max_level).include?(arg)
|
||||||
|
raise _INTL("Expected a level (1..{1}) but {2} is not a number or not a valid level.", GameData::GrowthRate.max_level, arg)
|
||||||
|
end
|
||||||
|
ret.push(pbGenerateWildPokemon(species_id, arg))
|
||||||
|
species_id = nil
|
||||||
|
else # Expecting species ID
|
||||||
|
if !GameData::Species.exists?(arg)
|
||||||
|
raise _INTL("Species {1} does not exist.", arg)
|
||||||
|
end
|
||||||
|
species_id = arg
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
raise _INTL("Species {1} was given but not a level.", species_id) if species_id
|
||||||
|
return ret
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
#===============================================================================
|
||||||
|
# Trainer battles
|
||||||
|
#===============================================================================
|
||||||
|
class TrainerBattle
|
||||||
|
# Used by most trainer events, which can be positioned in such a way that
|
||||||
|
# multiple trainer events spot the player at once. The extra code in this
|
||||||
|
# method deals with that case and can cause a double trainer battle instead.
|
||||||
|
def self.start(*args)
|
||||||
|
# If there is another NPC trainer who spotted the player at the same time,
|
||||||
|
# and it is possible to have a double battle (the player has 2+ able Pokémon
|
||||||
|
# or has a partner trainer), then record this first NPC trainer into
|
||||||
|
# $game_temp.waiting_trainer and end this method. That second NPC event will
|
||||||
|
# then trigger and cause the battle to happen against this first trainer and
|
||||||
|
# themselves.
|
||||||
|
if !$game_temp.waiting_trainer && pbMapInterpreterRunning? && pbCanDoubleBattle?
|
||||||
|
thisEvent = pbMapInterpreter.get_self
|
||||||
|
# Find all other triggered trainer events
|
||||||
|
triggeredEvents = $game_player.pbTriggeredTrainerEvents([2], false)
|
||||||
|
otherEvent = []
|
||||||
|
triggeredEvents.each do |i|
|
||||||
|
next if i.id == thisEvent.id
|
||||||
|
next if $game_self_switches[[$game_map.map_id, i.id, "A"]]
|
||||||
|
otherEvent.push(i)
|
||||||
|
end
|
||||||
|
# If there is exactly 1 other triggered trainer event, this trainer can be
|
||||||
|
# stored up to battle with that one
|
||||||
|
if otherEvent.length == 1
|
||||||
|
trainers, _items, _end_speeches, _party, _party_starts = TrainerBattle.generate_foes(*args)
|
||||||
|
# If this is just 1 trainer with 6 or fewer Pokémon, it can be stored up
|
||||||
|
# to battle alongside the other trainer
|
||||||
|
if trainers.length == 1 && trainers[0].party.length <= Settings::MAX_PARTY_SIZE
|
||||||
|
$game_temp.waiting_trainer = [trainers[0], thisEvent.id]
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
# Perform the battle
|
||||||
|
if $game_temp.waiting_trainer
|
||||||
|
new_args = args + [$game_temp.waiting_trainer[0]]
|
||||||
|
outcome = TrainerBattle.start_core(*new_args)
|
||||||
|
pbMapInterpreter.pbSetSelfSwitch($game_temp.waiting_trainer[1], "A", true) if outcome == 1
|
||||||
|
$game_temp.waiting_trainer = nil
|
||||||
|
else
|
||||||
|
outcome = TrainerBattle.start_core(*args)
|
||||||
|
end
|
||||||
|
# Return true if the player won the battle, and false if any other result
|
||||||
|
return outcome == 1
|
||||||
|
end
|
||||||
|
|
||||||
|
def self.start_core(*args)
|
||||||
|
outcome_variable = $game_temp.battle_rules["outcomeVar"] || 1
|
||||||
|
can_lose = $game_temp.battle_rules["canLose"] || false
|
||||||
|
# Skip battle if the player has no able Pokémon, or if holding Ctrl in Debug mode
|
||||||
|
if BattleCreationHelperMethods.skip_battle?
|
||||||
|
return BattleCreationHelperMethods.skip_battle(outcome_variable, true)
|
||||||
|
end
|
||||||
|
# Record information about party Pokémon to be used at the end of battle (e.g.
|
||||||
|
# comparing levels for an evolution check)
|
||||||
|
EventHandlers.trigger(:on_start_battle)
|
||||||
|
# Generate information for the foes
|
||||||
|
foe_trainers, foe_items, end_speeches, foe_party, foe_party_starts = TrainerBattle.generate_foes(*args)
|
||||||
|
# Generate information for the player and partner trainer(s)
|
||||||
|
player_trainers, ally_items, player_party, player_party_starts = BattleCreationHelperMethods.set_up_player_trainers(foe_party)
|
||||||
|
# Create the battle scene (the visual side of it)
|
||||||
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
|
# Create the battle class (the mechanics side of it)
|
||||||
|
battle = Battle.new(scene, player_party, foe_party, player_trainers, foe_trainers)
|
||||||
|
battle.party1starts = player_party_starts
|
||||||
|
battle.party2starts = foe_party_starts
|
||||||
|
battle.ally_items = ally_items
|
||||||
|
battle.items = foe_items
|
||||||
|
battle.endSpeeches = end_speeches
|
||||||
|
# Set various other properties in the battle class
|
||||||
|
setBattleRule("#{foe_trainers.length}v#{foe_trainers.length}") if $game_temp.battle_rules["size"].nil?
|
||||||
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
|
$game_temp.clear_battle_rules
|
||||||
|
# Perform the battle itself
|
||||||
|
outcome = 0
|
||||||
|
pbBattleAnimation(pbGetTrainerBattleBGM(foe_trainers), (battle.singleBattle?) ? 1 : 3, foe_trainers) {
|
||||||
|
pbSceneStandby {
|
||||||
|
outcome = battle.pbStartBattle
|
||||||
|
}
|
||||||
|
BattleCreationHelperMethods.after_battle(outcome, can_lose)
|
||||||
|
}
|
||||||
|
Input.update
|
||||||
|
# Save the result of the battle in a Game Variable (1 by default)
|
||||||
|
BattleCreationHelperMethods.set_outcome(outcome, outcome_variable, true)
|
||||||
|
return outcome
|
||||||
|
end
|
||||||
|
|
||||||
|
def self.generate_foes(*args)
|
||||||
|
trainer_array = []
|
||||||
|
foe_items = []
|
||||||
|
end_speeches = []
|
||||||
|
pokemon_array = []
|
||||||
|
party_starts = []
|
||||||
|
trainer_type = nil
|
||||||
|
trainer_name = nil
|
||||||
|
args.each_with_index do |arg, i|
|
||||||
|
case arg
|
||||||
|
when NPCTrainer
|
||||||
|
raise _INTL("Trainer type {1} was given but not a trainer name.", trainer_type) if trainer_type
|
||||||
|
trainer_array.push(arg)
|
||||||
|
foe_items.push(arg.items)
|
||||||
|
end_speeches.push(arg.lose_text)
|
||||||
|
party_starts.push(pokemon_array.length)
|
||||||
|
arg.party.each { |pkmn| pokemon_array.push(pkmn) }
|
||||||
|
when Array # [trainer type, trainer name, version number, speech (optional)]
|
||||||
|
raise _INTL("Trainer type {1} was given but not a trainer name.", trainer_type) if trainer_type
|
||||||
|
trainer = pbLoadTrainer(arg[0], arg[1], arg[2])
|
||||||
|
pbMissingTrainer(arg[0], arg[1], arg[2]) if !trainer
|
||||||
|
trainer = pbLoadTrainer(arg[0], arg[1], arg[2]) if !trainer # Try again
|
||||||
|
raise _INTL("Trainer for data '{1}' is not defined.", arg) if !trainer
|
||||||
|
EventHandlers.trigger(:on_trainer_load, trainer)
|
||||||
|
trainer_array.push(trainer)
|
||||||
|
foe_items.push(trainer.items)
|
||||||
|
end_speeches.push(arg[3] || trainer.lose_text)
|
||||||
|
party_starts.push(pokemon_array.length)
|
||||||
|
trainer.party.each { |pkmn| pokemon_array.push(pkmn) }
|
||||||
|
else
|
||||||
|
if trainer_name # Expecting version number
|
||||||
|
if !arg.is_a?(Integer) || arg < 0
|
||||||
|
raise _INTL("Expected a trainer version number (0 or higher) but {1} is not a number or not a valid value.", arg)
|
||||||
|
end
|
||||||
|
trainer = pbLoadTrainer(trainer_type, trainer_name, arg)
|
||||||
|
pbMissingTrainer(trainer_type, trainer_name, arg) if !trainer
|
||||||
|
trainer = pbLoadTrainer(trainer_type, trainer_name, arg) if !trainer # Try again
|
||||||
|
raise _INTL("Trainer for data '{1}, {2}, {3}' is not defined.", trainer_type, trainer_name, arg) if !trainer
|
||||||
|
EventHandlers.trigger(:on_trainer_load, trainer)
|
||||||
|
trainer_array.push(trainer)
|
||||||
|
foe_items.push(trainer.items)
|
||||||
|
end_speeches.push(trainer.lose_text)
|
||||||
|
party_starts.push(pokemon_array.length)
|
||||||
|
trainer.party.each { |pkmn| pokemon_array.push(pkmn) }
|
||||||
|
trainer_type = nil
|
||||||
|
trainer_name = nil
|
||||||
|
elsif trainer_type # Expecting trainer name
|
||||||
|
if !arg.is_a?(String) || arg.strip.empty?
|
||||||
|
raise _INTL("Expected a trainer name but '{1}' is not a valid name.", arg)
|
||||||
|
end
|
||||||
|
if args[i + 1].is_a?(Integer) # Version number is next
|
||||||
|
trainer_name = arg.strip
|
||||||
|
else
|
||||||
|
trainer = pbLoadTrainer(trainer_type, arg)
|
||||||
|
pbMissingTrainer(trainer_type, arg, 0) if !trainer
|
||||||
|
trainer = pbLoadTrainer(trainer_type, arg) if !trainer # Try again
|
||||||
|
raise _INTL("Trainer for data '{1}, {2}' is not defined.", trainer_type, arg) if !trainer
|
||||||
|
EventHandlers.trigger(:on_trainer_load, trainer)
|
||||||
|
trainer_array.push(trainer)
|
||||||
|
foe_items.push(trainer.items)
|
||||||
|
end_speeches.push(trainer.lose_text)
|
||||||
|
party_starts.push(pokemon_array.length)
|
||||||
|
trainer.party.each { |pkmn| pokemon_array.push(pkmn) }
|
||||||
|
trainer_type = nil
|
||||||
|
end
|
||||||
|
else # Expecting trainer type
|
||||||
|
if !GameData::TrainerType.exists?(arg)
|
||||||
|
raise _INTL("Trainer type {1} does not exist.", arg)
|
||||||
|
end
|
||||||
|
trainer_type = arg
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
raise _INTL("Trainer type {1} was given but not a trainer name.", trainer_type) if trainer_type
|
||||||
|
return trainer_array, foe_items, end_speeches, pokemon_array, party_starts
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
#===============================================================================
|
||||||
|
# After battles
|
||||||
|
#===============================================================================
|
||||||
EventHandlers.add(:on_end_battle, :evolve_and_black_out,
|
EventHandlers.add(:on_end_battle, :evolve_and_black_out,
|
||||||
proc { |decision, canLose|
|
proc { |decision, canLose|
|
||||||
# Check for evolutions
|
# Check for evolutions
|
||||||
@@ -739,3 +737,103 @@ def pbHoneyGather(pkmn)
|
|||||||
return unless rand(100) < chance
|
return unless rand(100) < chance
|
||||||
pkmn.item = :HONEY
|
pkmn.item = :HONEY
|
||||||
end
|
end
|
||||||
|
|
||||||
|
#===============================================================================
|
||||||
|
# Deprecated methods
|
||||||
|
#===============================================================================
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbNewBattleScene
|
||||||
|
Deprecation.warn_method("pbNewBattleScene", "v21", "BattleCreationHelperMethods.create_battle_scene")
|
||||||
|
return BattleCreationHelperMethods.create_battle_scene
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbPrepareBattle(battle)
|
||||||
|
Deprecation.warn_method("pbPrepareBattle", "v21", "BattleCreationHelperMethods.prepare_battle(battle)")
|
||||||
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbWildBattleCore(*args)
|
||||||
|
Deprecation.warn_method("pbWildBattleCore", "v21", "WildBattle.start_core(species, level)")
|
||||||
|
return WildBattle.start_core(*args)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbWildBattle(species, level, outcomeVar = 1, canRun = true, canLose = false)
|
||||||
|
Deprecation.warn_method("pbWildBattle", "v21", "WildBattle.start(species, level)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("cannotRun") if !canRun
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
return WildBattle.start(species, level)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbDoubleWildBattle(species1, level1, species2, level2,
|
||||||
|
outcomeVar = 1, canRun = true, canLose = false)
|
||||||
|
Deprecation.warn_method("pbDoubleWildBattle", "v21", "WildBattle.start(pkmn1, pkmn2)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("cannotRun") if !canRun
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
setBattleRule("double")
|
||||||
|
return WildBattle.start(species1, level1, species2, level2)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbTripleWildBattle(species1, level1, species2, level2, species3, level3,
|
||||||
|
outcomeVar = 1, canRun = true, canLose = false)
|
||||||
|
Deprecation.warn_method("pbTripleWildBattle", "v21", "WildBattle.start(pkmn1, pkmn2, pkmn3)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("cannotRun") if !canRun
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
setBattleRule("triple")
|
||||||
|
return WildBattle.start(species1, level1, species2, level2, species3, level3)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbTrainerBattleCore(*args)
|
||||||
|
Deprecation.warn_method("pbTrainerBattleCore", "v21", "TrainerBattle.start_core(trainer_type, trainer_name, trainer_version)")
|
||||||
|
return TrainerBattle.start_core(*args)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbTrainerBattle(trainerID, trainerName, endSpeech = nil,
|
||||||
|
doubleBattle = false, trainerPartyID = 0, canLose = false, outcomeVar = 1)
|
||||||
|
Deprecation.warn_method("pbTrainerBattle", "v21", "TrainerBattle.start(trainer_type, trainer_name, trainer_version)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
setBattleRule("double") if doubleBattle
|
||||||
|
return TrainerBattle.start(trainerID, trainerName, trainerPartyID)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbDoubleTrainerBattle(trainerID1, trainerName1, trainerPartyID1, endSpeech1,
|
||||||
|
trainerID2, trainerName2, trainerPartyID2 = 0, endSpeech2 = nil,
|
||||||
|
canLose = false, outcomeVar = 1)
|
||||||
|
Deprecation.warn_method("pbDoubleTrainerBattle", "v21", "TrainerBattle.start(trainer1, trainer2)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
setBattleRule("double")
|
||||||
|
return TrainerBattle.start(trainerID1, trainerName1, trainerPartyID1,
|
||||||
|
trainerID2, trainerName2, trainerPartyID2)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbTripleTrainerBattle(trainerID1, trainerName1, trainerPartyID1, endSpeech1,
|
||||||
|
trainerID2, trainerName2, trainerPartyID2, endSpeech2,
|
||||||
|
trainerID3, trainerName3, trainerPartyID3 = 0, endSpeech3 = nil,
|
||||||
|
canLose = false, outcomeVar = 1)
|
||||||
|
Deprecation.warn_method("pbTripleTrainerBattle", "v21", "TrainerBattle.start(trainer1, trainer2, trainer3)")
|
||||||
|
setBattleRule("outcomeVar", outcomeVar) if outcomeVar != 1
|
||||||
|
setBattleRule("canLose") if canLose
|
||||||
|
setBattleRule("triple")
|
||||||
|
return TrainerBattle.start(trainerID1, trainerName1, trainerPartyID1,
|
||||||
|
trainerID2, trainerName2, trainerPartyID2,
|
||||||
|
trainerID3, trainerName3, trainerPartyID3)
|
||||||
|
end
|
||||||
|
|
||||||
|
# @deprecated This method is slated to be removed in v21.
|
||||||
|
def pbAfterBattle(outcome, can_lose)
|
||||||
|
Deprecation.warn_method("pbAfterBattle", "v21", "BattleCreationHelperMethods.after_battle(outcome, can_lose)")
|
||||||
|
BattleCreationHelperMethods.after_battle(outcome, can_lose)
|
||||||
|
end
|
||||||
|
|||||||
@@ -461,9 +461,9 @@ def pbEncounter(enc_type, only_single = true)
|
|||||||
encounter2 = $PokemonEncounters.choose_wild_pokemon(enc_type)
|
encounter2 = $PokemonEncounters.choose_wild_pokemon(enc_type)
|
||||||
EventHandlers.trigger(:on_wild_species_chosen, encounter2)
|
EventHandlers.trigger(:on_wild_species_chosen, encounter2)
|
||||||
return false if !encounter2
|
return false if !encounter2
|
||||||
pbDoubleWildBattle(encounter1[0], encounter1[1], encounter2[0], encounter2[1])
|
WildBattle.start(encounter1, encounter2, can_override: true)
|
||||||
else
|
else
|
||||||
pbWildBattle(encounter1[0], encounter1[1])
|
WildBattle.start(encounter1, can_override: true)
|
||||||
end
|
end
|
||||||
$game_temp.encounter_type = nil
|
$game_temp.encounter_type = nil
|
||||||
$game_temp.force_single_battle = false
|
$game_temp.force_single_battle = false
|
||||||
|
|||||||
@@ -212,7 +212,7 @@ def pbRoamingPokemonBattle(species, level)
|
|||||||
setBattleRule("single")
|
setBattleRule("single")
|
||||||
setBattleRule("roamerFlees")
|
setBattleRule("roamerFlees")
|
||||||
# Perform the battle
|
# Perform the battle
|
||||||
decision = pbWildBattleCore($PokemonGlobal.roamPokemon[idxRoamer])
|
decision = WildBattle.start_core($PokemonGlobal.roamPokemon[idxRoamer])
|
||||||
# Update Roaming Pokémon data based on result of battle
|
# Update Roaming Pokémon data based on result of battle
|
||||||
if [1, 4].include?(decision) # Defeated or caught
|
if [1, 4].include?(decision) # Defeated or caught
|
||||||
$PokemonGlobal.roamPokemon[idxRoamer] = true
|
$PokemonGlobal.roamPokemon[idxRoamer] = true
|
||||||
|
|||||||
@@ -54,14 +54,14 @@ def pbOrganizedBattleEx(opponent, challengedata, endspeech, endspeechwin)
|
|||||||
olditems = $player.party.transform { |p| p.item_id }
|
olditems = $player.party.transform { |p| p.item_id }
|
||||||
olditems2 = opponent.party.transform { |p| p.item_id }
|
olditems2 = opponent.party.transform { |p| p.item_id }
|
||||||
# Create the battle scene (the visual side of it)
|
# Create the battle scene (the visual side of it)
|
||||||
scene = pbNewBattleScene
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
# Create the battle class (the mechanics side of it)
|
# Create the battle class (the mechanics side of it)
|
||||||
battle = challengedata.createBattle(scene, $player, opponent)
|
battle = challengedata.createBattle(scene, $player, opponent)
|
||||||
battle.internalBattle = false
|
battle.internalBattle = false
|
||||||
battle.endSpeeches = [endspeech]
|
battle.endSpeeches = [endspeech]
|
||||||
battle.endSpeechesWin = [endspeechwin]
|
battle.endSpeechesWin = [endspeechwin]
|
||||||
# Set various other properties in the battle class
|
# Set various other properties in the battle class
|
||||||
pbPrepareBattle(battle)
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
# Perform the battle itself
|
# Perform the battle itself
|
||||||
decision = 0
|
decision = 0
|
||||||
pbBattleAnimation(pbGetTrainerBattleBGM(opponent)) {
|
pbBattleAnimation(pbGetTrainerBattleBGM(opponent)) {
|
||||||
@@ -114,7 +114,7 @@ end
|
|||||||
|
|
||||||
def pbPlayBattle(battledata)
|
def pbPlayBattle(battledata)
|
||||||
return if !battledata
|
return if !battledata
|
||||||
scene = pbNewBattleScene
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
scene.abortable = true
|
scene.abortable = true
|
||||||
lastbattle = Marshal.restore(battledata)
|
lastbattle = Marshal.restore(battledata)
|
||||||
case lastbattle[0]
|
case lastbattle[0]
|
||||||
|
|||||||
@@ -121,11 +121,11 @@ def pbSafariBattle(species, level)
|
|||||||
# Calculate who the trainer is
|
# Calculate who the trainer is
|
||||||
playerTrainer = $player
|
playerTrainer = $player
|
||||||
# Create the battle scene (the visual side of it)
|
# Create the battle scene (the visual side of it)
|
||||||
scene = pbNewBattleScene
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
# Create the battle class (the mechanics side of it)
|
# Create the battle class (the mechanics side of it)
|
||||||
battle = SafariBattle.new(scene, playerTrainer, foeParty)
|
battle = SafariBattle.new(scene, playerTrainer, foeParty)
|
||||||
battle.ballCount = pbSafariState.ballcount
|
battle.ballCount = pbSafariState.ballcount
|
||||||
pbPrepareBattle(battle)
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
# Perform the battle itself
|
# Perform the battle itself
|
||||||
decision = 0
|
decision = 0
|
||||||
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
|
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
|
||||||
|
|||||||
@@ -364,18 +364,18 @@ def pbBugContestBattle(species, level)
|
|||||||
playerParty = $player.party
|
playerParty = $player.party
|
||||||
playerPartyStarts = [0]
|
playerPartyStarts = [0]
|
||||||
# Create the battle scene (the visual side of it)
|
# Create the battle scene (the visual side of it)
|
||||||
scene = pbNewBattleScene
|
scene = BattleCreationHelperMethods.create_battle_scene
|
||||||
# Create the battle class (the mechanics side of it)
|
# Create the battle class (the mechanics side of it)
|
||||||
battle = BugContestBattle.new(scene, playerParty, foeParty, playerTrainer, nil)
|
battle = BugContestBattle.new(scene, playerParty, foeParty, playerTrainer, nil)
|
||||||
battle.party1starts = playerPartyStarts
|
battle.party1starts = playerPartyStarts
|
||||||
battle.ballCount = pbBugContestState.ballcount
|
battle.ballCount = pbBugContestState.ballcount
|
||||||
setBattleRule("single")
|
setBattleRule("single")
|
||||||
pbPrepareBattle(battle)
|
BattleCreationHelperMethods.prepare_battle(battle)
|
||||||
# Perform the battle itself
|
# Perform the battle itself
|
||||||
decision = 0
|
decision = 0
|
||||||
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
|
pbBattleAnimation(pbGetWildBattleBGM(foeParty), 0, foeParty) {
|
||||||
decision = battle.pbStartBattle
|
decision = battle.pbStartBattle
|
||||||
pbAfterBattle(decision, true)
|
BattleCreationHelperMethods.after_battle(decision, true)
|
||||||
if [2, 5].include?(decision) # Lost or drew
|
if [2, 5].include?(decision) # Lost or drew
|
||||||
$game_system.bgm_unpause
|
$game_system.bgm_unpause
|
||||||
$game_system.bgs_unpause
|
$game_system.bgs_unpause
|
||||||
@@ -390,19 +390,7 @@ def pbBugContestBattle(species, level)
|
|||||||
pbBugContestState.pbStartJudging
|
pbBugContestState.pbStartJudging
|
||||||
end
|
end
|
||||||
# Save the result of the battle in Game Variable 1
|
# Save the result of the battle in Game Variable 1
|
||||||
# 0 - Undecided or aborted
|
BattleCreationHelperMethods(decision, 1)
|
||||||
# 1 - Player won
|
|
||||||
# 2 - Player lost
|
|
||||||
# 3 - Player or wild Pokémon ran from battle, or player forfeited the match
|
|
||||||
# 4 - Wild Pokémon was caught
|
|
||||||
# 5 - Draw
|
|
||||||
case decision
|
|
||||||
when 1, 4 # Won, caught
|
|
||||||
$stats.wild_battles_won += 1
|
|
||||||
when 2, 3, 5 # Lost, fled, draw
|
|
||||||
$stats.wild_battles_lost += 1
|
|
||||||
end
|
|
||||||
pbSet(1, decision)
|
|
||||||
# Used by the Poké Radar to update/break the chain
|
# Used by the Poké Radar to update/break the chain
|
||||||
EventHandlers.trigger(:on_wild_battle_end, species, level, decision)
|
EventHandlers.trigger(:on_wild_battle_end, species, level, decision)
|
||||||
# Return false if the player lost or drew the battle, and true if any other result
|
# Return false if the player lost or drew the battle, and true if any other result
|
||||||
|
|||||||
@@ -176,7 +176,8 @@ MenuHandlers.add(:debug_menu, :test_wild_battle, {
|
|||||||
GameData::Species.get(species).name), params)
|
GameData::Species.get(species).name), params)
|
||||||
if level > 0
|
if level > 0
|
||||||
$game_temp.encounter_type = nil
|
$game_temp.encounter_type = nil
|
||||||
pbWildBattle(species, level)
|
setBattleRule("canLose")
|
||||||
|
WildBattle.start(species, level)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
next false
|
next false
|
||||||
@@ -205,8 +206,9 @@ MenuHandlers.add(:debug_menu, :test_wild_battle_advanced, {
|
|||||||
next
|
next
|
||||||
end
|
end
|
||||||
setBattleRule(sprintf("%dv%d", size0, pkmn.length))
|
setBattleRule(sprintf("%dv%d", size0, pkmn.length))
|
||||||
|
setBattleRule("canLose")
|
||||||
$game_temp.encounter_type = nil
|
$game_temp.encounter_type = nil
|
||||||
pbWildBattleCore(*pkmn)
|
WildBattle.start(*pkmn)
|
||||||
break
|
break
|
||||||
elsif pkmnCmd == pkmnCmds.length - 2 # Set player side size
|
elsif pkmnCmd == pkmnCmds.length - 2 # Set player side size
|
||||||
if !pbCanDoubleBattle?
|
if !pbCanDoubleBattle?
|
||||||
@@ -254,7 +256,8 @@ MenuHandlers.add(:debug_menu, :test_trainer_battle, {
|
|||||||
"effect" => proc {
|
"effect" => proc {
|
||||||
trainerdata = pbListScreen(_INTL("SINGLE TRAINER"), TrainerBattleLister.new(0, false))
|
trainerdata = pbListScreen(_INTL("SINGLE TRAINER"), TrainerBattleLister.new(0, false))
|
||||||
if trainerdata
|
if trainerdata
|
||||||
pbTrainerBattle(trainerdata[0], trainerdata[1], nil, false, trainerdata[2], true)
|
setBattleRule("canLose")
|
||||||
|
TrainerBattle.start(trainerdata[0], trainerdata[1], trainerdata[2])
|
||||||
end
|
end
|
||||||
next false
|
next false
|
||||||
}
|
}
|
||||||
@@ -293,9 +296,10 @@ MenuHandlers.add(:debug_menu, :test_trainer_battle_advanced, {
|
|||||||
next
|
next
|
||||||
end
|
end
|
||||||
setBattleRule(sprintf("%dv%d", size0, size1))
|
setBattleRule(sprintf("%dv%d", size0, size1))
|
||||||
|
setBattleRule("canLose")
|
||||||
battleArgs = []
|
battleArgs = []
|
||||||
trainers.each { |t| battleArgs.push(t[1]) }
|
trainers.each { |t| battleArgs.push(t[1]) }
|
||||||
pbTrainerBattleCore(*battleArgs)
|
TrainerBattle.start(*battleArgs)
|
||||||
break
|
break
|
||||||
elsif trainerCmd == trainerCmds.length - 2 # Set opponent side size
|
elsif trainerCmd == trainerCmds.length - 2 # Set opponent side size
|
||||||
if trainers.length == 0 || (trainers.length == 1 && trainers[0][1].party_count == 1)
|
if trainers.length == 0 || (trainers.length == 1 && trainers[0][1].party_count == 1)
|
||||||
|
|||||||
@@ -523,7 +523,7 @@ module Compiler
|
|||||||
backdrop = $~[1].gsub(/^\s+/, "").gsub(/\s+$/, "")
|
backdrop = $~[1].gsub(/^\s+/, "").gsub(/\s+$/, "")
|
||||||
push_comment(firstpage.list, command) if rewriteComments
|
push_comment(firstpage.list, command) if rewriteComments
|
||||||
elsif command[/^EndSpeech\:\s*([\s\S]+)$/i]
|
elsif command[/^EndSpeech\:\s*([\s\S]+)$/i]
|
||||||
endspeeches.push($~[1].gsub(/^\s+/, "").gsub(/\s+$/, ""))
|
endspeeches.push(command)
|
||||||
push_comment(firstpage.list, command) if rewriteComments
|
push_comment(firstpage.list, command) if rewriteComments
|
||||||
elsif command[/^Outcome\:\s*(\d+)$/i]
|
elsif command[/^Outcome\:\s*(\d+)$/i]
|
||||||
outcome = $~[1].to_i
|
outcome = $~[1].to_i
|
||||||
@@ -562,6 +562,7 @@ module Compiler
|
|||||||
safetrcombo = sprintf(":%s,\"%s\"", trtype, safequote(trname)) # :YOUNGSTER,"Joey"
|
safetrcombo = sprintf(":%s,\"%s\"", trtype, safequote(trname)) # :YOUNGSTER,"Joey"
|
||||||
introplay = sprintf("pbTrainerIntro(:%s)", trtype)
|
introplay = sprintf("pbTrainerIntro(:%s)", trtype)
|
||||||
# Write first page
|
# Write first page
|
||||||
|
push_comment(firstpage.list, endspeeches[0]) if endspeeches[0] # Just so it isn't lost
|
||||||
push_script(firstpage.list, introplay) # pbTrainerIntro
|
push_script(firstpage.list, introplay) # pbTrainerIntro
|
||||||
push_script(firstpage.list, "pbNoticePlayer(get_self)")
|
push_script(firstpage.list, "pbNoticePlayer(get_self)")
|
||||||
push_text(firstpage.list, battles[0])
|
push_text(firstpage.list, battles[0])
|
||||||
@@ -572,13 +573,10 @@ module Compiler
|
|||||||
push_script(firstpage.list, sprintf("setBattleRule(\"backdrop\",\"%s\")", safequote(backdrop))) if backdrop
|
push_script(firstpage.list, sprintf("setBattleRule(\"backdrop\",\"%s\")", safequote(backdrop))) if backdrop
|
||||||
push_script(firstpage.list, sprintf("setBattleRule(\"outcomeVar\",%d)", outcome)) if outcome > 1
|
push_script(firstpage.list, sprintf("setBattleRule(\"outcomeVar\",%d)", outcome)) if outcome > 1
|
||||||
push_script(firstpage.list, "setBattleRule(\"canLose\")") if continue
|
push_script(firstpage.list, "setBattleRule(\"canLose\")") if continue
|
||||||
espeech = (endspeeches[0]) ? sprintf("_I(\"%s\")", safequote2(endspeeches[0])) : "nil"
|
|
||||||
if battleid > 0
|
if battleid > 0
|
||||||
battleString = sprintf("pbTrainerBattle(%s,%s,nil,%d)", safetrcombo, espeech, battleid)
|
battleString = sprintf("TrainerBattle.start(%s,%d)", safetrcombo, battleid)
|
||||||
elsif endspeeches[0]
|
|
||||||
battleString = sprintf("pbTrainerBattle(%s,%s)", safetrcombo, espeech)
|
|
||||||
else
|
else
|
||||||
battleString = sprintf("pbTrainerBattle(%s)", safetrcombo)
|
battleString = sprintf("TrainerBattle.start(%s)", safetrcombo)
|
||||||
end
|
end
|
||||||
push_branch(firstpage.list, battleString)
|
push_branch(firstpage.list, battleString)
|
||||||
if battles.length > 1 # Has rematches
|
if battles.length > 1 # Has rematches
|
||||||
@@ -621,12 +619,7 @@ module Compiler
|
|||||||
push_script(rematchpage.list, sprintf("setBattleRule(\"backdrop\",%s)", safequote(backdrop)), 1) if backdrop
|
push_script(rematchpage.list, sprintf("setBattleRule(\"backdrop\",%s)", safequote(backdrop)), 1) if backdrop
|
||||||
push_script(rematchpage.list, sprintf("setBattleRule(\"outcomeVar\",%d)", outcome), 1) if outcome > 1
|
push_script(rematchpage.list, sprintf("setBattleRule(\"outcomeVar\",%d)", outcome), 1) if outcome > 1
|
||||||
push_script(rematchpage.list, "setBattleRule(\"canLose\")", 1) if continue
|
push_script(rematchpage.list, "setBattleRule(\"canLose\")", 1) if continue
|
||||||
espeech = nil
|
battleString = sprintf("TrainerBattle.start(%s,%d)", safetrcombo, battleid + i)
|
||||||
if endspeeches.length > 0
|
|
||||||
espeech = (endspeeches[i]) ? endspeeches[i] : endspeeches[endspeeches.length - 1]
|
|
||||||
end
|
|
||||||
espeech = (espeech) ? sprintf("_I(\"%s\")", safequote2(espeech)) : "nil"
|
|
||||||
battleString = sprintf("pbTrainerBattle(%s,%s,nil,%d)", safetrcombo, espeech, battleid + i)
|
|
||||||
push_branch(rematchpage.list, battleString, 1)
|
push_branch(rematchpage.list, battleString, 1)
|
||||||
push_script(rematchpage.list, sprintf("pbPhoneIncrement(%s,%d)", safetrcombo, battles.length), 2)
|
push_script(rematchpage.list, sprintf("pbPhoneIncrement(%s,%d)", safetrcombo, battles.length), 2)
|
||||||
push_self_switch(rematchpage.list, "A", true, 2)
|
push_self_switch(rematchpage.list, "A", true, 2)
|
||||||
@@ -912,6 +905,150 @@ module Compiler
|
|||||||
return ret
|
return ret
|
||||||
end
|
end
|
||||||
|
|
||||||
|
def replace_old_battle_scripts(event, list, index)
|
||||||
|
changed = false
|
||||||
|
script = list[index].parameters[1]
|
||||||
|
if script[/^\s*pbWildBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
list[index].parameters[1] = sprintf("WildBattle.start(#{battle_params[0].strip}, #{battle_params[1].strip})")
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[3] && battle_params[3][/false/]
|
||||||
|
push_script(new_events, "setBattleRule(\"cannotRun\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[4] && battle_params[4][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[2] && battle_params[2].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[2].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
elsif script[/^\s*pbDoubleWildBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
pkmn1 = "#{battle_params[0].strip}, #{battle_params[1].strip}"
|
||||||
|
pkmn2 = "#{battle_params[2].strip}, #{battle_params[3].strip}"
|
||||||
|
list[index].parameters[1] = sprintf("WildBattle.start(#{pkmn1}, #{pkmn2})")
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[3] && battle_params[5][/false/]
|
||||||
|
push_script(new_events, "setBattleRule(\"cannotRun\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[4] && battle_params[6][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[2] && battle_params[4].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[4].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
elsif script[/^\s*pbTripleWildBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
pkmn1 = "#{battle_params[0].strip}, #{battle_params[1].strip}"
|
||||||
|
pkmn2 = "#{battle_params[2].strip}, #{battle_params[3].strip}"
|
||||||
|
pkmn3 = "#{battle_params[4].strip}, #{battle_params[5].strip}"
|
||||||
|
list[index].parameters[1] = sprintf("WildBattle.start(#{pkmn1}, #{pkmn2}, #{pkmn3})")
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[3] && battle_params[7][/false/]
|
||||||
|
push_script(new_events, "setBattleRule(\"cannotRun\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[4] && battle_params[8][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[2] && battle_params[6].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[6].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
elsif script[/^\s*pbTrainerBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
trainer1 = "#{battle_params[0].strip}, #{battle_params[1].strip}"
|
||||||
|
trainer1 += ", #{battle_params[4].strip}" if battle_params[4].strip != "nil"
|
||||||
|
list[index].parameters[1] = "TrainerBattle.start(#{trainer1})"
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[2] && !battle_params[2].strip.empty? && battle_params[2].strip != "nil"
|
||||||
|
speech = battle_params[2].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[3] && battle_params[3][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"double\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[5] && battle_params[5][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[6] && battle_params[6].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[6].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
elsif script[/^\s*pbDoubleTrainerBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
trainer1 = "#{battle_params[0].strip}, #{battle_params[1].strip}"
|
||||||
|
trainer1 += ", #{battle_params[2].strip}" if battle_params[2].strip != "nil"
|
||||||
|
trainer2 = "#{battle_params[4].strip}, #{battle_params[5].strip}"
|
||||||
|
trainer2 += ", #{battle_params[6].strip}" if battle_params[6] && battle_params[6].strip != "nil"
|
||||||
|
list[index].parameters[1] = "TrainerBattle.start(#{trainer1}, #{trainer2})"
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[3] && !battle_params[3].strip.empty? && battle_params[3].strip != "nil"
|
||||||
|
speech = battle_params[3].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech1: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[7] && !battle_params[7].strip.empty? && battle_params[7].strip != "nil"
|
||||||
|
speech = battle_params[7].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech2: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[8] && battle_params[8][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[9] && battle_params[9].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[9].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
elsif script[/^\s*pbTripleTrainerBattle\((.+)\)\s*$/]
|
||||||
|
battle_params = $1.split(",")
|
||||||
|
trainer1 = "#{battle_params[0].strip}, #{battle_params[1].strip}"
|
||||||
|
trainer1 += ", #{battle_params[2].strip}" if battle_params[2].strip != "nil"
|
||||||
|
trainer2 = "#{battle_params[4].strip}, #{battle_params[5].strip}"
|
||||||
|
trainer2 += ", #{battle_params[6].strip}" if battle_params[6] && battle_params[6].strip != "nil"
|
||||||
|
trainer3 = "#{battle_params[8].strip}, #{battle_params[9].strip}"
|
||||||
|
trainer3 += ", #{battle_params[10].strip}" if battle_params[10] && battle_params[10].strip != "nil"
|
||||||
|
list[index].parameters[1] = "TrainerBattle.start(#{trainer1}, #{trainer2}, #{trainer3})"
|
||||||
|
old_indent = list[index].indent
|
||||||
|
new_events = []
|
||||||
|
if battle_params[3] && !battle_params[3].strip.empty? && battle_params[3].strip != "nil"
|
||||||
|
speech = battle_params[3].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech1: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[7] && !battle_params[7].strip.empty? && battle_params[7].strip != "nil"
|
||||||
|
speech = battle_params[7].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech2: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[7] && !battle_params[7].strip.empty? && battle_params[11].strip != "nil"
|
||||||
|
speech = battle_params[11].gsub(/^\s*_I\(\s*"\s*/, "")
|
||||||
|
speech.gsub!(/\"\s*\)\s*$/, "").strip
|
||||||
|
push_comment(new_events, "EndSpeech3: #{speech}", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[12] && battle_params[12][/true/]
|
||||||
|
push_script(new_events, "setBattleRule(\"canLose\")", old_indent)
|
||||||
|
end
|
||||||
|
if battle_params[13] && battle_params[13].strip != "1"
|
||||||
|
push_script(new_events, "setBattleRule(\"outcome\", #{battle_params[13].strip})", old_indent)
|
||||||
|
end
|
||||||
|
list[index, 0] = new_events if new_events.length > 0
|
||||||
|
changed = true
|
||||||
|
end
|
||||||
|
return changed
|
||||||
|
end
|
||||||
|
|
||||||
def fix_event_use(event, _mapID, mapData)
|
def fix_event_use(event, _mapID, mapData)
|
||||||
return nil if event_is_empty?(event)
|
return nil if event_is_empty?(event)
|
||||||
changed = false
|
changed = false
|
||||||
@@ -1283,6 +1420,7 @@ module Compiler
|
|||||||
when 111 # Conditional Branch
|
when 111 # Conditional Branch
|
||||||
if list[i].parameters[0] == 12 # script
|
if list[i].parameters[0] == 12 # script
|
||||||
script = list[i].parameters[1]
|
script = list[i].parameters[1]
|
||||||
|
changed = true if replace_old_battle_scripts(event, list, i)
|
||||||
if script[trainerMoneyRE] # Compares $player.money with a value
|
if script[trainerMoneyRE] # Compares $player.money with a value
|
||||||
# Checking money directly
|
# Checking money directly
|
||||||
operator = $1
|
operator = $1
|
||||||
@@ -1313,7 +1451,7 @@ module Compiler
|
|||||||
# Using pbItemBall on non-item events, change it
|
# Using pbItemBall on non-item events, change it
|
||||||
list[i].parameters[1] = script.sub(/pbItemBall/, "pbReceiveItem")
|
list[i].parameters[1] = script.sub(/pbItemBall/, "pbReceiveItem")
|
||||||
changed = true
|
changed = true
|
||||||
elsif script[/^\s*(Kernel\.)?(pbTrainerBattle|pbDoubleTrainerBattle)/]
|
elsif script[/^\s*(TrainerBattle.start)/]
|
||||||
# Check if trainer battle conditional branch is empty
|
# Check if trainer battle conditional branch is empty
|
||||||
j = i + 1
|
j = i + 1
|
||||||
isempty = true
|
isempty = true
|
||||||
|
|||||||
Reference in New Issue
Block a user